X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=03db4647fb2d079375805248aeee720e1c5aab46;hb=677fb221d48bd71f0f6a7633dc415f895abedf94;hp=a6e9b9f33b63b3bb572f1f1317873be97316aa56;hpb=f47abfa991814f09bfc5e388f284663bd23e2829;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index a6e9b9f3..03db4647 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -291,25 +291,14 @@ #define REDRAW_NONE (0) #define REDRAW_ALL (1 << 0) #define REDRAW_FIELD (1 << 1) -#define REDRAW_TILES (1 << 2) -#define REDRAW_DOOR_1 (1 << 3) -#define REDRAW_VIDEO_1 (1 << 4) -#define REDRAW_VIDEO_2 (1 << 5) -#define REDRAW_VIDEO_3 (1 << 6) -#define REDRAW_MICROLEVEL (1 << 7) -#define REDRAW_MICROLABEL (1 << 8) -#define REDRAW_FROM_BACKBUFFER (1 << 9) -#define REDRAW_DOOR_2 (REDRAW_VIDEO_1 | \ - REDRAW_VIDEO_2 | \ - REDRAW_VIDEO_3) -#define REDRAW_DOOR_3 (1 << 10) +#define REDRAW_DOOR_1 (1 << 2) +#define REDRAW_DOOR_2 (1 << 3) +#define REDRAW_DOOR_3 (1 << 4) +#define REDRAW_FPS (1 << 5) + #define REDRAW_DOORS (REDRAW_DOOR_1 | \ REDRAW_DOOR_2 | \ REDRAW_DOOR_3) -#define REDRAW_MAIN (REDRAW_FIELD | \ - REDRAW_TILES | \ - REDRAW_MICROLEVEL) -#define REDRAW_FPS (1 << 11) #define IN_GFX_FIELD_PLAY(x, y) (x >= gfx.sx && x < gfx.sx + gfx.sxsize && \ y >= gfx.sy && y < gfx.sy + gfx.sysize) @@ -666,7 +655,6 @@ struct ProgramInfo char *maindata_path; /* main game data (installation) directory */ char *userdata_subdir; /* personal user game data directory */ - char *userdata_subdir_unix; /* personal user game data directory (Unix) */ char *userdata_path; /* resulting full path to game data directory */ char *program_title; @@ -797,8 +785,6 @@ struct GfxInfo int draw_deactivation_mask; int draw_background_mask; - boolean drawing_area_changed; - Bitmap *field_save_buffer; Bitmap *background_bitmap; @@ -993,6 +979,7 @@ struct SetupInfo int game_frame_delay; boolean sp_show_border_elements; boolean small_game_graphics; + boolean show_snapshot_buttons; char *graphics_set; char *sounds_set; @@ -1298,7 +1285,7 @@ extern int FrameCounter; /* function definitions */ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, int); + int); void SetWindowTitle(); @@ -1324,6 +1311,7 @@ void SetDrawBackgroundMask(int); void SetWindowBackgroundBitmap(Bitmap *); void SetMainBackgroundBitmap(Bitmap *); void SetDoorBackgroundBitmap(Bitmap *); +void SetRedrawMaskFromArea(int, int, int, int); void LimitScreenUpdates(boolean);