X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=8f6b123b1930f043374bd9ae223ccc1edab7ff80;hb=884db54d739f5838243315f390d28634cb99a7d9;hp=146623433f4c2a997e19ee20c99e3be41a3236a4;hpb=c9a9a7720326d7b266ac351028a9711a0136ba73;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 14662343..8f6b123b 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -192,6 +192,19 @@ struct AudioFormatInfo int fragment_size; /* audio device fragment size in bytes */ }; +#if 0 +struct SoundsInfo +{ + int num_sounds; + char *sound_name; + +#if 0 + void (*func_reload_sounds)(void); + void (*func_reload_music)(void); +#endif +} +#endif + struct SampleInfo { int type; @@ -242,12 +255,6 @@ void StartSoundserver(void); void SoundServer(void); /* sound client functions */ -void ReloadSounds(char *); -void ReloadMusic(char *); -SoundInfo *LoadCustomSound(char *); -void InitSoundList(int); -void LoadSoundToList(char *, int); -void LoadCustomMusic(void); void PlayMusic(int); void PlaySound(int); void PlaySoundStereo(int, int); @@ -261,10 +268,9 @@ void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); +void InitSoundList(char **, int); void InitReloadSounds(char *); void InitReloadMusic(char *); -void FreeSound(SoundInfo *); -void FreeMusic(MusicInfo *); void FreeAllSounds(void); void FreeAllMusic(void);