X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=310308a88e6747c18c024c50a2c46f5e45dc0d00;hb=c431e727cdc0ecec3468ab4b89cae2e9708aa49a;hp=b2461ef536c087824975a38435ce904e7c9028b0;hpb=90620849f8c48a86c5f76233501672fbbeb8aa08;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index b2461ef5..310308a8 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -52,8 +52,8 @@ #define AUDIO_FRAGMENT_SIZE_2048 2048 #define AUDIO_FRAGMENT_SIZE_4096 4096 -#define AUDIO_MONO_CHANNEL 1 -#define AUDIO_STEREO_CHANNELS 2 +#define AUDIO_NUM_CHANNELS_MONO 1 +#define AUDIO_NUM_CHANNELS_STEREO 2 #define AUDIO_FORMAT_U8 (1 << 0) #define AUDIO_FORMAT_S16 (1 << 1) @@ -81,10 +81,10 @@ #define DEFAULT_AUDIO_FRAGMENT_SIZE DEFAULT_AUDIO_FRAGMENT_SIZE_WIN32 #endif -#if !defined(PLATFORM_MSDOS) -#define MAX_SOUNDS_PLAYING 16 +#if defined(TARGET_SDL) +#define NUM_MIXER_CHANNELS MIX_CHANNELS #else -#define MAX_SOUNDS_PLAYING 8 +#define NUM_MIXER_CHANNELS 8 #endif #if !defined(PLATFORM_HPUX)