X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=06f49afaa59f96ad55991955757f5c3df5748ce6;hb=0111df8c2982bbaf7c6ba05d5f7f31f7a440a906;hp=5c131b97477ac9d4eb687bb97c1ef2aa40282360;hpb=92534b4d22c4042737e2cbc50b487980759cf6a8;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 5c131b97..06f49afa 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -633,10 +633,13 @@ // default value for undefined password #define UNDEFINED_PASSWORD "[undefined]" -// default value for undefined parameter +// default value for undefined string parameter +#define ARG_UNDEFINED_STRING "[undefined]" + +// default value for default string parameter #define ARG_DEFAULT "[DEFAULT]" -// default values for undefined configuration file parameters +// default values for undefined numerical parameter (as string and integer) #define ARG_UNDEFINED "-1000000" #define ARG_UNDEFINED_VALUE (-1000000) @@ -706,13 +709,6 @@ #define FALLBACK_TEXT_FILENAME "fallback.txt" -#define LOG_OUT_BASENAME "stdout.txt" -#define LOG_ERR_BASENAME "stderr.txt" - -#define LOG_OUT_ID 0 -#define LOG_ERR_ID 1 -#define NUM_LOGS 2 - #define STRING_PARENT_DIRECTORY ".." #define STRING_TOP_DIRECTORY "/" @@ -1027,17 +1023,17 @@ struct ProgramInfo char *userdata_subdir; // personal user game data directory char *userdata_path; // resulting full path to game data directory + char *program_basename; char *program_title; char *window_title; - char *icon_title; char *icon_filename; char *cookie_prefix; - char *log_filename[NUM_LOGS]; // log filenames for out/err messages - FILE *log_file[NUM_LOGS]; // log file handles for out/err files - FILE *log_file_default[NUM_LOGS]; // default log file handles (out/err) + char *log_filename; // filename for log messages + FILE *log_file; // file handle for log files + FILE *log_file_default; // default log file handle int version_super; int version_major; @@ -1228,6 +1224,7 @@ struct GfxInfo struct FontBitmapInfo *font_bitmap_info; int (*select_font_function)(int); int (*get_font_from_token_function)(char *); + char * (*get_token_from_font_function)(int); int anim_random_frame;