X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=3e392a599d02fe1e949d866839f195b8d97bdd00;hb=edaa850fd2d2cae7ec31961fae3d56487e710c71;hp=9f6c754c0e37f2d04e5bd1a71d12c718fc558204;hpb=2d3d2776f858d5b2132956373abd1ce5505c1501;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 9f6c754c..3e392a59 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -17,6 +17,7 @@ // values for platform specific sound initialization #define AUDIO_SAMPLE_RATE_22050 22050 +#define AUDIO_SAMPLE_RATE_44100 44100 #define AUDIO_FRAGMENT_SIZE_512 512 #define AUDIO_FRAGMENT_SIZE_1024 1024 @@ -101,6 +102,8 @@ void UnixCloseAudio(void); void Mixer_InitChannels(void); void StartMixer(void); +boolean isSoundPlaying(int); + // sound client functions void PlayMusic(int); void PlayMusicLoop(int); @@ -122,6 +125,7 @@ void ExpireSoundLoops(boolean); int getSoundListSize(void); int getMusicListSize(void); +int getMusicListSize_NoConf(void); struct FileInfo *getSoundListEntry(int); struct FileInfo *getMusicListEntry(int); char *getSoundInfoEntryFilename(int);