X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=17a1cee2e2e9e8cceb951f1911958659aaa41b53;hb=5fe60f460c869b600fe5c223aa7374b55450a949;hp=feb41d4739eaf020a73c7ea3ea3b165797874791;hpb=07bd1f7e496e8914d56ec4422b33492b8f66b1d0;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index feb41d47..17a1cee2 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -57,7 +57,7 @@ #if defined(PLATFORM_HPUX) #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_32768 #elif defined(PLATFORM_WIN32) -#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_2048 +#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_1024 #else #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512 #endif @@ -102,6 +102,10 @@ SND_CTRL_RELOAD_MUSIC)) #define ALL_SOUNDS(x) ((x).state & SND_CTRL_ALL_SOUNDS) +#define MAP_NOCONF_MUSIC(x) (-((x) + 1)) +#define UNMAP_NOCONF_MUSIC(x) MAP_NOCONF_MUSIC(x) + + #define SOUND_MIN_VOLUME 0 #if defined(TARGET_SDL) #define SOUND_MAX_VOLUME SDL_MIX_MAXVOLUME @@ -135,17 +139,24 @@ void PlaySoundExt(int, int, int, int); void FadeMusic(void); void FadeSound(int); void FadeSounds(void); +void FadeSoundsAndMusic(void); void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); int getSoundListSize(); +int getMusicListSize(); struct FileInfo *getSoundListEntry(int); +struct FileInfo *getMusicListEntry(int); int getSoundListPropertyMappingSize(); +int getMusicListPropertyMappingSize(); struct PropertyMapping *getSoundListPropertyMapping(); +struct PropertyMapping *getMusicListPropertyMapping(); void InitSoundList(struct ConfigInfo *, int, struct ConfigInfo *, char **, char **, char **, char **, char **); +void InitMusicList(struct ConfigInfo *, int, struct ConfigInfo *, + char **, char **, char **, char **, char **); void InitReloadCustomSounds(char *); void InitReloadCustomMusic(char *); void FreeAllSounds(void);