X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=fe32a073010a33f7bd92289b9f85d6bcff8c77d4;hb=621b6a2c4781c9c3e2f5849f9c184a906e0ce5b6;hp=ee5e87ce996fa47a1405a1f44e2f370441913393;hpb=e6bde4abb3952d4689917ce66d6bde79cd8df7fc;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index ee5e87ce..fe32a073 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -15,44 +15,40 @@ #include "libgame.h" -/* ========================================================================= */ -/* internal variables */ -/* ========================================================================= */ - -Display *display; -Visual *visual; -int screen; -Colormap cmap; - -DrawWindow window = None; -GC gc; - -int FrameCounter; - - /* ========================================================================= */ /* exported variables */ /* ========================================================================= */ struct ProgramInfo program; +struct OptionInfo options; struct VideoSystemInfo video; struct AudioSystemInfo audio; -struct OptionInfo options; +struct PlayfieldInfo playfield; + +Display *display = NULL; +Visual *visual = NULL; +int screen = 0; +Colormap cmap = None; + +DrawWindow window = NULL; +DrawBuffer backbuffer = NULL; +DrawBuffer drawto = NULL; + +int redraw_mask; +int redraw_tiles; + +int FrameCounter = 0; /* ========================================================================= */ /* video functions */ /* ========================================================================= */ -inline static int GetRealDepth(int depth) -{ - return (depth == DEFAULT_DEPTH ? video.default_depth : depth); -} - inline void InitProgramInfo(char *command_name, char *program_title, char *window_title, char *icon_title, char *x11_icon_filename, - char *x11_iconmask_filename) + char *x11_iconmask_filename, + char *msdos_pointer_filename) { program.command_name = command_name; program.program_title = program_title; @@ -60,6 +56,50 @@ inline void InitProgramInfo(char *command_name, char *program_title, program.icon_title = icon_title; program.x11_icon_filename = x11_icon_filename; program.x11_iconmask_filename = x11_iconmask_filename; + program.msdos_pointer_filename = msdos_pointer_filename; +} + +inline void InitPlayfieldInfo(int sx, int sy, int sxsize, int sysize, + int real_sx, int real_sy, + int full_sxsize, int full_sysize) +{ + playfield.sx = sx; + playfield.sy = sy; + playfield.sxsize = sxsize; + playfield.sysize = sysize; + playfield.real_sx = real_sx; + playfield.real_sy = real_sy; + playfield.full_sxsize = full_sxsize; + playfield.full_sysize = full_sysize; +} + +inline void InitDoor1Info(int dx, int dy, int dxsize, int dysize) +{ + playfield.dx = dx; + playfield.dy = dy; + playfield.dxsize = dxsize; + playfield.dysize = dysize; +} + +inline void InitDoor2Info(int vx, int vy, int vxsize, int vysize) +{ + playfield.vx = vx; + playfield.vy = vy; + playfield.vxsize = vxsize; + playfield.vysize = vysize; +} + +inline void InitScrollbufferInfo(int scrollbuffer_width, + int scrollbuffer_height) +{ + /* currently only used by MSDOS code to alloc VRAM buffer, if available */ + playfield.scrollbuffer_width = scrollbuffer_width; + playfield.scrollbuffer_height = scrollbuffer_height; +} + +inline static int GetRealDepth(int depth) +{ + return (depth == DEFAULT_DEPTH ? video.default_depth : depth); } inline void InitVideoDisplay(void) @@ -88,8 +128,18 @@ inline void InitVideoBuffer(DrawBuffer *backbuffer, DrawWindow *window, #endif } +inline Bitmap CreateBitmapStruct(void) +{ +#ifdef TARGET_SDL + return checked_calloc(sizeof(struct SDLSurfaceInfo)); +#else + return checked_calloc(sizeof(struct X11DrawableInfo)); +#endif +} + inline Bitmap CreateBitmap(int width, int height, int depth) { + Bitmap new_bitmap = CreateBitmapStruct(); int real_depth = GetRealDepth(depth); #ifdef TARGET_SDL @@ -105,32 +155,56 @@ inline Bitmap CreateBitmap(int width, int height, int depth) SDL_FreeSurface(surface_tmp); - return surface_native; + new_bitmap->surface = surface_native; #else Pixmap pixmap; - if (!(pixmap = XCreatePixmap(display, window, width, height, real_depth))) + if (!(pixmap = XCreatePixmap(display, window->drawable, + width, height, real_depth))) Error(ERR_EXIT, "cannot create pixmap"); - return pixmap; + new_bitmap->drawable = pixmap; #endif + + if (window == NULL) + Error(ERR_EXIT, "Window GC needed for Bitmap -- create Window first"); + new_bitmap->gc = window->gc; + + return new_bitmap; } inline void FreeBitmap(Bitmap bitmap) { + if (bitmap == NULL) + return; + #ifdef TARGET_SDL - SDL_FreeSurface(bitmap); + if (bitmap->surface) + SDL_FreeSurface(bitmap->surface); + if (bitmap->surface_masked) + SDL_FreeSurface(bitmap->surface_masked); #else - XFreePixmap(display, bitmap); + if (bitmap->drawable) + XFreePixmap(display, bitmap->drawable); + if (bitmap->clip_mask) + XFreePixmap(display, bitmap->clip_mask); + if (bitmap->stored_clip_gc) + XFreeGC(display, bitmap->stored_clip_gc); #endif + + free(bitmap); } -inline void ClearRectangle(Bitmap bitmap, int x, int y, int width, int height) +inline void CloseWindow(DrawWindow window) { -#ifdef TARGET_SDL - SDLFillRectangle(bitmap, x, y, width, height, 0x000000); -#else - XFillRectangle(display, bitmap, gc, x, y, width, height); +#ifdef TARGET_X11 + if (window->drawable) + { + XUnmapWindow(display, window->drawable); + XDestroyWindow(display, window->drawable); + } + if (window->gc) + XFreeGC(display, window->gc); #endif } @@ -141,31 +215,54 @@ inline void BlitBitmap(Bitmap src_bitmap, Bitmap dst_bitmap, { #ifdef TARGET_SDL SDLCopyArea(src_bitmap, dst_bitmap, - src_x, src_y, width, height, dst_x, dst_y); + src_x, src_y, width, height, dst_x, dst_y, SDLCOPYAREA_OPAQUE); #else - XCopyArea(display, src_bitmap, dst_bitmap, gc, - src_x, src_y, width, height, dst_x, dst_y); + XCopyArea(display, src_bitmap->drawable, dst_bitmap->drawable, + dst_bitmap->gc, src_x, src_y, width, height, dst_x, dst_y); #endif } +inline void ClearRectangle(Bitmap bitmap, int x, int y, int width, int height) +{ +#ifdef TARGET_SDL + SDLFillRectangle(bitmap, x, y, width, height, 0x000000); +#else + XFillRectangle(display, bitmap->drawable, bitmap->gc, x, y, width, height); +#endif +} + +#if 0 #ifndef TARGET_SDL static GC last_clip_gc = 0; /* needed for XCopyArea() through clip mask */ #endif +#endif -inline void SetClipMask(GC clip_gc, Pixmap clip_pixmap) +inline void SetClipMask(Bitmap bitmap, GC clip_gc, Pixmap clip_pixmap) { -#ifndef TARGET_SDL - XSetClipMask(display, clip_gc, clip_pixmap); +#ifdef TARGET_X11 + if (clip_gc) + { + bitmap->clip_gc = clip_gc; + XSetClipMask(display, bitmap->clip_gc, clip_pixmap); + } +#if 0 last_clip_gc = clip_gc; #endif +#endif } -inline void SetClipOrigin(GC clip_gc, int clip_x, int clip_y) +inline void SetClipOrigin(Bitmap bitmap, GC clip_gc, int clip_x, int clip_y) { -#ifndef TARGET_SDL - XSetClipOrigin(display, clip_gc, clip_x, clip_y); +#ifdef TARGET_X11 + if (clip_gc) + { + bitmap->clip_gc = clip_gc; + XSetClipOrigin(display, bitmap->clip_gc, clip_x, clip_y); + } +#if 0 last_clip_gc = clip_gc; #endif +#endif } inline void BlitBitmapMasked(Bitmap src_bitmap, Bitmap dst_bitmap, @@ -175,10 +272,10 @@ inline void BlitBitmapMasked(Bitmap src_bitmap, Bitmap dst_bitmap, { #ifdef TARGET_SDL SDLCopyArea(src_bitmap, dst_bitmap, - src_x, src_y, width, height, dst_x, dst_y); + src_x, src_y, width, height, dst_x, dst_y, SDLCOPYAREA_MASKED); #else - XCopyArea(display, src_bitmap, dst_bitmap, last_clip_gc, - src_x, src_y, width, height, dst_x, dst_y); + XCopyArea(display, src_bitmap->drawable, dst_bitmap->drawable, + src_bitmap->clip_gc, src_x, src_y, width, height, dst_x, dst_y); #endif } @@ -186,11 +283,11 @@ inline void DrawSimpleWhiteLine(Bitmap bitmap, int from_x, int from_y, int to_x, int to_y) { #ifdef TARGET_SDL - SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, 0xffffff); + SDLDrawSimpleLine(bitmap->drawable, from_x, from_y, to_x, to_y, 0xffffff); #else - XSetForeground(display, gc, WhitePixel(display, screen)); - XDrawLine(display, bitmap, gc, from_x, from_y, to_x, to_y); - XSetForeground(display, gc, BlackPixel(display, screen)); + XSetForeground(display, bitmap->gc, WhitePixel(display, screen)); + XDrawLine(display, bitmap->drawable, bitmap->gc, from_x, from_y, to_x, to_y); + XSetForeground(display, bitmap->gc, BlackPixel(display, screen)); #endif } @@ -236,15 +333,15 @@ inline boolean PointerInWindow(DrawWindow window) #ifdef TARGET_SDL return TRUE; #else - DrawWindow root, child; + Window root, child; int root_x, root_y; unsigned int mask; int win_x, win_y; /* if XQueryPointer() returns False, the pointer is not on the same screen as the specified window */ - return XQueryPointer(display, window, &root, &child, &root_x, &root_y, - &win_x, &win_y, &mask); + return XQueryPointer(display, window->drawable, &root, &child, + &root_x, &root_y, &win_x, &win_y, &mask); #endif } @@ -274,7 +371,7 @@ inline boolean ChangeVideoModeIfNeeded(boolean fullscreen) #ifdef TARGET_SDL if ((fullscreen && !video.fullscreen_enabled && video.fullscreen_available)|| (!fullscreen && video.fullscreen_enabled)) - fullscreen = SetVideoMode(fullscreen_wanted); + fullscreen = SetVideoMode(fullscreen); #endif return fullscreen; @@ -394,7 +491,7 @@ inline boolean CheckCloseWindowEvent(ClientMessageEvent *event) #if defined(TARGET_SDL) return TRUE; /* the only possible message here is SDL_QUIT */ #elif defined(PLATFORM_UNIX) - if ((event->window == window) && + if ((event->window == window->drawable) && (event->data.l[0] == XInternAtom(display, "WM_DELETE_WINDOW", FALSE))) return TRUE; #endif