X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=feb41d4739eaf020a73c7ea3ea3b165797874791;hb=07bd1f7e496e8914d56ec4422b33492b8f66b1d0;hp=f304e81233f278ba1fa83c02d573a5abe0b85c29;hpb=fa9c72bb286c8e5e5095e666dbf85981ad3a8ea2;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index f304e812..feb41d47 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -116,9 +116,6 @@ #define SOUND_MAX_LEFT2RIGHT 255 #define SOUND_MIDDLE (SOUND_MAX_LEFT2RIGHT / 2) -/* value for undefined sound effect filename */ -#define SND_FILE_UNDEFINED UNDEFINED_FILENAME - /* general sound functions */ void UnixOpenAudio(void); @@ -145,8 +142,10 @@ void StopSoundExt(int, int); int getSoundListSize(); struct FileInfo *getSoundListEntry(int); +int getSoundListPropertyMappingSize(); +struct PropertyMapping *getSoundListPropertyMapping(); void InitSoundList(struct ConfigInfo *, int, struct ConfigInfo *, - char **, char **, char **); + char **, char **, char **, char **, char **); void InitReloadCustomSounds(char *); void InitReloadCustomMusic(char *); void FreeAllSounds(void);