X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=04d97974f907963090f2e482b949c5b4bf49be4c;hb=e9871b147cf45a7d69895e8ecf0357b4075390ae;hp=1a469a193e9f84395834ba2f034dc9b74f70fae4;hpb=abe44529b439ad39b4d8dbf19cbd67c9b9844279;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 1a469a19..04d97974 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -707,7 +707,6 @@ struct OptionInfo boolean network; boolean verbose; boolean debug; - boolean debug_x11_sync; }; struct ScreenModeInfo @@ -1241,11 +1240,6 @@ extern int level_nr; extern struct LevelStats level_stats[]; -extern Display *display; -extern Visual *visual; -extern int screen; -extern Colormap cmap; - extern DrawWindow *window; extern DrawBuffer *backbuffer; extern DrawBuffer *drawto; @@ -1307,8 +1301,6 @@ void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int, void FillRectangle(Bitmap *, int, int, int, int, Pixel); void ClearRectangle(Bitmap *, int, int, int, int); void ClearRectangleOnBackground(Bitmap *, int, int, int, int); -void SetClipMask(Bitmap *, GC, Pixmap); -void SetClipOrigin(Bitmap *, GC, int, int); void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); boolean DrawingOnBackground(int, int); void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, int); @@ -1319,8 +1311,6 @@ Pixel GetPixel(Bitmap *, int, int); Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); -void FlushDisplay(void); -void SyncDisplay(void); void KeyboardAutoRepeatOn(void); void KeyboardAutoRepeatOff(void); boolean PointerInWindow(DrawWindow *); @@ -1332,8 +1322,9 @@ Bitmap *LoadCustomImage(char *); void ReloadCustomImage(Bitmap *, char *); Bitmap *ZoomBitmap(Bitmap *, int, int); -void CreateBitmapWithSmallBitmaps(Bitmap *, int, int); -void ScaleBitmap(Bitmap *, int); +void ReCreateGameTileSizeBitmap(Bitmap **); +void CreateBitmapWithSmallBitmaps(Bitmap **, int, int); +void ScaleBitmap(Bitmap **, int); void SetMouseCursor(int);