X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=4f90a2d120835da09bda46a89f3877979b700ed5;hb=cba1a8ce5ba37f1e0a826ce63cf491044573681a;hp=a10016dc94f8e69967b0a950a536f3d217e76739;hpb=b8f99b63bf8c0ba0fefe2889c85feb4d46646e88;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index a10016dc..4f90a2d1 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -68,7 +68,7 @@ int FrameCounter = 0; void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir, char *program_title, char *icon_title, char *icon_filename, char *cookie_prefix, - int program_version) + char *program_version_string, int program_version) { program.command_basepath = getBasePath(argv0); program.command_basename = getBaseName(argv0); @@ -92,6 +92,8 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir, program.version_build = VERSION_BUILD(program_version); program.version_ident = program_version; + program.version_string = program_version_string; + program.log_filename[LOG_OUT_ID] = getLogFilename(LOG_OUT_BASENAME); program.log_filename[LOG_ERR_ID] = getLogFilename(LOG_ERR_BASENAME); program.log_file[LOG_OUT_ID] = program.log_file_default[LOG_OUT_ID] = stdout; @@ -523,6 +525,18 @@ Bitmap *CreateBitmap(int width, int height, int depth) void ReCreateBitmap(Bitmap **bitmap, int width, int height) { + if (*bitmap != NULL) + { + /* if new bitmap size fits into old one, no need to re-create it */ + if (width <= (*bitmap)->width && + height <= (*bitmap)->height) + return; + + /* else adjust size so that old and new bitmap size fit into it */ + width = MAX(width, (*bitmap)->width); + height = MAX(height, (*bitmap)->height); + } + Bitmap *new_bitmap = CreateBitmap(width, height, DEFAULT_DEPTH); if (*bitmap == NULL) @@ -1583,9 +1597,9 @@ KeyMod GetKeyModStateFromEvents() void StartTextInput(int x, int y, int width, int height) { #if defined(TARGET_SDL2) +#if defined(HAS_SCREEN_KEYBOARD) SDL_StartTextInput(); -#if defined(HAS_SCREEN_KEYBOARD) if (y + height > SCREEN_KEYBOARD_POS(video.height)) { video.shifted_up_pos = y + height - SCREEN_KEYBOARD_POS(video.height); @@ -1599,9 +1613,9 @@ void StartTextInput(int x, int y, int width, int height) void StopTextInput() { #if defined(TARGET_SDL2) +#if defined(HAS_SCREEN_KEYBOARD) SDL_StopTextInput(); -#if defined(HAS_SCREEN_KEYBOARD) if (video.shifted_up) { video.shifted_up_pos = 0;