X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=15391399f06451c7b2a3b75bfeea1d0100b8c161;hb=dbe7aa7335e0e0553b3c123736a703544ef54f71;hp=aea0130a32f98a2a17dd7456f4fbf831881a8576;hpb=92736512b4fedc65254597f1b3e85a885b0e6e62;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index aea0130a..15391399 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -662,6 +662,7 @@ #define CONF_DIRECTORY "conf" #define NETWORK_DIRECTORY "network" #define USERS_DIRECTORY "users" +#define PERSISTENT_DIRECTORY "/persistent" #define GFX_CLASSIC_SUBDIR "gfx_classic" #define SND_CLASSIC_SUBDIR "snd_classic" @@ -1455,6 +1456,15 @@ struct SetupInternalInfo boolean menu_shortcuts; boolean menu_exit; boolean menu_save_and_exit; + + boolean info_title; + boolean info_elements; + boolean info_music; + boolean info_credits; + boolean info_program; + boolean info_version; + boolean info_levelset; + boolean info_exit; }; struct SetupDebugInfo @@ -1613,6 +1623,9 @@ struct TreeInfo char *special_flags; // flags for special actions performed on level file + char *empty_level_name; // name pattern if level title is "nameless level" + boolean force_level_name; // force also renaming non-nameless level titles + int levels; // number of levels in level series int first_level; // first level number (to allow start with 0 or 1) int last_level; // last level number (automatically calculated)