X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=40b1aaa47945aec040da5b9141441baf02a2abac;hb=3b067343f8b86fd6df84b1a37b7f392775434528;hp=a1fbad08e28bca122f14f3d295e972b1ec3b46b9;hpb=e126d0677786bc2a76f4b8dfcbc1be81bd5d9d1b;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index a1fbad08..40b1aaa4 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -207,6 +207,9 @@ void InitGfxWindowInfo(int win_xsize, int win_ysize) gfx.background_bitmap_mask = REDRAW_NONE; ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); +#if USE_FINAL_SCREEN_BITMAP + ReCreateBitmap(&gfx.final_screen_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); +#endif } void InitGfxScrollbufferInfo(int scrollbuffer_width, int scrollbuffer_height) @@ -404,7 +407,7 @@ void FreeBitmap(Bitmap *bitmap) Bitmap *CreateBitmapStruct(void) { - return checked_calloc(sizeof(struct SDLSurfaceInfo)); + return checked_calloc(sizeof(Bitmap)); } Bitmap *CreateBitmap(int width, int height, int depth) @@ -742,6 +745,36 @@ void BlitTextureMasked(Bitmap *bitmap, BLIT_MASKED); } +void BlitToScreen(Bitmap *bitmap, + int src_x, int src_y, int width, int height, + int dst_x, int dst_y) +{ + if (bitmap == NULL) + return; + +#if USE_FINAL_SCREEN_BITMAP + BlitBitmap(bitmap, gfx.final_screen_bitmap, src_x, src_y, + width, height, dst_x, dst_y); +#else + BlitTexture(bitmap, src_x, src_y, width, height, dst_x, dst_y); +#endif +} + +void BlitToScreenMasked(Bitmap *bitmap, + int src_x, int src_y, int width, int height, + int dst_x, int dst_y) +{ + if (bitmap == NULL) + return; + +#if USE_FINAL_SCREEN_BITMAP + BlitBitmapMasked(bitmap, gfx.final_screen_bitmap, src_x, src_y, + width, height, dst_x, dst_y); +#else + BlitTextureMasked(bitmap, src_x, src_y, width, height, dst_x, dst_y); +#endif +} + void DrawSimpleBlackLine(Bitmap *bitmap, int from_x, int from_y, int to_x, int to_y) {