X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=a1f009f77c8470f5d0b7e0fcbe85eb97db53ecd0;hb=edaa850fd2d2cae7ec31961fae3d56487e710c71;hp=e83df10bb1250a83e405380cd3189c77d8006bd4;hpb=a863de3d5f7a903a1ec68d245861ce0fdf577323;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index e83df10b..a1f009f7 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -624,7 +624,7 @@ Bitmap *CreateBitmap(int width, int height, int depth) int real_height = MAX(1, height); // prevent zero bitmap height int real_depth = GetRealDepth(depth); - SDLCreateBitmapContent(new_bitmap, real_width, real_height, real_depth); + new_bitmap->surface = SDLCreateNativeSurface(real_width, real_height, real_depth); new_bitmap->width = real_width; new_bitmap->height = real_height; @@ -1668,6 +1668,8 @@ void OpenAudio(void) audio.device_name = NULL; audio.device_fd = -1; + audio.sample_rate = DEFAULT_AUDIO_SAMPLE_RATE; + audio.num_channels = 0; audio.music_channel = 0; audio.first_sound_channel = 0;