X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=3eb9c62d55dc4e42d32de21e5459c876d7542f3d;hb=746d91a67b5059c607e8e6bd0453e6e0738ffe45;hp=225738cc361ece7da2e18f944cd4082ba529ce6f;hpb=4afa1876ca64ce2b3084c64ea0c60ea42be92127;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 225738cc..3eb9c62d 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -103,26 +103,9 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir, program.log_file[LOG_OUT_ID] = program.log_file_default[LOG_OUT_ID] = stdout; program.log_file[LOG_ERR_ID] = program.log_file_default[LOG_ERR_ID] = stderr; - program.headless = FALSE; - -#if defined(PLATFORM_EMSCRIPTEN) - EM_ASM - ( - Module.sync_done = 0; + program.api_thread_count = 0; - FS.mkdir('/persistent'); // create persistent data directory - FS.mount(IDBFS, {}, '/persistent'); // mount with IDBFS filesystem type - FS.syncfs(true, function(err) // sync persistent data into memory - { - assert(!err); - Module.sync_done = 1; - }); - ); - - // wait for persistent data to be synchronized to memory - while (emscripten_run_script_int("Module.sync_done") == 0) - Delay(20); -#endif + program.headless = FALSE; } void InitNetworkInfo(boolean enabled, boolean connected, boolean serveronly, @@ -146,33 +129,8 @@ void InitRuntimeInfo() #else runtime.uses_touch_device = FALSE; #endif -} - -void InitScoresInfo(void) -{ - char *global_scores_dir = getPath2(getCommonDataDir(), SCORES_DIRECTORY); - - program.global_scores = directoryExists(global_scores_dir); - program.many_scores_per_name = !program.global_scores; -#if 0 - if (options.debug) - { - if (program.global_scores) - { - Debug("internal:path", "Using global, multi-user scores directory '%s'.", - global_scores_dir); - Debug("internal:path", "Remove to enable single-user scores directory."); - Debug("internal:path", "(This enables multipe score entries per user.)"); - } - else - { - Debug("internal:path", "Using private, single-user scores directory."); - } - } -#endif - - free(global_scores_dir); + runtime.use_api_server = setup.use_api_server; } void SetWindowTitle(void) @@ -206,6 +164,8 @@ void InitExitFunction(void (*exit_function)(int)) void InitPlatformDependentStuff(void) { + InitEmscriptenFilesystem(); + // this is initialized in GetOptions(), but may already be used before options.verbose = TRUE; @@ -1235,7 +1195,7 @@ void ReloadCustomImage(Bitmap *bitmap, char *basename) free(new_bitmap); } -static Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) +Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) { return SDLZoomBitmap(src_bitmap, zoom_width, zoom_height); } @@ -1267,6 +1227,7 @@ void ReCreateGameTileSizeBitmap(Bitmap **bitmaps) if (gfx.game_tile_size == gfx.standard_tile_size) { + // set game bitmap pointer to standard sized bitmap (already existing) bitmaps[IMG_BITMAP_PTR_GAME] = bitmaps[IMG_BITMAP_STANDARD]; return; @@ -1276,10 +1237,10 @@ void ReCreateGameTileSizeBitmap(Bitmap **bitmaps) int width = bitmap->width * gfx.game_tile_size / gfx.standard_tile_size;; int height = bitmap->height * gfx.game_tile_size / gfx.standard_tile_size;; - Bitmap *bitmap_new = ZoomBitmap(bitmap, width, height); + bitmaps[IMG_BITMAP_CUSTOM] = ZoomBitmap(bitmap, width, height); - bitmaps[IMG_BITMAP_CUSTOM] = bitmap_new; - bitmaps[IMG_BITMAP_PTR_GAME] = bitmap_new; + // set game bitmap pointer to custom sized bitmap (newly created) + bitmaps[IMG_BITMAP_PTR_GAME] = bitmaps[IMG_BITMAP_CUSTOM]; } static void CreateScaledBitmaps(Bitmap **bitmaps, int zoom_factor, @@ -1478,6 +1439,9 @@ static void CreateScaledBitmaps(Bitmap **bitmaps, int zoom_factor, // set original bitmap pointer to corresponding sized bitmap bitmaps[IMG_BITMAP_PTR_ORIGINAL] = bitmaps[IMG_BITMAP_32x32]; + + if (old_bitmap != tmp_bitmap_1) + FreeBitmap(old_bitmap); } UPDATE_BUSY_STATE(); @@ -1493,12 +1457,18 @@ void CreateBitmapWithSmallBitmaps(Bitmap **bitmaps, int zoom_factor, void CreateBitmapTextures(Bitmap **bitmaps) { - SDLCreateBitmapTextures(bitmaps[IMG_BITMAP_STANDARD]); + if (bitmaps[IMG_BITMAP_PTR_ORIGINAL] != NULL) + SDLCreateBitmapTextures(bitmaps[IMG_BITMAP_PTR_ORIGINAL]); + else + SDLCreateBitmapTextures(bitmaps[IMG_BITMAP_STANDARD]); } void FreeBitmapTextures(Bitmap **bitmaps) { - SDLFreeBitmapTextures(bitmaps[IMG_BITMAP_STANDARD]); + if (bitmaps[IMG_BITMAP_PTR_ORIGINAL] != NULL) + SDLFreeBitmapTextures(bitmaps[IMG_BITMAP_PTR_ORIGINAL]); + else + SDLFreeBitmapTextures(bitmaps[IMG_BITMAP_STANDARD]); } void ScaleBitmap(Bitmap **bitmaps, int zoom_factor) @@ -1910,3 +1880,43 @@ void ClearJoystickState(void) { SDLClearJoystickState(); } + + +// ============================================================================ +// Emscripten functions +// ============================================================================ + +void InitEmscriptenFilesystem(void) +{ +#if defined(PLATFORM_EMSCRIPTEN) + EM_ASM + ( + Module.sync_done = 0; + + FS.mkdir('/persistent'); // create persistent data directory + FS.mount(IDBFS, {}, '/persistent'); // mount with IDBFS filesystem type + FS.syncfs(true, function(err) // sync persistent data into memory + { + assert(!err); + Module.sync_done = 1; + }); + ); + + // wait for persistent data to be synchronized to memory + while (emscripten_run_script_int("Module.sync_done") == 0) + Delay(20); +#endif +} + +void SyncEmscriptenFilesystem(void) +{ +#if defined(PLATFORM_EMSCRIPTEN) + EM_ASM + ( + FS.syncfs(function(err) + { + assert(!err); + }); + ); +#endif +}