X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=0c4f141a67a3da8c87ab6479f161122b4a2b976d;hb=681721dddc91bcdaef50002d1e861cc8d484e938;hp=d50b4a22936e1aff3539f5dec703b6034c879ad5;hpb=ff56a43aa3799aa3357f4deca4d6482fc25a6a41;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index d50b4a22..0c4f141a 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2000 Artsoft Entertainment * +* (c) 1994-2001 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -37,10 +37,42 @@ #define AUDIO_STREAMING_DSP #endif +#define AUDIO_SAMPLE_RATE_8000 8000 +#define AUDIO_SAMPLE_RATE_22050 22050 + +#define AUDIO_FRAGMENT_SIZE_512 512 +#define AUDIO_FRAGMENT_SIZE_1024 1024 +#define AUDIO_FRAGMENT_SIZE_2048 2048 +#define AUDIO_FRAGMENT_SIZE_4096 4096 + +#define AUDIO_MONO_CHANNEL 1 +#define AUDIO_STEREO_CHANNELS 2 + +#if defined(TARGET_SDL) +/* one second fading interval == 1000 ticks (milliseconds) */ +#define SOUND_FADING_INTERVAL 1000 +#define SOUND_MAX_VOLUME (SDL_MIX_MAXVOLUME / 4) +#endif + +#if defined(AUDIO_STREAMING_DSP) +#define SOUND_FADING_VOLUME_STEP (PSND_MAX_VOLUME / 40) +#define SOUND_FADING_VOLUME_THRESHOLD (SOUND_FADING_VOLUME_STEP * 2) +#endif + +#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 +#define DEFAULT_AUDIO_FRAGMENT_SIZE_UNIX AUDIO_FRAGMENT_SIZE_512 +#define DEFAULT_AUDIO_FRAGMENT_SIZE_WIN32 AUDIO_FRAGMENT_SIZE_2048 + +#if defined(PLATFORM_UNIX) +#define DEFAULT_AUDIO_FRAGMENT_SIZE DEFAULT_AUDIO_FRAGMENT_SIZE_UNIX +#else +#define DEFAULT_AUDIO_FRAGMENT_SIZE DEFAULT_AUDIO_FRAGMENT_SIZE_WIN32 +#endif + #if !defined(PLATFORM_MSDOS) -#define MAX_SOUNDS_PLAYING 16 +#define MAX_SOUNDS_PLAYING 16 #else -#define MAX_SOUNDS_PLAYING 8 +#define MAX_SOUNDS_PLAYING 8 #endif #if !defined(PLATFORM_HPUX) @@ -129,6 +161,7 @@ struct SampleInfo #if defined(TARGET_SDL) Mix_Chunk *mix_chunk; + Mix_Music *mix_music; #endif }; @@ -153,21 +186,27 @@ struct SoundControl }; /* general sound functions */ -void UnixOpenAudio(struct AudioSystemInfo *); -void UnixCloseAudio(struct AudioSystemInfo *); +void UnixOpenAudio(void); +void UnixCloseAudio(void); /* sound server functions */ +void InitPlaylist(void); +void StartSoundserver(void); void SoundServer(void); /* sound client functions */ -void AllocSoundArray(int); -boolean LoadSound(int, char *); +boolean LoadSound(char *); +boolean LoadMod(char *); +int LoadMusic(void); +void PlayMusic(int); void PlaySound(int); void PlaySoundStereo(int, int); void PlaySoundLoop(int); void PlaySoundExt(int, int, int, boolean); +void FadeMusic(void); void FadeSound(int); void FadeSounds(void); +void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int);