X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=5ccb5eb71257414f36e6dba3ae7d1a6682fcbdde;hb=c71f734c9f306daaca1a262d9f07ddae5bc71073;hp=6e3eaaba10804489e8f082a5e8303dcffc87a580;hpb=7f77c2e8dcb7ad575fcaf89512f4f616846c8b41;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 6e3eaaba..5ccb5eb7 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -321,8 +321,7 @@ void CloseVideoDisplay(void) #endif } -void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, - int width, int height, int depth, boolean fullscreen) +void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) { video.width = width; video.height = height; @@ -334,10 +333,12 @@ void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, video.fullscreen_mode_current = NULL; #if defined(TARGET_SDL) - SDLInitVideoBuffer(backbuffer, window, fullscreen); + SDLInitVideoBuffer(&backbuffer, &window, fullscreen); #else - X11InitVideoBuffer(backbuffer, window); + X11InitVideoBuffer(&backbuffer, &window); #endif + + drawto = backbuffer; } Bitmap *CreateBitmapStruct(void) @@ -462,14 +463,15 @@ void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, } void FadeRectangle(Bitmap *bitmap_cross, int x, int y, int width, int height, - int fade_mode, int fade_delay, int post_delay) + int fade_mode, int fade_delay, int post_delay, + void (*draw_border_function)(void)) { #if defined(TARGET_SDL) SDLFadeRectangle(bitmap_cross, x, y, width, height, - fade_mode, fade_delay, post_delay); + fade_mode, fade_delay, post_delay, draw_border_function); #else X11FadeRectangle(bitmap_cross, x, y, width, height, - fade_mode, fade_delay, post_delay); + fade_mode, fade_delay, post_delay, draw_border_function); #endif }