X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=162ca4890c55ee68ad604c1751262d4da6f24b62;hb=869cd97d49c2155f59ae0a45f7fd01bb9012c3df;hp=b0cda2a6e32b8130c3c337286547c12fce8302e5;hpb=1fb1229477d55e5794513fe22dab10105ac05715;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index b0cda2a6..162ca489 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -197,6 +197,8 @@ #define DEFAULT_KEY_SNAP_RIGHT KSYM_UNDEFINED #define DEFAULT_KEY_SNAP_UP KSYM_UNDEFINED #define DEFAULT_KEY_SNAP_DOWN KSYM_UNDEFINED +#define DEFAULT_KEY_SPEED_FAST KSYM_f +#define DEFAULT_KEY_SPEED_SLOW KSYM_s // default debug setup keys and values #define DEFAULT_FRAME_DELAY_0 20 // 100 % speed @@ -1114,6 +1116,8 @@ struct AudioSystemInfo char *device_name; int device_fd; + int sample_rate; + int num_channels; int music_channel; int first_sound_channel; @@ -1382,6 +1386,9 @@ struct SetupShortcutInfo Key snap_right; Key snap_up; Key snap_down; + + Key speed_fast; + Key speed_slow; }; struct SetupSystemInfo @@ -1439,6 +1446,7 @@ struct SetupInternalInfo boolean menu_shortcuts_tape; boolean menu_shortcuts_sound; boolean menu_shortcuts_snap; + boolean menu_shortcuts_speed; boolean info_title; boolean info_elements; @@ -1511,14 +1519,20 @@ struct SetupInfo boolean prefer_extra_panel_items; boolean game_speed_extended; int game_frame_delay; + int default_game_engine_type; boolean bd_skip_uncovering; boolean bd_skip_hatching; boolean bd_scroll_delay; + boolean bd_show_invisible_outbox; int bd_smooth_movements; // not boolean -- can also be "AUTO" + int bd_pushing_graphics; // not boolean -- can also be "AUTO" + int bd_up_down_graphics; // not boolean -- can also be "AUTO" + int bd_skip_falling_sounds; // not boolean -- can also be "AUTO" int bd_palette_c64; int bd_palette_c64dtv; int bd_palette_atari; int bd_default_color_type; + int bd_random_colors; boolean sp_show_border_elements; boolean small_game_graphics; boolean show_load_save_buttons; @@ -1535,6 +1549,7 @@ struct SetupInfo int volume_simple; int volume_loops; int volume_music; + boolean audio_sample_rate_44100; boolean network_mode; int network_player_nr;