X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=3ca946fb1257bdf45f12e035c6cd8da8938d2a66;hb=bdda8328c686949f91cf2ce84cd719eb259ba94e;hp=8305588db9344fc41865752903707b904c16d625;hpb=a77cc0af29b49cab82fa1380c725b1d14c363c46;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 8305588d..3ca946fb 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -17,6 +17,7 @@ // values for platform specific sound initialization #define AUDIO_SAMPLE_RATE_22050 22050 +#define AUDIO_SAMPLE_RATE_44100 44100 #define AUDIO_FRAGMENT_SIZE_512 512 #define AUDIO_FRAGMENT_SIZE_1024 1024 @@ -33,7 +34,7 @@ #define AUDIO_FORMAT_LE (1 << 2) #define AUDIO_FORMAT_BE (1 << 3) -#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 +#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_44100 #if defined(PLATFORM_WINDOWS) #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_1024