X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=939e5a0045bfc718bdeb2ff9b99f90bc350db22f;hb=868a1c69992bb641676a9e6eee5e7308cd02ecde;hp=f75ad477ae09737709b69b927114a82f59022d06;hpb=3d07b68a314ce189f207e42d95f786979662410d;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index f75ad477..939e5a00 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -1,14 +1,14 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1994-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* sound.c * +* sound.h * ***********************************************************/ #ifndef SOUND_H @@ -37,10 +37,42 @@ #define AUDIO_STREAMING_DSP #endif +#define AUDIO_SAMPLE_RATE_8000 8000 +#define AUDIO_SAMPLE_RATE_22050 22050 + +#define AUDIO_FRAGMENT_SIZE_512 512 +#define AUDIO_FRAGMENT_SIZE_1024 1024 +#define AUDIO_FRAGMENT_SIZE_2048 2048 +#define AUDIO_FRAGMENT_SIZE_4096 4096 + +#define AUDIO_MONO_CHANNEL 1 +#define AUDIO_STEREO_CHANNELS 2 + +#if defined(TARGET_SDL) +/* one second fading interval == 1000 ticks (milliseconds) */ +#define SOUND_FADING_INTERVAL 1000 +#define SOUND_MAX_VOLUME SDL_MIX_MAXVOLUME +#endif + +#if defined(AUDIO_STREAMING_DSP) +#define SOUND_FADING_VOLUME_STEP (PSND_MAX_VOLUME / 40) +#define SOUND_FADING_VOLUME_THRESHOLD (SOUND_FADING_VOLUME_STEP * 2) +#endif + +#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 +#define DEFAULT_AUDIO_FRAGMENT_SIZE_UNIX AUDIO_FRAGMENT_SIZE_512 +#define DEFAULT_AUDIO_FRAGMENT_SIZE_WIN32 AUDIO_FRAGMENT_SIZE_2048 + +#if defined(PLATFORM_UNIX) +#define DEFAULT_AUDIO_FRAGMENT_SIZE DEFAULT_AUDIO_FRAGMENT_SIZE_UNIX +#else +#define DEFAULT_AUDIO_FRAGMENT_SIZE DEFAULT_AUDIO_FRAGMENT_SIZE_WIN32 +#endif + #if !defined(PLATFORM_MSDOS) -#define MAX_SOUNDS_PLAYING 16 +#define MAX_SOUNDS_PLAYING 16 #else -#define MAX_SOUNDS_PLAYING 8 +#define MAX_SOUNDS_PLAYING 8 #endif #if !defined(PLATFORM_HPUX) @@ -129,6 +161,7 @@ struct SampleInfo #if defined(TARGET_SDL) Mix_Chunk *mix_chunk; + Mix_Music *mix_music; #endif }; @@ -153,21 +186,27 @@ struct SoundControl }; /* general sound functions */ -void UnixOpenAudio(struct AudioSystemInfo *); -void UnixCloseAudio(struct AudioSystemInfo *); +void UnixOpenAudio(void); +void UnixCloseAudio(void); /* sound server functions */ +void InitPlaylist(void); +void StartSoundserver(void); void SoundServer(void); /* sound client functions */ -void AllocSoundArray(int); -boolean LoadSound(int, char *); +boolean LoadSound(char *); +boolean LoadMod(char *); +int LoadMusic(void); +void PlayMusic(int); void PlaySound(int); void PlaySoundStereo(int, int); void PlaySoundLoop(int); void PlaySoundExt(int, int, int, boolean); +void FadeMusic(void); void FadeSound(int); void FadeSounds(void); +void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int);