X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=03db4647fb2d079375805248aeee720e1c5aab46;hb=730deaee1a38f75d749a21cddbb562c2b339cc73;hp=85ab383f89342e3c37d9297645e89c36362af49b;hpb=4efce7813f9315cda970e7f48be030c8c108d9f0;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 85ab383f..03db4647 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -655,7 +655,6 @@ struct ProgramInfo char *maindata_path; /* main game data (installation) directory */ char *userdata_subdir; /* personal user game data directory */ - char *userdata_subdir_unix; /* personal user game data directory (Unix) */ char *userdata_path; /* resulting full path to game data directory */ char *program_title; @@ -786,8 +785,6 @@ struct GfxInfo int draw_deactivation_mask; int draw_background_mask; - boolean drawing_area_changed; - Bitmap *field_save_buffer; Bitmap *background_bitmap; @@ -982,6 +979,7 @@ struct SetupInfo int game_frame_delay; boolean sp_show_border_elements; boolean small_game_graphics; + boolean show_snapshot_buttons; char *graphics_set; char *sounds_set; @@ -1287,7 +1285,7 @@ extern int FrameCounter; /* function definitions */ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, int); + int); void SetWindowTitle(); @@ -1313,6 +1311,7 @@ void SetDrawBackgroundMask(int); void SetWindowBackgroundBitmap(Bitmap *); void SetMainBackgroundBitmap(Bitmap *); void SetDoorBackgroundBitmap(Bitmap *); +void SetRedrawMaskFromArea(int, int, int, int); void LimitScreenUpdates(boolean);