X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=595daad7bd3fc148b43b0035fd8bc49b50d51f75;hb=2176d1de29652bc9e8db1baa283fdc1c4e99e674;hp=26691223ade3e4142d0c40ebfc2551b80f6c91f1;hpb=6e14e0f1251b17881f44fdddc489c19d7ad7a373;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 26691223..595daad7 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -208,7 +208,7 @@ void InitGfxWindowInfo(int win_xsize, int win_ysize) ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); -#if USE_FINAL_SCREEN_BITMAP +#if defined(TARGET_SDL2) ReCreateBitmap(&gfx.final_screen_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); #endif @@ -378,7 +378,7 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.window_scaling_available = WINDOW_SCALING_STATUS; - SDLInitVideoBuffer(&backbuffer, &window, fullscreen); + SDLInitVideoBuffer(fullscreen); video.initialized = TRUE; @@ -764,12 +764,11 @@ void BlitToScreen(Bitmap *bitmap, if (bitmap == NULL) return; -#if USE_FINAL_SCREEN_BITMAP - BlitBitmap(bitmap, gfx.final_screen_bitmap, src_x, src_y, - width, height, dst_x, dst_y); -#else - BlitTexture(bitmap, src_x, src_y, width, height, dst_x, dst_y); -#endif + if (video.screen_rendering_mode == SPECIAL_RENDERING_BITMAP) + BlitBitmap(bitmap, gfx.final_screen_bitmap, src_x, src_y, + width, height, dst_x, dst_y); + else + BlitTexture(bitmap, src_x, src_y, width, height, dst_x, dst_y); } void BlitToScreenMasked(Bitmap *bitmap, @@ -779,12 +778,11 @@ void BlitToScreenMasked(Bitmap *bitmap, if (bitmap == NULL) return; -#if USE_FINAL_SCREEN_BITMAP - BlitBitmapMasked(bitmap, gfx.final_screen_bitmap, src_x, src_y, - width, height, dst_x, dst_y); -#else - BlitTextureMasked(bitmap, src_x, src_y, width, height, dst_x, dst_y); -#endif + if (video.screen_rendering_mode == SPECIAL_RENDERING_BITMAP) + BlitBitmapMasked(bitmap, gfx.final_screen_bitmap, src_x, src_y, + width, height, dst_x, dst_y); + else + BlitTextureMasked(bitmap, src_x, src_y, width, height, dst_x, dst_y); } void DrawSimpleBlackLine(Bitmap *bitmap, int from_x, int from_y, @@ -884,7 +882,7 @@ void KeyboardAutoRepeatOff(void) boolean SetVideoMode(boolean fullscreen) { - return SDLSetVideoMode(&backbuffer, fullscreen); + return SDLSetVideoMode(fullscreen); } boolean ChangeVideoModeIfNeeded(boolean fullscreen)