X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=dcc41eac55e93113fc7bb76a70b07ccd23ae9c8c;hb=f4fa296527b424d80cb6ed86809986455613783c;hp=3dcd0acb76419c1658691f81dd0b62fa2acd72cb;hpb=fffaec4e69e54c74cf5eea689191e81b8c19b85a;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 3dcd0acb..dcc41eac 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -37,6 +37,7 @@ #define AUDIO_FRAGMENT_SIZE_1024 1024 #define AUDIO_FRAGMENT_SIZE_2048 2048 #define AUDIO_FRAGMENT_SIZE_4096 4096 +#define AUDIO_FRAGMENT_SIZE_32768 32768 #define AUDIO_NUM_CHANNELS_MONO 1 #define AUDIO_NUM_CHANNELS_STEREO 2 @@ -53,7 +54,9 @@ #define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 #endif -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_HPUX) +#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_32768 +#elif defined(PLATFORM_WIN32) #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_2048 #else #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512 @@ -139,7 +142,8 @@ void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); -void InitSoundList(struct FileInfo *, int); +struct FileInfo *getCurrentSoundList(); +void InitSoundList(struct ConfigInfo *, struct ConfigInfo *, int); void InitReloadSounds(char *); void InitReloadMusic(char *); void FreeAllSounds(void);