X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=2f2150a78c6964d24a7ab105932127b080ece23e;hb=76d9e113943e9f28f30dbb21ca2e8175ac5af560;hp=d6ede9ffd169ed8808177c144864940f957fe260;hpb=ed7934511c4ad252316e32e00af2ce89a40c5609;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index d6ede9ff..2f2150a7 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // system.c // ============================================================================ @@ -57,6 +57,7 @@ int button_status = MB_NOT_PRESSED; boolean motion_status = FALSE; int wheel_steps = DEFAULT_WHEEL_STEPS; boolean keyrepeat_status = TRUE; +boolean textinput_status = FALSE; int redraw_mask = REDRAW_NONE; @@ -117,7 +118,11 @@ void InitNetworkInfo(boolean enabled, boolean connected, boolean serveronly, void InitRuntimeInfo() { +#if defined(HAS_TOUCH_DEVICE) + runtime.uses_touch_device = TRUE; +#else runtime.uses_touch_device = FALSE; +#endif } void InitScoresInfo(void) @@ -320,8 +325,9 @@ void InitGfxOtherSettings(void) gfx.cursor_mode_override = CURSOR_UNDEFINED; gfx.cursor_mode_final = gfx.cursor_mode; - gfx.mouse_x = 0; - gfx.mouse_y = 0; + // prevent initially displaying custom mouse cursor in upper left corner + gfx.mouse_x = POS_OFFSCREEN; + gfx.mouse_y = POS_OFFSCREEN; } void InitTileCursorInfo(void) @@ -570,6 +576,7 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.window_scaling_available = WINDOW_SCALING_STATUS; + video.frame_counter = 0; video.frame_delay = 0; video.frame_delay_value = GAME_FRAME_DELAY; @@ -1690,7 +1697,7 @@ KeyMod HandleKeyModState(Key key, int key_status) { KeyMod new_modifier = KMOD_None; - switch(key) + switch (key) { case KSYM_Shift_L: new_modifier = KMOD_Shift_L; @@ -1747,6 +1754,8 @@ KeyMod GetKeyModStateFromEvents(void) void StartTextInput(int x, int y, int width, int height) { + textinput_status = TRUE; + #if defined(HAS_SCREEN_KEYBOARD) SDL_StartTextInput(); @@ -1761,6 +1770,8 @@ void StartTextInput(int x, int y, int width, int height) void StopTextInput(void) { + textinput_status = FALSE; + #if defined(HAS_SCREEN_KEYBOARD) SDL_StopTextInput();