X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=bd9fc229206806112c19f051eb9e02d0615018bc;hb=d9ebb78b0e0290d76d3ee3d8f864ac6767cab61e;hp=5217460d47f80ed11a9dc3dcb4b14b7de09790cf;hpb=c4e1a476135ce36417cdd797481feeaaff4301af;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 5217460d..bd9fc229 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2000 Artsoft Entertainment * +* (c) 1994-2001 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -179,7 +179,7 @@ inline static int GetRealDepth(int depth) inline void InitVideoDisplay(void) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) SDLInitVideoDisplay(); #else X11InitVideoDisplay(); @@ -188,7 +188,11 @@ inline void InitVideoDisplay(void) inline void CloseVideoDisplay(void) { -#if defined(TARGET_X11) + KeyboardAutoRepeatOn(); + +#if defined(TARGET_SDL) + SDL_QuitSubSystem(SDL_INIT_VIDEO); +#else if (display) XCloseDisplay(display); #endif @@ -371,7 +375,7 @@ inline void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y, int to_x, int to_y) { #ifdef TARGET_SDL - SDLDrawSimpleLine(bitmap->surface, from_x, from_y, to_x, to_y, 0xffffff); + SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, 0xffffff); #else XSetForeground(display, bitmap->gc, WhitePixel(display, screen)); XDrawLine(display, bitmap->drawable, bitmap->gc, from_x, from_y, to_x, to_y); @@ -399,8 +403,8 @@ inline void DrawLine(Bitmap *bitmap, int from_x, int from_y, continue; #if defined(TARGET_SDL) - sge_Line(bitmap->surface, - from_x + dx, from_y + dy, to_x + dx, to_y + dy, pixel); + SDLDrawLine(bitmap, + from_x + dx, from_y + dy, to_x + dx, to_y + dy, pixel); #elif defined(TARGET_ALLEGRO) AllegroDrawLine(bitmap->drawable, from_x + dx, from_y + dy, to_x + dx, to_y + dy, pixel); @@ -441,6 +445,8 @@ inline Pixel GetPixelFromRGB(Bitmap *bitmap, unsigned int color_r, #if defined(TARGET_SDL) pixel = SDL_MapRGB(bitmap->surface->format, color_r, color_g, color_b); +#elif defined(TARGET_ALLEGRO) + pixel = AllegroAllocColorCell(color_r << 8, color_g << 8, color_b << 8); #elif defined(TARGET_X11_NATIVE) XColor xcolor; @@ -647,7 +653,7 @@ inline boolean PendingEvent(void) inline void NextEvent(Event *event) { #ifdef TARGET_SDL - SDL_WaitEvent(event); + SDLNextEvent(event); #else XNextEvent(display, event); #endif