X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=1a130ee0843c6fa9d22c91c1eadbbce2b476400e;hb=9c6293f12f9dea224bff9050050253e9f52e3819;hp=71582633110a9483e0b0dc76659682f308253400;hpb=4e3bc17b6150a17a76cba2da2daa96af65bde5b9;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 71582633..1a130ee0 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -51,6 +51,7 @@ /* default shortcut keys */ #define DEFAULT_KEY_SAVE_GAME KSYM_F1 #define DEFAULT_KEY_LOAD_GAME KSYM_F2 +#define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space /* values for move directions and special "button" keys */ #define MV_NO_MOVING 0 @@ -58,10 +59,11 @@ #define MV_RIGHT (1 << 1) #define MV_UP (1 << 2) #define MV_DOWN (1 << 3) -#define MV_BUTTON_1 (1 << 4) -#define MV_BUTTON_2 (1 << 5) -#define MV_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) -#define MV_BUTTON (MV_BUTTON_1 | MV_BUTTON_2) +#define KEY_BUTTON_1 (1 << 4) +#define KEY_BUTTON_2 (1 << 5) +#define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) +#define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) +#define KEY_ACTION (KEY_MOTION | KEY_BUTTON) /* values for button status */ #define MB_NOT_PRESSED FALSE @@ -170,6 +172,10 @@ #define VERSION_MINOR(x) (((x) % 10000) / 100) #define VERSION_PATCH(x) ((x) % 100) +/* functions for parent/child process identification */ +#define IS_PARENT_PROCESS(pid) ((pid) > 0) +#define IS_CHILD_PROCESS(pid) ((pid) == 0) + /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -215,6 +221,7 @@ struct OptionInfo boolean network; boolean verbose; boolean debug; + char *debug_command; }; struct VideoSystemInfo @@ -228,21 +235,20 @@ struct VideoSystemInfo struct AudioSystemInfo { boolean sound_available; - boolean music_available; boolean loops_available; - boolean mods_available; - boolean sound_enabled; + boolean music_available; + boolean sound_enabled; boolean sound_deactivated; /* for temporarily disabling sound */ - int soundserver_pipe[2]; - int soundserver_pid; + int mixer_pipe[2]; + int mixer_pid; char *device_name; int device_fd; - int channels; + int num_channels; int music_channel; - int music_nr; + int first_sound_channel; }; struct GfxInfo @@ -299,6 +305,7 @@ struct SetupShortcutInfo { Key save_game; Key load_game; + Key toggle_pause; }; struct SetupInfo