X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=93d251e9d37bb86cb74596cfe9cfc298af92b07f;hb=2b65ec99f743dde3ee41083cf89623d4d9b8740e;hp=04d06e69e6979255cbe12e37936971b5db213167;hpb=4bd981e9a75290ad6178c167ce8e02635ca7fa53;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 04d06e69..93d251e9 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -117,6 +117,8 @@ void InitPlatformDependentStuff(void) #if defined(TARGET_SDL) if (SDL_Init(SDL_INIT_EVENTTHREAD | SDL_INIT_NOPARACHUTE) < 0) Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError()); + + SDLNet_Init(); #endif } @@ -194,9 +196,9 @@ static void DrawBitmapFromTile(Bitmap *bitmap, Bitmap *tile, int tile_ysteps = (bitmap_ysize + tile_ysize - 1) / tile_ysize; int x, y; - for (y=0; y < tile_ysteps; y++) + for (y = 0; y < tile_ysteps; y++) { - for (x=0; x < tile_xsteps; x++) + for (x = 0; x < tile_xsteps; x++) { int draw_x = dest_x + x * tile_xsize; int draw_y = dest_y + y * tile_ysize; @@ -370,8 +372,7 @@ inline static void FreeBitmapPointers(Bitmap *bitmap) X11FreeBitmapPointers(bitmap); #endif - if (bitmap->source_filename) - free(bitmap->source_filename); + checked_free(bitmap->source_filename); bitmap->source_filename = NULL; } @@ -559,9 +560,9 @@ inline void DrawLine(Bitmap *bitmap, int from_x, int from_y, { int x, y; - for (x=0; xheight; tmp_width = src_width; - tmp_height = src_height + src_height / 2; + tmp_height = src_height + (src_height + 1) / 2; /* prevent odd height */ tmp_bitmap = CreateBitmap(tmp_width, tmp_height, DEFAULT_DEPTH); @@ -837,12 +839,30 @@ void CreateBitmapWithSmallBitmaps(Bitmap *src_bitmap) FreeBitmap(tmp_bitmap_2); FreeBitmap(tmp_bitmap_8); +#if 0 + #if defined(TARGET_SDL) + /* !!! what about the old src_bitmap->surface ??? FIX ME !!! */ src_bitmap->surface = tmp_bitmap->surface; tmp_bitmap->surface = NULL; #else + /* !!! see above !!! */ src_bitmap->drawable = tmp_bitmap->drawable; tmp_bitmap->drawable = None; +#endif + +#else + +#if defined(TARGET_SDL) + swap_bitmap.surface = src_bitmap->surface; + src_bitmap->surface = tmp_bitmap->surface; + tmp_bitmap->surface = swap_bitmap.surface; +#else + swap_bitmap.drawable = src_bitmap->drawable; + src_bitmap->drawable = tmp_bitmap->drawable; + tmp_bitmap->drawable = swap_bitmap.drawable; +#endif + #endif src_bitmap->height = tmp_bitmap->height; @@ -855,6 +875,7 @@ void CreateBitmapWithSmallBitmaps(Bitmap *src_bitmap) /* mouse pointer functions */ /* ------------------------------------------------------------------------- */ +#if !defined(PLATFORM_MSDOS) /* XPM */ static const char *cursor_image_playfield[] = { @@ -866,6 +887,31 @@ static const char *cursor_image_playfield[] = ". c #ffffff", " c None", +#if 1 + /* some people complained about a "white dot" on the screen and thought it + was a graphical error... OK, let's just remove the whole pointer :-) */ + + /* pixels */ + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + + /* hot spot */ + "0,0" +#else /* pixels */ " X ", "X.X ", @@ -886,6 +932,7 @@ static const char *cursor_image_playfield[] = /* hot spot */ "1,1" +#endif }; #if defined(TARGET_SDL) @@ -906,9 +953,9 @@ static struct MouseCursorInfo *get_cursor_from_image(const char **image) sscanf(image[0], " %d %d ", &cursor->width, &cursor->height); i = -1; - for (y=0; y < cursor->width; y++) + for (y = 0; y < cursor->width; y++) { - for (x=0; x < cursor->height; x++) + for (x = 0; x < cursor->height; x++) { int bit_nr = x % 8; int bit_mask = 0x01 << (bit_order_msb ? 7 - bit_nr : bit_nr ); @@ -940,9 +987,11 @@ static struct MouseCursorInfo *get_cursor_from_image(const char **image) return cursor; } +#endif /* !PLATFORM_MSDOS */ void SetMouseCursor(int mode) { +#if !defined(PLATFORM_MSDOS) static struct MouseCursorInfo *cursor_playfield = NULL; if (cursor_playfield == NULL) @@ -953,6 +1002,7 @@ void SetMouseCursor(int mode) #elif defined(TARGET_X11_NATIVE) X11SetMouseCursor(mode == CURSOR_PLAYFIELD ? cursor_playfield : NULL); #endif +#endif } @@ -1159,7 +1209,7 @@ inline void InitJoysticks() /* always start with reliable default values */ joystick.status = JOYSTICK_NOT_AVAILABLE; - for (i=0; i