X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=42c4a6ecfeba9c9df412a0673046a450863afa55;hb=430aa8b71d2031eabc6341d4812363023105586e;hp=98b16c42597b14a4d640a22ca2c4665a00167d72;hpb=7b6d9e43fdb99e1923f4a2a401ae60e7b2975bd8;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 98b16c42..42c4a6ec 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -745,10 +745,11 @@ inline void OpenAudio(void) audio.soundserver_pipe[0] = audio.soundserver_pipe[1] = 0; audio.soundserver_pid = -1; audio.device_name = NULL; - audio.device_fd = 0; + audio.device_fd = -1; - audio.channels = 0; + audio.num_channels = 0; audio.music_channel = 0; + audio.first_sound_channel = 0; #if defined(TARGET_SDL) SDLOpenAudio();