X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=1206c9ad391ccc6633a706bd7f5c8013978fbd2a;hb=a9fdf0f34330258db071a405ae820021c25126af;hp=7d25d4cd26962497585b0f605433fc2c609fc5ef;hpb=6ed4958820f8f97174ca47594dcc6f00ee31b2cb;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 7d25d4cd..1206c9ad 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -21,6 +21,7 @@ #endif #include "system.h" +#include "image.h" #include "sound.h" #include "setup.h" #include "joystick.h" @@ -70,7 +71,7 @@ void InitProgramInfo(char *argv0, char *userdata_directory, char *program_title, char *window_title, char *icon_title, char *x11_icon_filename, char *x11_iconmask_filename, - char *msdos_pointer_filename, + char *msdos_cursor_filename, char *cookie_prefix, char *filename_prefix, int program_version) { @@ -83,7 +84,7 @@ void InitProgramInfo(char *argv0, program.icon_title = icon_title; program.x11_icon_filename = x11_icon_filename; program.x11_iconmask_filename = x11_iconmask_filename; - program.msdos_pointer_filename = msdos_pointer_filename; + program.msdos_cursor_filename = msdos_cursor_filename; program.cookie_prefix = cookie_prefix; program.filename_prefix = filename_prefix; @@ -107,7 +108,7 @@ void InitExitFunction(void (*exit_function)(int)) #endif } -void InitPlatformDependantStuff(void) +void InitPlatformDependentStuff(void) { #if defined(PLATFORM_MSDOS) _fmode = O_BINARY; @@ -117,10 +118,12 @@ void InitPlatformDependantStuff(void) #if defined(TARGET_SDL) if (SDL_Init(SDL_INIT_EVENTTHREAD | SDL_INIT_NOPARACHUTE) < 0) Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError()); + + SDLNet_Init(); #endif } -void ClosePlatformDependantStuff(void) +void ClosePlatformDependentStuff(void) { #if defined(PLATFORM_MSDOS) dumpErrorFile(); @@ -194,9 +197,9 @@ static void DrawBitmapFromTile(Bitmap *bitmap, Bitmap *tile, int tile_ysteps = (bitmap_ysize + tile_ysize - 1) / tile_ysize; int x, y; - for (y=0; y < tile_ysteps; y++) + for (y = 0; y < tile_ysteps; y++) { - for (x=0; x < tile_xsteps; x++) + for (x = 0; x < tile_xsteps; x++) { int draw_x = dest_x + x * tile_xsize; int draw_y = dest_y + y * tile_ysize; @@ -210,6 +213,8 @@ static void DrawBitmapFromTile(Bitmap *bitmap, Bitmap *tile, void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) { + /* !!! THIS DOES NOT WORK !!! REPLACED BITMAPS MAY HAVE SAME ADDRESS !!! */ +#if 0 static Bitmap *main_bitmap_tile = NULL; static Bitmap *door_bitmap_tile = NULL; @@ -223,14 +228,15 @@ void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) else if (mask == REDRAW_DOOR_1) { if (background_bitmap_tile == door_bitmap_tile) - return; /* main background tile has not changed */ + return; /* main background tile has not changed */ door_bitmap_tile = background_bitmap_tile; } - else /* should not happen */ + else /* should not happen */ return; +#endif - if (background_bitmap_tile) + if (background_bitmap_tile != NULL) gfx.background_bitmap_mask |= mask; else gfx.background_bitmap_mask &= ~mask; @@ -246,10 +252,12 @@ void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, gfx.real_sx, gfx.real_sy, gfx.full_sxsize, gfx.full_sysize); - else + else if (mask == REDRAW_DOOR_1) + { DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, gfx.dx, gfx.dy, gfx.dxsize, gfx.dysize); + } } void SetMainBackgroundBitmap(Bitmap *background_bitmap_tile) @@ -272,6 +280,29 @@ inline static int GetRealDepth(int depth) return (depth == DEFAULT_DEPTH ? video.default_depth : depth); } +inline static void sysFillRectangle(Bitmap *bitmap, int x, int y, + int width, int height, Pixel color) +{ +#if defined(TARGET_SDL) + SDLFillRectangle(bitmap, x, y, width, height, color); +#else + X11FillRectangle(bitmap, x, y, width, height, color); +#endif +} + +inline static void sysCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, + int src_x, int src_y, int width, int height, + int dst_x, int dst_y, int mask_mode) +{ +#if defined(TARGET_SDL) + SDLCopyArea(src_bitmap, dst_bitmap, src_x, src_y, width, height, + dst_x, dst_y, mask_mode); +#else + X11CopyArea(src_bitmap, dst_bitmap, src_x, src_y, width, height, + dst_x, dst_y, mask_mode); +#endif +} + inline void InitVideoDisplay(void) { #if defined(TARGET_SDL) @@ -288,7 +319,6 @@ inline void CloseVideoDisplay(void) #if defined(TARGET_SDL) SDL_QuitSubSystem(SDL_INIT_VIDEO); #else - if (display) XCloseDisplay(display); #endif @@ -304,7 +334,7 @@ inline void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, video.fullscreen_available = FULLSCREEN_STATUS; video.fullscreen_enabled = FALSE; -#ifdef TARGET_SDL +#if defined(TARGET_SDL) SDLInitVideoBuffer(backbuffer, window, fullscreen); #else X11InitVideoBuffer(backbuffer, window); @@ -313,7 +343,7 @@ inline void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, inline Bitmap *CreateBitmapStruct(void) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) return checked_calloc(sizeof(struct SDLSurfaceInfo)); #else return checked_calloc(sizeof(struct X11DrawableInfo)); @@ -325,37 +355,10 @@ inline Bitmap *CreateBitmap(int width, int height, int depth) Bitmap *new_bitmap = CreateBitmapStruct(); int real_depth = GetRealDepth(depth); -#ifdef TARGET_SDL - SDL_Surface *surface_tmp, *surface_native; - - if ((surface_tmp = SDL_CreateRGBSurface(SURFACE_FLAGS, width, height, - real_depth, 0, 0, 0, 0)) - == NULL) - Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError()); - - if ((surface_native = SDL_DisplayFormat(surface_tmp)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError()); - - SDL_FreeSurface(surface_tmp); - - new_bitmap->surface = surface_native; +#if defined(TARGET_SDL) + SDLCreateBitmapContent(new_bitmap, width, height, real_depth); #else - Pixmap pixmap; - - if ((pixmap = XCreatePixmap(display, window->drawable, - width, height, real_depth)) - == None) - Error(ERR_EXIT, "cannot create pixmap"); - - new_bitmap->drawable = pixmap; - - if (window == NULL) - Error(ERR_EXIT, "Window GC needed for Bitmap -- create Window first"); - - new_bitmap->gc = window->gc; - - new_bitmap->line_gc[0] = window->line_gc[0]; - new_bitmap->line_gc[1] = window->line_gc[1]; + X11CreateBitmapContent(new_bitmap, width, height, real_depth); #endif new_bitmap->width = width; @@ -369,33 +372,13 @@ inline static void FreeBitmapPointers(Bitmap *bitmap) if (bitmap == NULL) return; -#ifdef TARGET_SDL - if (bitmap->surface) - SDL_FreeSurface(bitmap->surface); - if (bitmap->surface_masked) - SDL_FreeSurface(bitmap->surface_masked); - bitmap->surface = NULL; - bitmap->surface_masked = NULL; +#if defined(TARGET_SDL) + SDLFreeBitmapPointers(bitmap); #else - /* The X11 version seems to have a memory leak here -- although - "XFreePixmap()" is called, the corresponding memory seems not - to be freed (according to "ps"). The SDL version apparently - does not have this problem. */ - - if (bitmap->drawable) - XFreePixmap(display, bitmap->drawable); - if (bitmap->clip_mask) - XFreePixmap(display, bitmap->clip_mask); - if (bitmap->stored_clip_gc) - XFreeGC(display, bitmap->stored_clip_gc); - /* the other GCs are only pointers to GCs used elsewhere */ - bitmap->drawable = None; - bitmap->clip_mask = None; - bitmap->stored_clip_gc = None; + X11FreeBitmapPointers(bitmap); #endif - if (bitmap->source_filename) - free(bitmap->source_filename); + checked_free(bitmap->source_filename); bitmap->source_filename = NULL; } @@ -422,7 +405,7 @@ inline void FreeBitmap(Bitmap *bitmap) inline void CloseWindow(DrawWindow *window) { -#ifdef TARGET_X11 +#if defined(TARGET_X11) if (window->drawable) { XUnmapWindow(display, window->drawable); @@ -461,64 +444,39 @@ inline boolean DrawingDeactivated(int x, int y, int width, int height) inline boolean DrawingOnBackground(int x, int y) { +#if 1 + return (CheckDrawingArea(x, y, 1, 1, gfx.background_bitmap_mask) && + CheckDrawingArea(x, y, 1, 1, gfx.draw_background_mask)); +#else return ((gfx.draw_background_mask & gfx.background_bitmap_mask) && CheckDrawingArea(x, y, 1, 1, gfx.draw_background_mask)); +#endif } inline void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, - int src_x, int src_y, - int width, int height, + int src_x, int src_y, int width, int height, int dst_x, int dst_y) { if (DrawingDeactivated(dst_x, dst_y, width, height)) return; -#ifdef TARGET_SDL - SDLCopyArea(src_bitmap, dst_bitmap, - src_x, src_y, width, height, dst_x, dst_y, SDLCOPYAREA_OPAQUE); -#else - XCopyArea(display, src_bitmap->drawable, dst_bitmap->drawable, - dst_bitmap->gc, src_x, src_y, width, height, dst_x, dst_y); -#endif + sysCopyArea(src_bitmap, dst_bitmap, src_x, src_y, width, height, + dst_x, dst_y, BLIT_OPAQUE); } -inline void DrawRectangle(Bitmap *bitmap, int x, int y, int width, int height, +inline void FillRectangle(Bitmap *bitmap, int x, int y, int width, int height, Pixel color) { if (DrawingDeactivated(x, y, width, height)) return; -#ifdef TARGET_SDL - SDLFillRectangle(bitmap, x, y, width, height, color); -#else - XSetForeground(display, bitmap->gc, color); - XFillRectangle(display, bitmap->drawable, bitmap->gc, x, y, width, height); - XSetForeground(display, bitmap->gc, BlackPixel(display, screen)); -#endif + sysFillRectangle(bitmap, x, y, width, height, color); } -#if 1 inline void ClearRectangle(Bitmap *bitmap, int x, int y, int width, int height) { -#ifdef TARGET_SDL - DrawRectangle(bitmap, x, y, width, height, 0x000000); -#else - DrawRectangle(bitmap, x, y, width, height, 0x000000); -#endif + FillRectangle(bitmap, x, y, width, height, BLACK_PIXEL); } -#else -inline void ClearRectangle(Bitmap *bitmap, int x, int y, int width, int height) -{ - if (DrawingDeactivated(x, y, width, height)) - return; - -#ifdef TARGET_SDL - SDLFillRectangle(bitmap, x, y, width, height, 0x000000); -#else - XFillRectangle(display, bitmap->drawable, bitmap->gc, x, y, width, height); -#endif -} -#endif inline void ClearRectangleOnBackground(Bitmap *bitmap, int x, int y, int width, int height) @@ -537,7 +495,7 @@ static GC last_clip_gc = 0; /* needed for XCopyArea() through clip mask */ inline void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap) { -#ifdef TARGET_X11 +#if defined(TARGET_X11) if (clip_gc) { bitmap->clip_gc = clip_gc; @@ -551,7 +509,7 @@ inline void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap) inline void SetClipOrigin(Bitmap *bitmap, GC clip_gc, int clip_x, int clip_y) { -#ifdef TARGET_X11 +#if defined(TARGET_X11) if (clip_gc) { bitmap->clip_gc = clip_gc; @@ -571,13 +529,8 @@ inline void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, if (DrawingDeactivated(dst_x, dst_y, width, height)) return; -#ifdef TARGET_SDL - SDLCopyArea(src_bitmap, dst_bitmap, - src_x, src_y, width, height, dst_x, dst_y, SDLCOPYAREA_MASKED); -#else - XCopyArea(display, src_bitmap->drawable, dst_bitmap->drawable, - src_bitmap->clip_gc, src_x, src_y, width, height, dst_x, dst_y); -#endif + sysCopyArea(src_bitmap, dst_bitmap, src_x, src_y, width, height, + dst_x, dst_y, BLIT_MASKED); } inline void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, @@ -605,12 +558,10 @@ inline void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, inline void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y, int to_x, int to_y) { -#ifdef TARGET_SDL - SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, 0xffffff); +#if defined(TARGET_SDL) + SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); #else - XSetForeground(display, bitmap->gc, WhitePixel(display, screen)); - XDrawLine(display, bitmap->drawable, bitmap->gc, from_x, from_y, to_x, to_y); - XSetForeground(display, bitmap->gc, BlackPixel(display, screen)); + X11DrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); #endif } @@ -620,9 +571,9 @@ inline void DrawLine(Bitmap *bitmap, int from_x, int from_y, { int x, y; - for (x=0; xline_gc[1], pixel); XDrawLines(display, bitmap->drawable, bitmap->line_gc[1], (XPoint *)points, num_points, CoordModeOrigin); - /* - XSetForeground(display, gc, BlackPixel(display, screen)); - */ #endif } inline Pixel GetPixel(Bitmap *bitmap, int x, int y) { + if (x < 0 || x >= bitmap->width || + y < 0 || y >= bitmap->height) + return BLACK_PIXEL; + #if defined(TARGET_SDL) return SDLGetPixel(bitmap, x, y); #elif defined(TARGET_ALLEGRO) return AllegroGetPixel(bitmap->drawable, x, y); #else - unsigned long pixel_value; - XImage *pixel_image; - - pixel_image = XGetImage(display, bitmap->drawable, x, y, 1, 1, - AllPlanes, ZPixmap); - pixel_value = XGetPixel(pixel_image, 0, 0); - - XDestroyImage(pixel_image); - - return pixel_value; + return X11GetPixel(bitmap, x, y); #endif } inline Pixel GetPixelFromRGB(Bitmap *bitmap, unsigned int color_r, unsigned int color_g, unsigned int color_b) { - Pixel pixel; - #if defined(TARGET_SDL) - pixel = SDL_MapRGB(bitmap->surface->format, color_r, color_g, color_b); + return SDL_MapRGB(bitmap->surface->format, color_r, color_g, color_b); #elif defined(TARGET_ALLEGRO) - pixel = AllegroAllocColorCell(color_r << 8, color_g << 8, color_b << 8); -#elif defined(TARGET_X11_NATIVE) - XColor xcolor; - - xcolor.flags = DoRed | DoGreen | DoBlue; - xcolor.red = (color_r << 8); - xcolor.green = (color_g << 8); - xcolor.blue = (color_b << 8); - XAllocColor(display, cmap, &xcolor); - pixel = xcolor.pixel; + return AllegroAllocColorCell(color_r << 8, color_g << 8, color_b << 8); +#else + return X11GetPixelFromRGB(color_r, color_g, color_b); #endif - - return pixel; } inline Pixel GetPixelFromRGBcompact(Bitmap *bitmap, unsigned int color) @@ -739,7 +671,7 @@ inline void SyncDisplay(void) inline void KeyboardAutoRepeatOn(void) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY / 2, SDL_DEFAULT_REPEAT_INTERVAL / 2); SDL_EnableUNICODE(1); @@ -751,7 +683,7 @@ inline void KeyboardAutoRepeatOn(void) inline void KeyboardAutoRepeatOff(void) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) SDL_EnableKeyRepeat(0, SDL_DEFAULT_REPEAT_INTERVAL); SDL_EnableUNICODE(0); #else @@ -762,7 +694,7 @@ inline void KeyboardAutoRepeatOff(void) inline boolean PointerInWindow(DrawWindow *window) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) return TRUE; #else Window root, child; @@ -779,7 +711,7 @@ inline boolean PointerInWindow(DrawWindow *window) inline boolean SetVideoMode(boolean fullscreen) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) return SDLSetVideoMode(&backbuffer, fullscreen); #else boolean success = TRUE; @@ -800,7 +732,7 @@ inline boolean SetVideoMode(boolean fullscreen) inline boolean ChangeVideoModeIfNeeded(boolean fullscreen) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) if ((fullscreen && !video.fullscreen_enabled && video.fullscreen_available)|| (!fullscreen && video.fullscreen_enabled)) fullscreen = SetVideoMode(fullscreen); @@ -891,43 +823,249 @@ Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) return dst_bitmap; } -void CreateBitmapWithSmallBitmaps(Bitmap *src_bitmap) +void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor) { - Bitmap *tmp_bitmap, *tmp_bitmap_2, *tmp_bitmap_8; - int src_width, src_height; - int tmp_width, tmp_height; + Bitmap swap_bitmap; + Bitmap *new_bitmap, *tmp_bitmap_1, *tmp_bitmap_2, *tmp_bitmap_8; + int width_1, height_1, width_2, height_2, width_8, height_8; + int new_width, new_height; + + width_1 = old_bitmap->width * zoom_factor; + height_1 = old_bitmap->height * zoom_factor; + width_2 = width_1 / 2; + height_2 = height_1 / 2; + width_8 = width_1 / 8; + height_8 = height_1 / 8; + + /* get image with normal size (this might require scaling up) */ + if (zoom_factor != 1) + tmp_bitmap_1 = ZoomBitmap(old_bitmap, width_1, height_1); + else + tmp_bitmap_1 = old_bitmap; + + /* get image with 1/2 of normal size (for use in the level editor) */ + if (zoom_factor != 2) + tmp_bitmap_2 = ZoomBitmap(tmp_bitmap_1, width_1 / 2, height_1 / 2); + else + tmp_bitmap_2 = old_bitmap; + + /* get image with 1/8 of normal size (for use on the preview screen) */ + if (zoom_factor != 8) + tmp_bitmap_8 = ZoomBitmap(tmp_bitmap_1, width_1 / 8, height_1 / 8); + else + tmp_bitmap_8 = old_bitmap; - src_width = src_bitmap->width; - src_height = src_bitmap->height; + /* if image was scaled up, create new clipmask for normal size image */ + if (zoom_factor != 1) + { +#if defined(TARGET_X11) + if (old_bitmap->clip_mask) + XFreePixmap(display, old_bitmap->clip_mask); + + old_bitmap->clip_mask = + Pixmap_to_Mask(tmp_bitmap_1->drawable, width_1, height_1); + + XSetClipMask(display, old_bitmap->stored_clip_gc, old_bitmap->clip_mask); +#else + SDL_Surface *tmp_surface_1 = tmp_bitmap_1->surface; - tmp_width = src_width; - tmp_height = src_height + src_height / 2; + if (old_bitmap->surface_masked) + SDL_FreeSurface(old_bitmap->surface_masked); - tmp_bitmap = CreateBitmap(tmp_width, tmp_height, DEFAULT_DEPTH); + SDL_SetColorKey(tmp_surface_1, SDL_SRCCOLORKEY, + SDL_MapRGB(tmp_surface_1->format, 0x00, 0x00, 0x00)); + if ((old_bitmap->surface_masked = SDL_DisplayFormat(tmp_surface_1)) ==NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed"); + SDL_SetColorKey(tmp_surface_1, 0, 0); /* reset transparent pixel */ +#endif + } - tmp_bitmap_2 = ZoomBitmap(src_bitmap, src_width / 2, src_height / 2); - tmp_bitmap_8 = ZoomBitmap(src_bitmap, src_width / 8, src_height / 8); + new_width = width_1; + new_height = height_1 + (height_1 + 1) / 2; /* prevent odd height */ - BlitBitmap(src_bitmap, tmp_bitmap, 0, 0, src_width, src_height, 0, 0); - BlitBitmap(tmp_bitmap_2, tmp_bitmap, 0, 0, src_width / 2, src_height / 2, - 0, src_height); - BlitBitmap(tmp_bitmap_8, tmp_bitmap, 0, 0, src_width / 8, src_height / 8, - 3 * src_width / 4, src_height); + new_bitmap = CreateBitmap(new_width, new_height, DEFAULT_DEPTH); - FreeBitmap(tmp_bitmap_2); - FreeBitmap(tmp_bitmap_8); + BlitBitmap(tmp_bitmap_1, new_bitmap, 0, 0, width_1, height_1, 0, 0); + BlitBitmap(tmp_bitmap_2, new_bitmap, 0, 0, width_1 / 2, height_1 / 2, + 0, height_1); + BlitBitmap(tmp_bitmap_8, new_bitmap, 0, 0, width_1 / 8, height_1 / 8, + 3 * width_1 / 4, height_1); + + if (zoom_factor != 1) + FreeBitmap(tmp_bitmap_1); + + if (zoom_factor != 2) + FreeBitmap(tmp_bitmap_2); + + if (zoom_factor != 8) + FreeBitmap(tmp_bitmap_8); + +#if 0 -#ifdef TARGET_SDL - src_bitmap->surface = tmp_bitmap->surface; - tmp_bitmap->surface = NULL; +#if defined(TARGET_SDL) + /* !!! what about the old old_bitmap->surface ??? FIX ME !!! */ + old_bitmap->surface = new_bitmap->surface; + new_bitmap->surface = NULL; +#else + /* !!! see above !!! */ + old_bitmap->drawable = new_bitmap->drawable; + new_bitmap->drawable = None; +#endif + +#else + + /* replace image with extended image (containing normal, 1/2 and 1/8 size) */ +#if defined(TARGET_SDL) + swap_bitmap.surface = old_bitmap->surface; + old_bitmap->surface = new_bitmap->surface; + new_bitmap->surface = swap_bitmap.surface; #else - src_bitmap->drawable = tmp_bitmap->drawable; - tmp_bitmap->drawable = None; + swap_bitmap.drawable = old_bitmap->drawable; + old_bitmap->drawable = new_bitmap->drawable; + new_bitmap->drawable = swap_bitmap.drawable; #endif - src_bitmap->height = tmp_bitmap->height; +#endif + + old_bitmap->width = new_bitmap->width; + old_bitmap->height = new_bitmap->height; + + FreeBitmap(new_bitmap); +} + + +/* ------------------------------------------------------------------------- */ +/* mouse pointer functions */ +/* ------------------------------------------------------------------------- */ + +#if !defined(PLATFORM_MSDOS) +/* XPM */ +static const char *cursor_image_playfield[] = +{ + /* width height num_colors chars_per_pixel */ + " 16 16 3 1", + + /* colors */ + "X c #000000", + ". c #ffffff", + " c None", + +#if 1 + /* some people complained about a "white dot" on the screen and thought it + was a graphical error... OK, let's just remove the whole pointer :-) */ + + /* pixels */ + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + + /* hot spot */ + "0,0" +#else + /* pixels */ + " X ", + "X.X ", + " X ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + + /* hot spot */ + "1,1" +#endif +}; + +#if defined(TARGET_SDL) +static const int cursor_bit_order = BIT_ORDER_MSB; +#elif defined(TARGET_X11_NATIVE) +static const int cursor_bit_order = BIT_ORDER_LSB; +#endif + +static struct MouseCursorInfo *get_cursor_from_image(const char **image) +{ + struct MouseCursorInfo *cursor; + boolean bit_order_msb = (cursor_bit_order == BIT_ORDER_MSB); + int header_lines = 4; + int x, y, i; + + cursor = checked_calloc(sizeof(struct MouseCursorInfo)); + + sscanf(image[0], " %d %d ", &cursor->width, &cursor->height); + + i = -1; + for (y = 0; y < cursor->width; y++) + { + for (x = 0; x < cursor->height; x++) + { + int bit_nr = x % 8; + int bit_mask = 0x01 << (bit_order_msb ? 7 - bit_nr : bit_nr ); + + if (bit_nr == 0) + { + i++; + cursor->data[i] = cursor->mask[i] = 0; + } + + switch (image[header_lines + y][x]) + { + case 'X': + cursor->data[i] |= bit_mask; + cursor->mask[i] |= bit_mask; + break; + + case '.': + cursor->mask[i] |= bit_mask; + break; + + case ' ': + break; + } + } + } + + sscanf(image[header_lines + y], "%d,%d", &cursor->hot_x, &cursor->hot_y); - FreeBitmap(tmp_bitmap); + return cursor; +} +#endif /* !PLATFORM_MSDOS */ + +void SetMouseCursor(int mode) +{ +#if !defined(PLATFORM_MSDOS) + static struct MouseCursorInfo *cursor_playfield = NULL; + + if (cursor_playfield == NULL) + cursor_playfield = get_cursor_from_image(cursor_image_playfield); + +#if defined(TARGET_SDL) + SDLSetMouseCursor(mode == CURSOR_PLAYFIELD ? cursor_playfield : NULL); +#elif defined(TARGET_X11_NATIVE) + X11SetMouseCursor(mode == CURSOR_PLAYFIELD ? cursor_playfield : NULL); +#endif +#endif } @@ -991,7 +1129,7 @@ inline void SetAudioMode(boolean enabled) inline void InitEventFilter(EventFilter filter_function) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) /* set event filter to filter out certain events */ SDL_SetEventFilter(filter_function); #endif @@ -999,7 +1137,7 @@ inline void InitEventFilter(EventFilter filter_function) inline boolean PendingEvent(void) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) return (SDL_PollEvent(NULL) ? TRUE : FALSE); #else return (XPending(display) ? TRUE : FALSE); @@ -1008,16 +1146,25 @@ inline boolean PendingEvent(void) inline void NextEvent(Event *event) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) SDLNextEvent(event); #else XNextEvent(display, event); #endif } +inline void PeekEvent(Event *event) +{ +#if defined(TARGET_SDL) + SDL_PeepEvents(event, 1, SDL_PEEKEVENT, SDL_ALLEVENTS); +#else + XPeekEvent(display, event); +#endif +} + inline Key GetEventKey(KeyEvent *event, boolean with_modifiers) { -#ifdef TARGET_SDL +#if defined(TARGET_SDL) #if 0 printf("unicode == '%d', sym == '%d', mod == '0x%04x'\n", (int)event->keysym.unicode, @@ -1045,6 +1192,64 @@ inline Key GetEventKey(KeyEvent *event, boolean with_modifiers) #endif } +inline KeyMod HandleKeyModState(Key key, int key_status) +{ + static KeyMod current_modifiers = KMOD_None; + +#if !defined(TARGET_SDL) + if (key != KSYM_UNDEFINED) /* new key => check for modifier key change */ + { + KeyMod new_modifier = KMOD_None; + + switch(key) + { + case KSYM_Shift_L: + new_modifier = KMOD_Shift_L; + break; + case KSYM_Shift_R: + new_modifier = KMOD_Shift_R; + break; + case KSYM_Control_L: + new_modifier = KMOD_Control_L; + break; + case KSYM_Control_R: + new_modifier = KMOD_Control_R; + break; + case KSYM_Meta_L: + new_modifier = KMOD_Meta_L; + break; + case KSYM_Meta_R: + new_modifier = KMOD_Meta_R; + break; + case KSYM_Alt_L: + new_modifier = KMOD_Alt_L; + break; + case KSYM_Alt_R: + new_modifier = KMOD_Alt_R; + break; + default: + break; + } + + if (key_status == KEY_PRESSED) + current_modifiers |= new_modifier; + else + current_modifiers &= ~new_modifier; + } +#endif + + return current_modifiers; +} + +inline KeyMod GetKeyModState() +{ +#if defined(TARGET_SDL) + return (KeyMod)SDL_GetModState(); +#else + return HandleKeyModState(KSYM_UNDEFINED, 0); +#endif +} + inline boolean CheckCloseWindowEvent(ClientMessageEvent *event) { if (event->type != EVENT_CLIENTMESSAGE) @@ -1070,13 +1275,13 @@ inline void InitJoysticks() { int i; -#ifdef NO_JOYSTICK +#if defined(NO_JOYSTICK) return; /* joysticks generally deactivated by compile-time directive */ #endif /* always start with reliable default values */ joystick.status = JOYSTICK_NOT_AVAILABLE; - for (i=0; i