X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=c41fbef27494cd40806fbd4b8567f53d801da07b;hb=1cfe949b7c5bc79354640a42cd63425177134feb;hp=64aaf0f822210821d3ba5925808d310db6d027e0;hpb=c1d626add6662c6ffa9ca5c00be53b11684195cf;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 64aaf0f8..c41fbef2 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -103,6 +103,8 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir, program.log_file[LOG_OUT_ID] = program.log_file_default[LOG_OUT_ID] = stdout; program.log_file[LOG_ERR_ID] = program.log_file_default[LOG_ERR_ID] = stderr; + program.api_thread_count = 0; + program.headless = FALSE; } @@ -271,7 +273,7 @@ void InitGfxClipRegion(boolean enabled, int x, int y, int width, int height) gfx.clip_height = height; } -void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)) +void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(boolean)) { gfx.draw_busy_anim_function = draw_busy_anim_function; } @@ -904,6 +906,9 @@ void FadeRectangle(int x, int y, int width, int height, void FillRectangle(Bitmap *bitmap, int x, int y, int width, int height, Pixel color) { + if (program.headless) + return; + if (DrawingDeactivated(x, y, width, height)) return; @@ -1843,6 +1848,24 @@ void PushUserEvent(int code, int value1, int value2) SDL_PushEvent((SDL_Event *)&event); } +boolean PendingEscapeKeyEvent(void) +{ + if (PendingEvent()) + { + Event event; + + // check if any key press event is pending + if (SDL_PeepEvents(&event, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYDOWN) != 1) + return FALSE; + + // check if pressed key is "Escape" key + if (event.key.keysym.sym == KSYM_Escape) + return TRUE; + } + + return FALSE; +} + // ============================================================================ // joystick functions @@ -1888,17 +1911,19 @@ void InitEmscriptenFilesystem(void) { #if defined(PLATFORM_EMSCRIPTEN) EM_ASM - ( + ({ + dir = UTF8ToString($0); + Module.sync_done = 0; - FS.mkdir('/persistent'); // create persistent data directory - FS.mount(IDBFS, {}, '/persistent'); // mount with IDBFS filesystem type + FS.mkdir(dir); // create persistent data directory + FS.mount(IDBFS, {}, dir); // mount with IDBFS filesystem type FS.syncfs(true, function(err) // sync persistent data into memory { assert(!err); Module.sync_done = 1; }); - ); + }, PERSISTENT_DIRECTORY); // wait for persistent data to be synchronized to memory while (emscripten_run_script_int("Module.sync_done") == 0)