X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=adcc58ff4972e98c6c473ccb9548f1f0b094f05e;hb=6d7ebf6db8a9a57f2e3e398da1d2f7d8d084523f;hp=12e724040fcb56d54728626c75e30018e4e1a165;hpb=a765d70dda7da4500e7005ffa5913e24cd32c0fa;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 12e72404..adcc58ff 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -753,7 +753,7 @@ void ReloadCustomImage(Bitmap *bitmap, char *basename) return; } - if (strcmp(filename, bitmap->source_filename) == 0) + if (strEqual(filename, bitmap->source_filename)) { /* The old and new image are the same (have the same filename and path). This usually means that this image does not exist in this graphic set @@ -794,19 +794,17 @@ Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) return dst_bitmap; } -void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor) +static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, + boolean create_small_bitmaps) { Bitmap swap_bitmap; Bitmap *new_bitmap, *tmp_bitmap_1, *tmp_bitmap_2, *tmp_bitmap_8; int width_1, height_1, width_2, height_2, width_8, height_8; int new_width, new_height; + /* calculate new image dimensions for normal sized image */ width_1 = old_bitmap->width * zoom_factor; height_1 = old_bitmap->height * zoom_factor; - width_2 = width_1 / 2; - height_2 = height_1 / 2; - width_8 = width_1 / 8; - height_8 = height_1 / 8; /* get image with normal size (this might require scaling up) */ if (zoom_factor != 1) @@ -814,17 +812,26 @@ void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor) else tmp_bitmap_1 = old_bitmap; - /* get image with 1/2 of normal size (for use in the level editor) */ - if (zoom_factor != 2) - tmp_bitmap_2 = ZoomBitmap(tmp_bitmap_1, width_1 / 2, height_1 / 2); - else - tmp_bitmap_2 = old_bitmap; + if (create_small_bitmaps) + { + /* calculate new image dimensions for small images */ + width_2 = width_1 / 2; + height_2 = height_1 / 2; + width_8 = width_1 / 8; + height_8 = height_1 / 8; + + /* get image with 1/2 of normal size (for use in the level editor) */ + if (zoom_factor != 2) + tmp_bitmap_2 = ZoomBitmap(tmp_bitmap_1, width_1 / 2, height_1 / 2); + else + tmp_bitmap_2 = old_bitmap; - /* get image with 1/8 of normal size (for use on the preview screen) */ - if (zoom_factor != 8) - tmp_bitmap_8 = ZoomBitmap(tmp_bitmap_1, width_1 / 8, height_1 / 8); - else - tmp_bitmap_8 = old_bitmap; + /* get image with 1/8 of normal size (for use on the preview screen) */ + if (zoom_factor != 8) + tmp_bitmap_8 = ZoomBitmap(tmp_bitmap_1, width_1 / 8, height_1 / 8); + else + tmp_bitmap_8 = old_bitmap; + } /* if image was scaled up, create new clipmask for normal size image */ if (zoom_factor != 1) @@ -851,25 +858,39 @@ void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor) #endif } - new_width = width_1; - new_height = height_1 + (height_1 + 1) / 2; /* prevent odd height */ + if (create_small_bitmaps) + { + new_width = width_1; + new_height = height_1 + (height_1 + 1) / 2; /* prevent odd height */ - new_bitmap = CreateBitmap(new_width, new_height, DEFAULT_DEPTH); + new_bitmap = CreateBitmap(new_width, new_height, DEFAULT_DEPTH); - BlitBitmap(tmp_bitmap_1, new_bitmap, 0, 0, width_1, height_1, 0, 0); - BlitBitmap(tmp_bitmap_2, new_bitmap, 0, 0, width_1 / 2, height_1 / 2, - 0, height_1); - BlitBitmap(tmp_bitmap_8, new_bitmap, 0, 0, width_1 / 8, height_1 / 8, - 3 * width_1 / 4, height_1); + BlitBitmap(tmp_bitmap_1, new_bitmap, 0, 0, width_1, height_1, 0, 0); + BlitBitmap(tmp_bitmap_2, new_bitmap, 0, 0, width_1 / 2, height_1 / 2, + 0, height_1); + BlitBitmap(tmp_bitmap_8, new_bitmap, 0, 0, width_1 / 8, height_1 / 8, + 3 * width_1 / 4, height_1); + } + else + { + new_width = width_1; + new_height = height_1; - if (zoom_factor != 1) - FreeBitmap(tmp_bitmap_1); + new_bitmap = tmp_bitmap_1; /* directly use tmp_bitmap_1 as new bitmap */ + } + + if (create_small_bitmaps) + { + /* if no small bitmaps created, tmp_bitmap_1 is used as new bitmap now */ + if (zoom_factor != 1) + FreeBitmap(tmp_bitmap_1); - if (zoom_factor != 2) - FreeBitmap(tmp_bitmap_2); + if (zoom_factor != 2) + FreeBitmap(tmp_bitmap_2); - if (zoom_factor != 8) - FreeBitmap(tmp_bitmap_8); + if (zoom_factor != 8) + FreeBitmap(tmp_bitmap_8); + } /* replace image with extended image (containing normal, 1/2 and 1/8 size) */ #if defined(TARGET_SDL) @@ -885,7 +906,17 @@ void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor) old_bitmap->width = new_bitmap->width; old_bitmap->height = new_bitmap->height; - FreeBitmap(new_bitmap); + FreeBitmap(new_bitmap); /* this actually frees the _old_ bitmap now */ +} + +void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor) +{ + CreateScaledBitmaps(old_bitmap, zoom_factor, TRUE); +} + +void ScaleBitmap(Bitmap *old_bitmap, int zoom_factor) +{ + CreateScaledBitmaps(old_bitmap, zoom_factor, FALSE); }