X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=fc111e9ba6697ecd36f01361620cd848417e5450;hb=9991027ba0e61f105a15d517461614fce184ba48;hp=3b5270b9ae13f043d27be5c096134659302e4d33;hpb=91afd13180ad610e2a6cbef32b85677cf8148864;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 3b5270b9..fc111e9b 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -102,6 +102,10 @@ SND_CTRL_RELOAD_MUSIC)) #define ALL_SOUNDS(x) ((x).state & SND_CTRL_ALL_SOUNDS) +#define MAP_NOCONF_MUSIC(x) (-((x) + 1)) +#define UNMAP_NOCONF_MUSIC(x) MAP_NOCONF_MUSIC(x) + + #define SOUND_MIN_VOLUME 0 #if defined(TARGET_SDL) #define SOUND_MAX_VOLUME SDL_MIX_MAXVOLUME @@ -135,16 +139,23 @@ void PlaySoundExt(int, int, int, int); void FadeMusic(void); void FadeSound(int); void FadeSounds(void); +void FadeSoundsAndMusic(void); void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); int getSoundListSize(); +int getMusicListSize(); struct FileInfo *getSoundListEntry(int); +struct FileInfo *getMusicListEntry(int); int getSoundListPropertyMappingSize(); +int getMusicListPropertyMappingSize(); struct PropertyMapping *getSoundListPropertyMapping(); -void InitSoundList(struct ConfigInfo *, int, struct ConfigInfo *, +struct PropertyMapping *getMusicListPropertyMapping(); +void InitSoundList(struct ConfigInfo *, int, struct ConfigTypeInfo *, + char **, char **, char **, char **, char **); +void InitMusicList(struct ConfigInfo *, int, struct ConfigTypeInfo *, char **, char **, char **, char **, char **); void InitReloadCustomSounds(char *); void InitReloadCustomMusic(char *);