X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=55046b8890a428a037ed9b3437c1405d1979db0c;hb=8b04d496646e102dd15710ba091e2f37cadcec5e;hp=f3696277749fe3c6a987c18e77118d1306a0247d;hpb=e05dda5c8cc6687dcbc59e182a81aed627e262d0;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index f3696277..55046b88 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -424,13 +424,16 @@ inline static boolean CheckDrawingArea(int x, int y, int width, int height, if (draw_mask & REDRAW_ALL) return TRUE; - if ((draw_mask & REDRAW_FIELD) && x < gfx.real_sx + gfx.full_sxsize) + if ((draw_mask & REDRAW_FIELD) && + x >= gfx.real_sx && x < gfx.real_sx + gfx.full_sxsize) return TRUE; - if ((draw_mask & REDRAW_DOOR_1) && x >= gfx.dx && y < gfx.dy + gfx.dysize) + if ((draw_mask & REDRAW_DOOR_1) && + x >= gfx.dx && y < gfx.dy + gfx.dysize) return TRUE; - if ((draw_mask & REDRAW_DOOR_2) && x >= gfx.dx && y >= gfx.vy) + if ((draw_mask & REDRAW_DOOR_2) && + x >= gfx.dx && y >= gfx.vy) return TRUE; return FALSE; @@ -459,14 +462,15 @@ void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, } void FadeRectangle(Bitmap *bitmap_cross, int x, int y, int width, int height, - int fade_mode, int fade_delay, int post_delay) + int fade_mode, int fade_delay, int post_delay, + void (*draw_border_function)(void)) { #if defined(TARGET_SDL) SDLFadeRectangle(bitmap_cross, x, y, width, height, - fade_mode, fade_delay, post_delay); + fade_mode, fade_delay, post_delay, draw_border_function); #else X11FadeRectangle(bitmap_cross, x, y, width, height, - fade_mode, fade_delay, post_delay); + fade_mode, fade_delay, post_delay, draw_border_function); #endif }