X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=5916fdcc63176373ffb2809e43cdb216d8853311;hb=39f50ee719c2ce2831fba12c53f358ece98563b9;hp=9f8e3075cc468ce87647497d090c302571245522;hpb=380f1f693d72b034d9b56dbc9c974ba8c6c490e7;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 9f8e3075..5916fdcc 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -103,6 +103,8 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir, program.log_file[LOG_OUT_ID] = program.log_file_default[LOG_OUT_ID] = stdout; program.log_file[LOG_ERR_ID] = program.log_file_default[LOG_ERR_ID] = stderr; + program.api_thread_count = 0; + program.headless = FALSE; } @@ -128,7 +130,7 @@ void InitRuntimeInfo() runtime.uses_touch_device = FALSE; #endif - runtime.api_server = setup.api_server; + runtime.use_api_server = setup.use_api_server; } void SetWindowTitle(void) @@ -271,7 +273,7 @@ void InitGfxClipRegion(boolean enabled, int x, int y, int width, int height) gfx.clip_height = height; } -void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)) +void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(boolean)) { gfx.draw_busy_anim_function = draw_busy_anim_function; } @@ -565,14 +567,14 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.window_scaling_available = WINDOW_SCALING_STATUS; video.frame_counter = 0; - video.frame_delay = 0; - video.frame_delay_value = GAME_FRAME_DELAY; + video.frame_delay.count = 0; + video.frame_delay.value = GAME_FRAME_DELAY; video.shifted_up = FALSE; video.shifted_up_pos = 0; video.shifted_up_pos_last = 0; - video.shifted_up_delay = 0; - video.shifted_up_delay_value = ONE_SECOND_DELAY / 4; + video.shifted_up_delay.count = 0; + video.shifted_up_delay.value = ONE_SECOND_DELAY / 4; SDLInitVideoBuffer(fullscreen); @@ -904,6 +906,9 @@ void FadeRectangle(int x, int y, int width, int height, void FillRectangle(Bitmap *bitmap, int x, int y, int width, int height, Pixel color) { + if (program.headless) + return; + if (DrawingDeactivated(x, y, width, height)) return; @@ -1107,12 +1112,12 @@ boolean SetVideoMode(boolean fullscreen) void SetVideoFrameDelay(unsigned int frame_delay_value) { - video.frame_delay_value = frame_delay_value; + video.frame_delay.value = frame_delay_value; } unsigned int GetVideoFrameDelay(void) { - return video.frame_delay_value; + return video.frame_delay.value; } boolean ChangeVideoModeIfNeeded(boolean fullscreen) @@ -1193,7 +1198,7 @@ void ReloadCustomImage(Bitmap *bitmap, char *basename) free(new_bitmap); } -static Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) +Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) { return SDLZoomBitmap(src_bitmap, zoom_width, zoom_height); } @@ -1807,7 +1812,7 @@ void StartTextInput(int x, int y, int width, int height) if (y + height > SCREEN_KEYBOARD_POS(video.height)) { video.shifted_up_pos = y + height - SCREEN_KEYBOARD_POS(video.height); - video.shifted_up_delay = SDL_GetTicks(); + video.shifted_up_delay.count = SDL_GetTicks(); video.shifted_up = TRUE; } #endif @@ -1823,7 +1828,7 @@ void StopTextInput(void) if (video.shifted_up) { video.shifted_up_pos = 0; - video.shifted_up_delay = SDL_GetTicks(); + video.shifted_up_delay.count = SDL_GetTicks(); video.shifted_up = FALSE; } #endif @@ -1843,6 +1848,24 @@ void PushUserEvent(int code, int value1, int value2) SDL_PushEvent((SDL_Event *)&event); } +boolean PendingEscapeKeyEvent(void) +{ + if (PendingEvent()) + { + Event event; + + // check if any key press event is pending + if (SDL_PeepEvents(&event, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYDOWN) != 1) + return FALSE; + + // check if pressed key is "Escape" key + if (event.key.keysym.sym == KSYM_Escape) + return TRUE; + } + + return FALSE; +} + // ============================================================================ // joystick functions @@ -1888,17 +1911,19 @@ void InitEmscriptenFilesystem(void) { #if defined(PLATFORM_EMSCRIPTEN) EM_ASM - ( + ({ + dir = UTF8ToString($0); + Module.sync_done = 0; - FS.mkdir('/persistent'); // create persistent data directory - FS.mount(IDBFS, {}, '/persistent'); // mount with IDBFS filesystem type + FS.mkdir(dir); // create persistent data directory + FS.mount(IDBFS, {}, dir); // mount with IDBFS filesystem type FS.syncfs(true, function(err) // sync persistent data into memory { assert(!err); Module.sync_done = 1; }); - ); + }, PERSISTENT_DIRECTORY); // wait for persistent data to be synchronized to memory while (emscripten_run_script_int("Module.sync_done") == 0)