X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=02938e3544e07825eabf196ea4b01faafd5a81fb;hb=522cba3565ad60664933d454f83518961deb41c5;hp=a5ebc4f05e2a5fd05e39986a918fb74b05892427;hpb=d0409bd76aa84a8745ec2ea6d8a5480c8bea0bcd;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index a5ebc4f0..02938e35 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -212,6 +212,7 @@ void InitGfxWindowInfo(int win_xsize, int win_ysize) ReCreateBitmap(&gfx.final_screen_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); #endif + ReCreateBitmap(&gfx.fade_bitmap_backup, win_xsize, win_ysize, DEFAULT_DEPTH); ReCreateBitmap(&gfx.fade_bitmap_source, win_xsize, win_ysize, DEFAULT_DEPTH); ReCreateBitmap(&gfx.fade_bitmap_target, win_xsize, win_ysize, DEFAULT_DEPTH); ReCreateBitmap(&gfx.fade_bitmap_black, win_xsize, win_ysize, DEFAULT_DEPTH); @@ -241,7 +242,7 @@ void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)) gfx.draw_busy_anim_function = draw_busy_anim_function; } -void InitGfxDrawGlobalAnimFunction(void (*draw_global_anim_function)(int)) +void InitGfxDrawGlobalAnimFunction(void (*draw_global_anim_function)(int, int)) { gfx.draw_global_anim_function = draw_global_anim_function; }