X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=5916fdcc63176373ffb2809e43cdb216d8853311;hb=39f50ee719c2ce2831fba12c53f358ece98563b9;hp=3eb9c62d55dc4e42d32de21e5459c876d7542f3d;hpb=746d91a67b5059c607e8e6bd0453e6e0738ffe45;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 3eb9c62d..5916fdcc 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -273,7 +273,7 @@ void InitGfxClipRegion(boolean enabled, int x, int y, int width, int height) gfx.clip_height = height; } -void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)) +void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(boolean)) { gfx.draw_busy_anim_function = draw_busy_anim_function; } @@ -567,14 +567,14 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.window_scaling_available = WINDOW_SCALING_STATUS; video.frame_counter = 0; - video.frame_delay = 0; - video.frame_delay_value = GAME_FRAME_DELAY; + video.frame_delay.count = 0; + video.frame_delay.value = GAME_FRAME_DELAY; video.shifted_up = FALSE; video.shifted_up_pos = 0; video.shifted_up_pos_last = 0; - video.shifted_up_delay = 0; - video.shifted_up_delay_value = ONE_SECOND_DELAY / 4; + video.shifted_up_delay.count = 0; + video.shifted_up_delay.value = ONE_SECOND_DELAY / 4; SDLInitVideoBuffer(fullscreen); @@ -906,6 +906,9 @@ void FadeRectangle(int x, int y, int width, int height, void FillRectangle(Bitmap *bitmap, int x, int y, int width, int height, Pixel color) { + if (program.headless) + return; + if (DrawingDeactivated(x, y, width, height)) return; @@ -1109,12 +1112,12 @@ boolean SetVideoMode(boolean fullscreen) void SetVideoFrameDelay(unsigned int frame_delay_value) { - video.frame_delay_value = frame_delay_value; + video.frame_delay.value = frame_delay_value; } unsigned int GetVideoFrameDelay(void) { - return video.frame_delay_value; + return video.frame_delay.value; } boolean ChangeVideoModeIfNeeded(boolean fullscreen) @@ -1809,7 +1812,7 @@ void StartTextInput(int x, int y, int width, int height) if (y + height > SCREEN_KEYBOARD_POS(video.height)) { video.shifted_up_pos = y + height - SCREEN_KEYBOARD_POS(video.height); - video.shifted_up_delay = SDL_GetTicks(); + video.shifted_up_delay.count = SDL_GetTicks(); video.shifted_up = TRUE; } #endif @@ -1825,7 +1828,7 @@ void StopTextInput(void) if (video.shifted_up) { video.shifted_up_pos = 0; - video.shifted_up_delay = SDL_GetTicks(); + video.shifted_up_delay.count = SDL_GetTicks(); video.shifted_up = FALSE; } #endif @@ -1845,6 +1848,24 @@ void PushUserEvent(int code, int value1, int value2) SDL_PushEvent((SDL_Event *)&event); } +boolean PendingEscapeKeyEvent(void) +{ + if (PendingEvent()) + { + Event event; + + // check if any key press event is pending + if (SDL_PeepEvents(&event, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYDOWN) != 1) + return FALSE; + + // check if pressed key is "Escape" key + if (event.key.keysym.sym == KSYM_Escape) + return TRUE; + } + + return FALSE; +} + // ============================================================================ // joystick functions @@ -1890,17 +1911,19 @@ void InitEmscriptenFilesystem(void) { #if defined(PLATFORM_EMSCRIPTEN) EM_ASM - ( + ({ + dir = UTF8ToString($0); + Module.sync_done = 0; - FS.mkdir('/persistent'); // create persistent data directory - FS.mount(IDBFS, {}, '/persistent'); // mount with IDBFS filesystem type + FS.mkdir(dir); // create persistent data directory + FS.mount(IDBFS, {}, dir); // mount with IDBFS filesystem type FS.syncfs(true, function(err) // sync persistent data into memory { assert(!err); Module.sync_done = 1; }); - ); + }, PERSISTENT_DIRECTORY); // wait for persistent data to be synchronized to memory while (emscripten_run_script_int("Module.sync_done") == 0)