X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=4b28e3ff205e88b51717bdf1d5f8440271d55bf9;hb=b13dc8e30a0c07bea53bf168ae6d1017394d3c22;hp=d1826e1f02c94a17104d78fd9c5f6e638948debd;hpb=86e110774e5210b326e6867b134bd638d93554d3;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index d1826e1f..4b28e3ff 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2001 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -14,7 +14,7 @@ #ifndef SOUND_H #define SOUND_H -#include "platform.h" +#include "system.h" #if defined(PLATFORM_UNIX) && !defined(TARGET_SDL) @@ -114,16 +114,7 @@ #define SOUND_MIDDLE (SOUND_MAX_LEFT2RIGHT / 2) /* value for undefined sound effect filename */ -#define SND_FILE_UNDEFINED "NONE" - - -struct SoundEffectInfo -{ - char *text; - char *default_filename; - - char *filename; -}; +#define SND_FILE_UNDEFINED UNDEFINED_FILENAME /* general sound functions */ @@ -148,7 +139,8 @@ void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); -void InitSoundList(struct SoundEffectInfo *, int); +struct FileInfo *getCurrentSoundList(); +void InitSoundList(struct ConfigInfo *, char **, int); void InitReloadSounds(char *); void InitReloadMusic(char *); void FreeAllSounds(void);