X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=feb41d4739eaf020a73c7ea3ea3b165797874791;hb=07bd1f7e496e8914d56ec4422b33492b8f66b1d0;hp=81d938f1f5aded89584e214c80c6a3f33b9c2ca7;hpb=8458af9ed76d6194de77b184e4e1ba2041e6aa17;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 81d938f1..feb41d47 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -116,9 +116,6 @@ #define SOUND_MAX_LEFT2RIGHT 255 #define SOUND_MIDDLE (SOUND_MAX_LEFT2RIGHT / 2) -/* value for undefined sound effect filename */ -#define SND_FILE_UNDEFINED UNDEFINED_FILENAME - /* general sound functions */ void UnixOpenAudio(void); @@ -148,7 +145,7 @@ struct FileInfo *getSoundListEntry(int); int getSoundListPropertyMappingSize(); struct PropertyMapping *getSoundListPropertyMapping(); void InitSoundList(struct ConfigInfo *, int, struct ConfigInfo *, - char **, char **, char **); + char **, char **, char **, char **, char **); void InitReloadCustomSounds(char *); void InitReloadCustomMusic(char *); void FreeAllSounds(void);