X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=f08c88c762aa1519e71965eee0e58f6a2b92eb1a;hb=f6477461020eebe6489d4997ac973c985d82e4aa;hp=e3f5847d4ba45a2469318668e59b4dcaa8eee0d3;hpb=3ae70b9d27b4b2c038f35b0aa5985c368542a486;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index e3f5847d..f08c88c7 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -129,6 +129,9 @@ void InitExitFunction(void (*exit_function)(int)) void InitPlatformDependentStuff(void) { + // this is initialized in GetOptions(), but may already be used before + options.verbose = TRUE; + #if defined(PLATFORM_MSDOS) _fmode = O_BINARY; #endif @@ -315,11 +318,9 @@ void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) gfx.real_sx, gfx.real_sy, gfx.full_sxsize, gfx.full_sysize); else if (mask == REDRAW_DOOR_1) - { DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, gfx.dx, gfx.dy, gfx.dxsize, gfx.dysize); - } } #else @@ -347,10 +348,8 @@ void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) BlitBitmapTiled(background_bitmap_tile, gfx.background_bitmap, 0, 0, 0, 0, gfx.real_sx, gfx.real_sy, gfx.full_sxsize, gfx.full_sysize); else if (mask == REDRAW_DOOR_1) - { BlitBitmapTiled(background_bitmap_tile, gfx.background_bitmap, 0, 0, 0, 0, gfx.dx, gfx.dy, gfx.dxsize, gfx.dysize); - } } #endif @@ -412,6 +411,13 @@ inline static void sysCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, #endif } +void LimitScreenUpdates(boolean enable) +{ +#if defined(TARGET_SDL) + SDLLimitScreenUpdates(enable); +#endif +} + void InitVideoDisplay(void) { #if defined(TARGET_SDL) @@ -435,17 +441,24 @@ void CloseVideoDisplay(void) void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) { +#if 0 + printf("::: InitVideoBuffer\n"); +#endif + video.width = width; video.height = height; video.depth = GetRealDepth(depth); video.fullscreen_available = FULLSCREEN_STATUS; video.fullscreen_enabled = FALSE; + // video.fullscreen_initial = FALSE; #if 0 video.fullscreen_mode_current = NULL; video.fullscreen_modes = NULL; #endif + video.window_scaling_available = WINDOW_SCALING_STATUS; + #if defined(TARGET_SDL) SDLInitVideoBuffer(&backbuffer, &window, fullscreen); #else @@ -703,14 +716,17 @@ void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, height = dst_bitmap->height - dst_y; #endif -#if 0 +#if 1 + /* !!! 2013-12-11: An "old friend" is back. Same bug in SDL2 2.0.1 !!! */ +#if 1 /* !!! 2009-03-30: Fixed by using self-compiled, patched SDL.dll !!! */ /* (This bug still exists in the actual (as of 2009-06-15) version 1.2.13, but is already fixed in SVN and should therefore finally be fixed with the next official SDL release, which is probably version 1.2.14.) */ #if 1 /* !!! 2009-03-24: It seems that this problem still exists in 1.2.12 !!! */ -#if defined(TARGET_SDL) && defined(PLATFORM_WIN32) + //#if defined(TARGET_SDL) && defined(PLATFORM_WIN32) +#if defined(TARGET_SDL2) if (src_bitmap == dst_bitmap) { /* !!! THIS IS A BUG (IN THE SDL LIBRARY?) AND SHOULD BE FIXED !!! */ @@ -755,6 +771,7 @@ void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, #endif #endif #endif +#endif #if 0 if (dst_x < gfx.sx + gfx.sxsize)