X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=600b4b3217a6ad785ccc3f1b4608c824fa4149f7;hb=4d3b0d040b3c5d397ac3b7a15f3d48c44d50e9dd;hp=acd36018b2614036196301205967ab4e581f6e5b;hpb=ac39e3a146d0d95f1738e33d21fd76612f09b093;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index acd36018..600b4b32 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -203,16 +203,16 @@ void InitGfxWindowInfo(int win_xsize, int win_ysize) { if (win_xsize != gfx.win_xsize || win_ysize != gfx.win_ysize) { - ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); + ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize); #if defined(TARGET_SDL2) - ReCreateBitmap(&gfx.final_screen_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); + ReCreateBitmap(&gfx.final_screen_bitmap, win_xsize, win_ysize); #endif - ReCreateBitmap(&gfx.fade_bitmap_backup, win_xsize, win_ysize, DEFAULT_DEPTH); - ReCreateBitmap(&gfx.fade_bitmap_source, win_xsize, win_ysize, DEFAULT_DEPTH); - ReCreateBitmap(&gfx.fade_bitmap_target, win_xsize, win_ysize, DEFAULT_DEPTH); - ReCreateBitmap(&gfx.fade_bitmap_black, win_xsize, win_ysize, DEFAULT_DEPTH); + ReCreateBitmap(&gfx.fade_bitmap_backup, win_xsize, win_ysize); + ReCreateBitmap(&gfx.fade_bitmap_source, win_xsize, win_ysize); + ReCreateBitmap(&gfx.fade_bitmap_target, win_xsize, win_ysize); + ReCreateBitmap(&gfx.fade_bitmap_black, win_xsize, win_ysize); ClearRectangle(gfx.fade_bitmap_black, 0, 0, win_xsize, win_ysize); } @@ -444,9 +444,9 @@ Bitmap *CreateBitmap(int width, int height, int depth) return new_bitmap; } -void ReCreateBitmap(Bitmap **bitmap, int width, int height, int depth) +void ReCreateBitmap(Bitmap **bitmap, int width, int height) { - Bitmap *new_bitmap = CreateBitmap(width, height, depth); + Bitmap *new_bitmap = CreateBitmap(width, height, DEFAULT_DEPTH); if (*bitmap == NULL) {