X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=0183b0665e795b09c8cbb3c4677ac3ad86b046e2;hb=e2b2b44c56f55520c8cc43cf361c83a12e60f7b0;hp=af31de3f1b7dc3516ab3fdb18cd223a30c63469a;hpb=27a283729bf1e7b956c5ceba87215a6d177b4bc7;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index af31de3f..0183b066 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -42,6 +42,8 @@ #define BLIT_OPAQUE 0 #define BLIT_MASKED 1 +#define BLIT_INVERSE 2 +#define BLIT_ON_BACKGROUND 3 #define FULLSCREEN_NOT_AVAILABLE FALSE #define FULLSCREEN_AVAILABLE TRUE @@ -53,10 +55,10 @@ #define DEFAULT_KEY_DOWN KSYM_Down #if defined(PLATFORM_MACOSX) #define DEFAULT_KEY_SNAP KSYM_Control_L -#define DEFAULT_KEY_BOMB KSYM_KP_Enter +#define DEFAULT_KEY_DROP KSYM_KP_Enter #else -#define DEFAULT_KEY_SNAP KSYM_Shift_L -#define DEFAULT_KEY_BOMB KSYM_Shift_R +#define DEFAULT_KEY_SNAP KSYM_Control_L +#define DEFAULT_KEY_DROP KSYM_Control_R #endif #define DEFAULT_KEY_OKAY KSYM_Return #define DEFAULT_KEY_CANCEL KSYM_Escape @@ -66,20 +68,51 @@ #define DEFAULT_KEY_LOAD_GAME KSYM_F2 #define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space -/* values for move directions and special "button" keys */ +/* values for key_status */ +#define KEY_NOT_PRESSED FALSE +#define KEY_RELEASED FALSE +#define KEY_PRESSED TRUE + +/* values for button status */ +#define MB_NOT_PRESSED FALSE +#define MB_NOT_RELEASED TRUE +#define MB_RELEASED FALSE +#define MB_PRESSED TRUE +#define MB_MENU_CHOICE FALSE +#define MB_MENU_MARK TRUE +#define MB_MENU_INITIALIZE (-1) +#define MB_MENU_LEAVE (-2) +#define MB_LEFTBUTTON 1 +#define MB_MIDDLEBUTTON 2 +#define MB_RIGHTBUTTON 3 + + +/* values for move directions */ #define MV_BIT_LEFT 0 #define MV_BIT_RIGHT 1 #define MV_BIT_UP 2 #define MV_BIT_DOWN 3 + #define NUM_DIRECTIONS 4 +/* values for special "button" bitmasks */ +#define BUTTON_1 4 +#define BUTTON_2 5 + +/* values for move directions and special "button" key bitmasks */ #define MV_NO_MOVING 0 #define MV_LEFT (1 << MV_BIT_LEFT) #define MV_RIGHT (1 << MV_BIT_RIGHT) #define MV_UP (1 << MV_BIT_UP) #define MV_DOWN (1 << MV_BIT_DOWN) -#define KEY_BUTTON_1 (1 << 4) -#define KEY_BUTTON_2 (1 << 5) + +#define MV_HORIZONTAL (MV_LEFT | MV_RIGHT) +#define MV_VERTICAL (MV_UP | MV_DOWN) +#define MV_ALL_DIRECTIONS (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) +#define MV_ANY_DIRECTION (MV_ALL_DIRECTIONS) + +#define KEY_BUTTON_1 (1 << BUTTON_1) +#define KEY_BUTTON_2 (1 << BUTTON_2) #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) #define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) #define KEY_ACTION (KEY_MOTION | KEY_BUTTON) @@ -88,18 +121,11 @@ (x) == MV_RIGHT ? MV_BIT_RIGHT : \ (x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN) -/* values for button status */ -#define MB_NOT_PRESSED FALSE -#define MB_NOT_RELEASED TRUE -#define MB_RELEASED FALSE -#define MB_PRESSED TRUE -#define MB_MENU_CHOICE FALSE -#define MB_MENU_MARK TRUE -#define MB_MENU_INITIALIZE (-1) -#define MB_MENU_LEAVE (-2) -#define MB_LEFTBUTTON 1 -#define MB_MIDDLEBUTTON 2 -#define MB_RIGHTBUTTON 3 +#define MV_DIR_OPPOSITE(x) ((x) == MV_LEFT ? MV_RIGHT : \ + (x) == MV_RIGHT ? MV_LEFT : \ + (x) == MV_UP ? MV_DOWN : \ + (x) == MV_DOWN ? MV_UP : MV_NO_MOVING) + /* values for animation mode (frame order and direction) */ #define ANIM_NONE 0 @@ -110,6 +136,12 @@ #define ANIM_RANDOM (1 << 4) #define ANIM_REVERSE (1 << 5) +/* values for special (non game element) animation modes */ +#define ANIM_HORIZONTAL (1 << 6) +#define ANIM_VERTICAL (1 << 7) + +#define ANIM_DEFAULT ANIM_LOOP + /* values for redraw_mask */ #define REDRAW_NONE (0) #define REDRAW_ALL (1 << 0) @@ -135,6 +167,18 @@ #define REDRAW_FPS (1 << 11) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) +#define IN_GFX_SCREEN(x, y) (x >= gfx.sx && x < gfx.sx + gfx.sxsize && \ + y >= gfx.sy && y < gfx.sy + gfx.sysize) +#define IN_GFX_DOOR(x, y) (x >= gfx.dx && x < gfx.dx + gfx.dxsize && \ + y >= gfx.dy && y < gfx.dy + gfx.dysize) +#define IN_GFX_VIDEO(x, y) (x >= gfx.vx && x < gfx.vx + gfx.vxsize && \ + y >= gfx.vy && y < gfx.vy + gfx.vysize) + +/* values for mouse cursor */ +#define CURSOR_DEFAULT 0 +#define CURSOR_PLAYFIELD 1 + + /* maximum number of parallel players supported by libgame functions */ #define MAX_PLAYERS 4 @@ -147,6 +191,9 @@ /* default name for unknown player names */ #define ANONYMOUS_NAME "anonymous" +/* default for other unknown names */ +#define UNKNOWN_NAME "unknown" + /* default name for new levels */ #define NAMELESS_LEVEL_NAME "nameless level" @@ -175,23 +222,57 @@ #define RO_BASE_PATH RO_GAME_DIR #define RW_BASE_PATH RW_GAME_DIR +/* directory names */ #define GRAPHICS_DIRECTORY "graphics" #define SOUNDS_DIRECTORY "sounds" #define MUSIC_DIRECTORY "music" #define LEVELS_DIRECTORY "levels" #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" +#define DOCS_DIRECTORY "docs" + +#if !defined(PLATFORM_MSDOS) +#define GFX_CLASSIC_SUBDIR "gfx_classic" +#define SND_CLASSIC_SUBDIR "snd_classic" +#define MUS_CLASSIC_SUBDIR "mus_classic" +#else +#define GFX_CLASSIC_SUBDIR "gfx_orig" +#define SND_CLASSIC_SUBDIR "snd_orig" +#define MUS_CLASSIC_SUBDIR "mus_orig" +#endif +/* file names and filename extensions */ #if !defined(PLATFORM_MSDOS) -#define GRAPHICS_SUBDIR "gfx_classic" -#define SOUNDS_SUBDIR "snd_classic" -#define MUSIC_SUBDIR "mus_classic" +#define LEVELSETUP_DIRECTORY "levelsetup" +#define SETUP_FILENAME "setup.conf" +#define LEVELSETUP_FILENAME "levelsetup.conf" +#define EDITORSETUP_FILENAME "editorsetup.conf" +#define HELPANIM_FILENAME "helpanim.conf" +#define HELPTEXT_FILENAME "helptext.conf" +#define LEVELINFO_FILENAME "levelinfo.conf" +#define GRAPHICSINFO_FILENAME "graphicsinfo.conf" +#define SOUNDSINFO_FILENAME "soundsinfo.conf" +#define MUSICINFO_FILENAME "musicinfo.conf" +#define LEVELFILE_EXTENSION "level" +#define TAPEFILE_EXTENSION "tape" +#define SCOREFILE_EXTENSION "score" #else -#define GRAPHICS_SUBDIR "gfx_orig" -#define SOUNDS_SUBDIR "snd_orig" -#define MUSIC_SUBDIR "mus_orig" +#define LEVELSETUP_DIRECTORY "lvlsetup" +#define SETUP_FILENAME "setup.cnf" +#define LEVELSETUP_FILENAME "lvlsetup.cnf" +#define EDITORSETUP_FILENAME "edsetup.cnf" +#define HELPANIM_FILENAME "helpanim.cnf" +#define HELPTEXT_FILENAME "helptext.cnf" +#define LEVELINFO_FILENAME "lvlinfo.cnf" +#define GRAPHICSINFO_FILENAME "gfxinfo.cnf" +#define SOUNDSINFO_FILENAME "sndinfo.cnf" +#define MUSICINFO_FILENAME "musinfo.cnf" +#define LEVELFILE_EXTENSION "lvl" +#define TAPEFILE_EXTENSION "tap" +#define SCOREFILE_EXTENSION "sco" #endif + /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) PAGEX1: 1. buffer for DOOR_1 @@ -199,7 +280,11 @@ PAGEX3: buffer for animations */ -#define DOOR_GFX_PAGESIZE (gfx.dxsize) +/* these values are hard-coded to be able to use them in initialization */ +#define DOOR_GFX_PAGE_WIDTH 100 /* should be set to "gfx.dxsize" */ +#define DOOR_GFX_PAGE_HEIGHT 280 /* should be set to "gfx.dysize" */ + +#define DOOR_GFX_PAGESIZE (DOOR_GFX_PAGE_WIDTH) #define DOOR_GFX_PAGEX1 (0 * DOOR_GFX_PAGESIZE) #define DOOR_GFX_PAGEX2 (1 * DOOR_GFX_PAGESIZE) #define DOOR_GFX_PAGEX3 (2 * DOOR_GFX_PAGESIZE) @@ -209,23 +294,115 @@ #define DOOR_GFX_PAGEX7 (6 * DOOR_GFX_PAGESIZE) #define DOOR_GFX_PAGEX8 (7 * DOOR_GFX_PAGESIZE) #define DOOR_GFX_PAGEY1 (0) -#define DOOR_GFX_PAGEY2 (gfx.dysize) +#define DOOR_GFX_PAGEY2 (DOOR_GFX_PAGE_HEIGHT) + + +/* macros for version handling */ +#define VERSION_MAJOR(x) ((x) / 1000000) +#define VERSION_MINOR(x) (((x) % 1000000) / 10000) +#define VERSION_PATCH(x) (((x) % 10000) / 100) +#define VERSION_BUILD(x) ((x) % 100) +#define VERSION_IDENT(a,b,c,d) ((a) * 1000000 + (b) * 10000 + (c) * 100 + (d)) -/* functions for version handling */ -#define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z)) -#define VERSION_MAJOR(x) ((x) / 10000) -#define VERSION_MINOR(x) (((x) % 10000) / 100) -#define VERSION_PATCH(x) ((x) % 100) -/* functions for parent/child process identification */ +/* macros for parent/child process identification */ #if defined(PLATFORM_UNIX) #define IS_PARENT_PROCESS() (audio.mixer_pid != getpid()) #define IS_CHILD_PROCESS() (audio.mixer_pid == getpid()) +#define HAS_CHILD_PROCESS() (audio.mixer_pid > 0) #else #define IS_PARENT_PROCESS() TRUE #define IS_CHILD_PROCESS() FALSE +#define HAS_CHILD_PROCESS() FALSE #endif + +/* values for artwork type */ +#define ARTWORK_TYPE_GRAPHICS 0 +#define ARTWORK_TYPE_SOUNDS 1 +#define ARTWORK_TYPE_MUSIC 2 + +#define NUM_ARTWORK_TYPES 3 + + +/* values for tree type (chosen to match artwork type) */ +#define TREE_TYPE_UNDEFINED -1 +#define TREE_TYPE_GRAPHICS_DIR ARTWORK_TYPE_GRAPHICS +#define TREE_TYPE_SOUNDS_DIR ARTWORK_TYPE_SOUNDS +#define TREE_TYPE_MUSIC_DIR ARTWORK_TYPE_MUSIC +#define TREE_TYPE_LEVEL_DIR 3 + +#define NUM_TREE_TYPES 4 + + +/* values for artwork handling */ +#define LEVELDIR_ARTWORK_SET(leveldir, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (leveldir)->graphics_set : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (leveldir)->sounds_set : \ + (leveldir)->music_set) + +#define LEVELDIR_ARTWORK_PATH(leveldir, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (leveldir)->graphics_path : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (leveldir)->sounds_path : \ + (leveldir)->music_path) + +#define SETUP_ARTWORK_SET(setup, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (setup).graphics_set : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (setup).sounds_set : \ + (setup).music_set) + +#define SETUP_OVERRIDE_ARTWORK(setup, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (setup).override_level_graphics : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (setup).override_level_sounds : \ + (setup).override_level_music) + +#define ARTWORK_FIRST_NODE(artwork, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (artwork).gfx_first : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (artwork).snd_first : \ + (artwork).mus_first) + +#define ARTWORK_CURRENT_IDENTIFIER(artwork, type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + (artwork).gfx_current_identifier : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + (artwork).snd_current_identifier : \ + (artwork).mus_current_identifier) + +#define ARTWORKINFO_FILENAME(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + GRAPHICSINFO_FILENAME : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + SOUNDSINFO_FILENAME : \ + (type) == ARTWORK_TYPE_MUSIC ? \ + MUSICINFO_FILENAME : "") + +#define ARTWORK_DIRECTORY(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + GRAPHICS_DIRECTORY : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + SOUNDS_DIRECTORY : \ + (type) == ARTWORK_TYPE_MUSIC ? \ + MUSIC_DIRECTORY : "") + +#define OPTIONS_ARTWORK_DIRECTORY(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + options.graphics_directory : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + options.sounds_directory : \ + (type) == ARTWORK_TYPE_MUSIC ? \ + options.music_directory : "") + + /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -243,7 +420,7 @@ struct ProgramInfo char *x11_icon_filename; char *x11_iconmask_filename; - char *msdos_pointer_filename; + char *msdos_cursor_filename; char *cookie_prefix; char *filename_prefix; /* prefix to cut off from DOS filenames */ @@ -267,6 +444,7 @@ struct OptionInfo char *graphics_directory; char *sounds_directory; char *music_directory; + char *docs_directory; char *execute_command; boolean serveronly; @@ -308,6 +486,8 @@ struct FontBitmapInfo int src_x, src_y; /* start position of animation frames */ int width, height; /* width/height of each animation frame */ int draw_x, draw_y; /* offset for drawing font characters */ + int num_chars; + int num_chars_per_line; #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) Pixmap *clip_mask; /* single-char-only clip mask array for X11 */ @@ -339,7 +519,6 @@ struct GfxInfo int num_fonts; struct FontBitmapInfo *font_bitmap_info; int (*select_font_function)(int); - Pixel inverse_text_color; int anim_random_frame; }; @@ -356,18 +535,13 @@ struct SetupJoystickInfo int xleft, xmiddle, xright; int yupper, ymiddle, ylower; - int snap; - int bomb; + int snap, drop; }; struct SetupKeyboardInfo { - Key left; - Key right; - Key up; - Key down; - Key snap; - Key bomb; + Key left, right, up, down; + Key snap, drop; }; struct SetupInputInfo @@ -381,6 +555,7 @@ struct SetupEditorInfo { boolean el_boulderdash; boolean el_emerald_mine; + boolean el_emerald_mine_club; boolean el_more; boolean el_sokoban; boolean el_supaplex; @@ -388,6 +563,10 @@ struct SetupEditorInfo boolean el_dx_boulderdash; boolean el_chars; boolean el_custom; + boolean el_custom_more; + boolean el_user_defined; + + boolean el_headlines; }; struct SetupShortcutInfo @@ -439,16 +618,6 @@ struct SetupInfo struct OptionInfo options; }; -#define TREE_TYPE_GENERIC 0 -#define TREE_TYPE_GRAPHICS_DIR 1 -#define TREE_TYPE_SOUNDS_DIR 2 -#define TREE_TYPE_MUSIC_DIR 3 -#define TREE_TYPE_LEVEL_DIR 4 - -#define ARTWORK_TYPE_GRAPHICS TREE_TYPE_GRAPHICS_DIR -#define ARTWORK_TYPE_SOUNDS TREE_TYPE_SOUNDS_DIR -#define ARTWORK_TYPE_MUSIC TREE_TYPE_MUSIC_DIR - struct TreeInfo { struct TreeInfo **node_top; /* topmost node in tree */ @@ -463,7 +632,7 @@ struct TreeInfo /* fields for "type == TREE_TYPE_LEVEL_DIR" */ - char *filename; /* tree info sub-directory basename (may be ".") */ + char *subdir; /* tree info sub-directory basename (may be ".") */ char *fullpath; /* complete path relative to tree base directory */ char *basepath; /* absolute base path of tree base directory */ char *identifier; /* identifier string for configuration files */ @@ -471,6 +640,7 @@ struct TreeInfo char *name_sorting; /* optional sorting name for correct name sorting */ char *author; /* level or artwork author name */ char *imported_from; /* optional comment for imported levels or artwork */ + char *imported_by; /* optional comment for imported levels or artwork */ char *graphics_set; /* optional custom graphics set (level tree only) */ char *sounds_set; /* optional custom sounds set (level tree only) */ @@ -479,15 +649,21 @@ struct TreeInfo char *sounds_path; /* path to optional custom sounds set (level only) */ char *music_path; /* path to optional custom music set (level only) */ + char *level_filename; /* filename of level file (for packed level file) */ + char *level_filetype; /* type of levels in level directory or level file */ + int levels; /* number of levels in level series */ int first_level; /* first level number (to allow start with 0 or 1) */ int last_level; /* last level number (automatically calculated) */ int sort_priority; /* sort levels by 'sort_priority' and then by name */ + boolean latest_engine;/* force level set to use the latest game engine */ + boolean level_group; /* directory contains more level series directories */ boolean parent_link; /* entry links back to parent directory */ boolean user_defined; /* user defined levels are stored in home directory */ boolean readonly; /* readonly levels can not be changed with editor */ + boolean handicap; /* level set has no handicap when set to "false" */ int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ @@ -515,13 +691,31 @@ struct ArtworkInfo char *mus_current_identifier; }; +struct ValueTextInfo +{ + int value; + char *text; +}; + struct ConfigInfo +{ + char *token; + char *value; +}; + +struct ConfigTypeInfo { char *token; char *value; int type; }; +struct TokenIntPtrInfo +{ + char *token; + int *value; +}; + struct FileInfo { char *token; @@ -533,6 +727,7 @@ struct FileInfo char **parameter; /* array of file parameters */ boolean redefined; + boolean fallback_to_default; }; struct SetupFileList @@ -569,7 +764,7 @@ struct ArtworkListInfo struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */ int num_suffix_list_entries; - struct ConfigInfo *suffix_list; /* parameter suffixes array */ + struct ConfigTypeInfo *suffix_list; /* parameter suffixes array */ int num_base_prefixes; int num_ext1_suffixes; @@ -639,8 +834,8 @@ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, char *, char *, char *, int); void InitExitFunction(void (*exit_function)(int)); -void InitPlatformDependantStuff(void); -void ClosePlatformDependantStuff(void); +void InitPlatformDependentStuff(void); +void ClosePlatformDependentStuff(void); void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *); void InitGfxDoor1Info(int, int, int, int); @@ -686,7 +881,9 @@ Bitmap *LoadCustomImage(char *); void ReloadCustomImage(Bitmap *, char *); Bitmap *ZoomBitmap(Bitmap *, int, int); -void CreateBitmapWithSmallBitmaps(Bitmap *); +void CreateBitmapWithSmallBitmaps(Bitmap *, int); + +void SetMouseCursor(int); inline void OpenAudio(void); inline void CloseAudio(void); @@ -696,6 +893,8 @@ inline void InitEventFilter(EventFilter); inline boolean PendingEvent(void); inline void NextEvent(Event *event); inline Key GetEventKey(KeyEvent *, boolean); +inline KeyMod HandleKeyModState(Key, int); +inline KeyMod GetKeyModState(); inline boolean CheckCloseWindowEvent(ClientMessageEvent *); inline void InitJoysticks();