X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=19fdf64538fb42b88e55bac7d30f759065366305;hb=066b410c0573fe64a1783116daf9d64883e9f03e;hp=75a986beaf8eddfbdceca434ce923732db6a78d1;hpb=11db3a75c0ab5b9e8c98b4cdbb17080f9dc3d1a5;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 75a986be..19fdf645 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -28,8 +28,6 @@ #endif -/* contant definitions */ - /* the additional 'b' is needed for Win32 to open files in binary mode */ #define MODE_READ "rb" #define MODE_WRITE "wb" @@ -40,7 +38,28 @@ #define FULLSCREEN_NOT_AVAILABLE FALSE #define FULLSCREEN_AVAILABLE TRUE -/* values for button_status */ +/* default input keys */ +#define DEFAULT_KEY_LEFT KSYM_Left +#define DEFAULT_KEY_RIGHT KSYM_Right +#define DEFAULT_KEY_UP KSYM_Up +#define DEFAULT_KEY_DOWN KSYM_Down +#define DEFAULT_KEY_SNAP KSYM_Shift_L +#define DEFAULT_KEY_BOMB KSYM_Shift_R +#define DEFAULT_KEY_OKAY KSYM_Return +#define DEFAULT_KEY_CANCEL KSYM_Escape + +/* default shortcut keys */ +#define DEFAULT_KEY_SAVE_GAME KSYM_F1 +#define DEFAULT_KEY_LOAD_GAME KSYM_F2 + +/* values for move directions */ +#define MV_NO_MOVING 0 +#define MV_LEFT (1 << 0) +#define MV_RIGHT (1 << 1) +#define MV_UP (1 << 2) +#define MV_DOWN (1 << 3) + +/* values for button status */ #define MB_NOT_PRESSED FALSE #define MB_NOT_RELEASED TRUE #define MB_RELEASED FALSE @@ -48,6 +67,7 @@ #define MB_MENU_CHOICE FALSE #define MB_MENU_MARK TRUE #define MB_MENU_INITIALIZE (-1) +#define MB_MENU_LEAVE (-2) #define MB_LEFTBUTTON 1 #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 @@ -77,6 +97,11 @@ #define REDRAW_FPS (1 << 11) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) +/* maximum number of parallel players supported by libgame functions */ +#define MAX_PLAYERS 4 + +/* maximum allowed length of player name */ +#define MAX_PLAYER_NAME_LEN 10 /* default name for empty highscore entry */ #define EMPTY_PLAYER_NAME "no name" @@ -100,12 +125,22 @@ #define RW_BASE_PATH RW_GAME_DIR #define GRAPHICS_DIRECTORY "graphics" -#define MUSIC_DIRECTORY "music" #define SOUNDS_DIRECTORY "sounds" +#define MUSIC_DIRECTORY "music" #define LEVELS_DIRECTORY "levels" #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" +#if !defined(PLATFORM_MSDOS) +#define GRAPHICS_SUBDIR "gfx_classic" +#define SOUNDS_SUBDIR "snd_classic" +#define MUSIC_SUBDIR "mus_classic" +#else +#define GRAPHICS_SUBDIR "gfx_orig" +#define SOUNDS_SUBDIR "snd_orig" +#define MUSIC_SUBDIR "mus_orig" +#endif + /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) PAGEX1: 1. buffer for DOOR_1 @@ -125,9 +160,14 @@ #define DOOR_GFX_PAGEY1 (0) #define DOOR_GFX_PAGEY2 (gfx.dysize) +/* functions for version handling */ +#define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z)) +#define VERSION_MAJOR(x) ((x) / 10000) +#define VERSION_MINOR(x) (((x) % 10000) / 100) +#define VERSION_PATCH(x) ((x) % 100) -/* type definitions */ +/* type definitions */ typedef int (*EventFilter)(const Event *); @@ -141,10 +181,18 @@ struct ProgramInfo char *program_title; char *window_title; char *icon_title; + char *x11_icon_filename; char *x11_iconmask_filename; char *msdos_pointer_filename; + char *cookie_prefix; + char *filename_prefix; /* prefix to cut off from DOS filenames */ + + int version_major; + int version_minor; + int version_patch; + void (*exit_function)(int); }; @@ -157,6 +205,8 @@ struct OptionInfo char *rw_base_directory; char *level_directory; char *graphics_directory; + char *sounds_directory; + char *music_directory; boolean serveronly; boolean network; boolean verbose; @@ -202,10 +252,99 @@ struct GfxInfo int vx, vy; int vxsize, vysize; + + boolean draw_deactivation_mask; +}; + +struct JoystickInfo +{ + int status; + int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */ +}; + +struct SetupJoystickInfo +{ + char *device_name; /* device name of player's joystick */ + + int xleft, xmiddle, xright; + int yupper, ymiddle, ylower; + int snap; + int bomb; +}; + +struct SetupKeyboardInfo +{ + Key left; + Key right; + Key up; + Key down; + Key snap; + Key bomb; +}; + +struct SetupInputInfo +{ + boolean use_joystick; + struct SetupJoystickInfo joy; + struct SetupKeyboardInfo key; +}; + +struct SetupShortcutInfo +{ + Key save_game; + Key load_game; +}; + +struct SetupInfo +{ + char *player_name; + + boolean sound; + boolean sound_loops; + boolean sound_music; + boolean sound_simple; + boolean toons; + boolean double_buffering; + boolean direct_draw; /* !double_buffering (redundant!) */ + boolean scroll_delay; + boolean soft_scrolling; + boolean fading; + boolean autorecord; + boolean quick_doors; + boolean team_mode; + boolean handicap; + boolean time_limit; + boolean fullscreen; + boolean ask_on_escape; + + char *graphics_set; + char *sounds_set; + char *music_set; + + struct SetupShortcutInfo shortcut; + struct SetupInputInfo input[MAX_PLAYERS]; }; -struct LevelDirInfo +#define TREE_TYPE_GENERIC 0 +#define TREE_TYPE_LEVEL_DIR 1 +#define TREE_TYPE_GRAPHICS_DIR 2 +#define TREE_TYPE_SOUNDS_DIR 3 +#define TREE_TYPE_MUSIC_DIR 4 + +struct TreeInfo { + struct TreeInfo **node_top; /* topmost node in tree */ + struct TreeInfo *node_parent; /* parent level directory info */ + struct TreeInfo *node_group; /* level group sub-directory info */ + struct TreeInfo *next; /* next level series structure node */ + + int cl_first; /* internal control field for setup screen */ + int cl_cursor; /* internal control field for setup screen */ + + int type; /* type of tree content */ + + /* fields for "type == TREE_TYPE_LEVEL_DIR" */ + char *filename; /* level series single directory name */ char *fullpath; /* complete path relative to level directory */ char *basepath; /* absolute base path of level directory */ @@ -225,12 +364,26 @@ struct LevelDirInfo int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ - int cl_first; /* internal control field for "choose level" screen */ - int cl_cursor; /* internal control field for "choose level" screen */ +}; + +typedef struct TreeInfo TreeInfo; +typedef struct TreeInfo LevelDirTree; +typedef struct TreeInfo GraphicsDirTree; +typedef struct TreeInfo SoundsDirTree; +typedef struct TreeInfo MusicDirTree; - struct LevelDirInfo *node_parent; /* parent level directory info */ - struct LevelDirInfo *node_group; /* level group sub-directory info */ - struct LevelDirInfo *next; /* next level series structure node */ +struct ArtworkInfo +{ + GraphicsDirTree *gfx_first; + GraphicsDirTree *gfx_current; + SoundsDirTree *snd_first; + SoundsDirTree *snd_current; + MusicDirTree *mus_first; + MusicDirTree *mus_current; + + char *graphics_set_current; + char *sounds_set_current; + char *music_set_current; }; @@ -243,26 +396,30 @@ extern struct OptionInfo options; extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; extern struct GfxInfo gfx; +extern struct ArtworkInfo artwork; +extern struct JoystickInfo joystick; +extern struct SetupInfo setup; -extern struct LevelDirInfo *leveldir_first; -extern struct LevelDirInfo *leveldir_current; +extern LevelDirTree *leveldir_first; +extern LevelDirTree *leveldir_current; +extern int level_nr; -extern Display *display; -extern Visual *visual; -extern int screen; -extern Colormap cmap; +extern Display *display; +extern Visual *visual; +extern int screen; +extern Colormap cmap; -extern DrawWindow *window; -extern DrawBuffer *backbuffer; -extern DrawBuffer *drawto; +extern DrawWindow *window; +extern DrawBuffer *backbuffer; +extern DrawBuffer *drawto; -extern int button_status; -extern boolean motion_status; +extern int button_status; +extern boolean motion_status; -extern int redraw_mask; -extern int redraw_tiles; +extern int redraw_mask; +extern int redraw_tiles; -extern int FrameCounter; +extern int FrameCounter; /* function definitions */ @@ -272,18 +429,21 @@ void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependantStuff(void); void ClosePlatformDependantStuff(void); -void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *); +void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, + char *, char *, int); void InitGfxFieldInfo(int, int, int, int, int, int, int, int); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); void InitGfxScrollbufferInfo(int, int); +void SetDrawDeactivationMask(int ); inline void InitVideoDisplay(void); inline void CloseVideoDisplay(void); inline void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean); inline Bitmap *CreateBitmapStruct(void); inline Bitmap *CreateBitmap(int, int, int); +inline void TransferBitmapPointers(Bitmap *, Bitmap *); inline void FreeBitmap(Bitmap *); inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); inline void ClearRectangle(Bitmap *, int, int, int, int); @@ -305,6 +465,8 @@ inline boolean SetVideoMode(boolean); inline boolean ChangeVideoModeIfNeeded(boolean); Bitmap *LoadImage(char *); +Bitmap *LoadCustomImage(char *); +Bitmap *ReloadCustomImage(Bitmap **, char *); inline void OpenAudio(void); inline void CloseAudio(void); @@ -316,4 +478,7 @@ inline void NextEvent(Event *event); inline Key GetEventKey(KeyEvent *, boolean); inline boolean CheckCloseWindowEvent(ClientMessageEvent *); +inline void InitJoysticks(); +inline boolean ReadJoystick(int, int *, int *, boolean *, boolean *); + #endif /* SYSTEM_H */