X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=07e73550085431f76d563cc7913d33840fe1d980;hb=16018297276e05edcfbe7aeda9e04a61d19e1e4c;hp=199ef7559e244dd23796a81d4abe2f3cfb5f06b8;hpb=da14f69fd95c7bd5a0d70cdf4935af06f1f20a04;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 199ef755..07e73550 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -1,44 +1,91 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1994-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* sound.c * +* sound.h * ***********************************************************/ #ifndef SOUND_H #define SOUND_H -#include #include -#define SND_BLOCKSIZE 4096 +#include "platform.h" + +#if defined(PLATFORM_LINUX) +#include +#endif #if defined(PLATFORM_LINUX) #include #elif defined(PLATFORM_FREEBSD) #include +#elif defined(PLATFORM_NETBSD) +#include +#include #elif defined(PLATFORM_HPUX) #include -#undef SND_BLOCKSIZE -#define SND_BLOCKSIZE 32768 #endif -#include "libgame.h" +#include "system.h" + #if defined(PLATFORM_LINUX) || defined(PLATFORM_FREEBSD) || defined(VOXWARE) +#define AUDIO_LINUX_IOCTL +#endif + +#if defined(AUDIO_LINUX_IOCTL) || defined(PLATFORM_NETBSD) #define AUDIO_STREAMING_DSP #endif +#define AUDIO_SAMPLE_RATE_8000 8000 +#define AUDIO_SAMPLE_RATE_22050 22050 + +#define AUDIO_FRAGMENT_SIZE_512 512 +#define AUDIO_FRAGMENT_SIZE_1024 1024 +#define AUDIO_FRAGMENT_SIZE_2048 2048 +#define AUDIO_FRAGMENT_SIZE_4096 4096 + +#define AUDIO_MONO_CHANNEL 1 +#define AUDIO_STEREO_CHANNELS 2 + +#if defined(TARGET_SDL) +/* one second fading interval == 1000 ticks (milliseconds) */ +#define SOUND_FADING_INTERVAL 1000 +#define SOUND_MAX_VOLUME SDL_MIX_MAXVOLUME +#endif + +#if defined(AUDIO_STREAMING_DSP) +#define SOUND_FADING_VOLUME_STEP (PSND_MAX_VOLUME / 40) +#define SOUND_FADING_VOLUME_THRESHOLD (SOUND_FADING_VOLUME_STEP * 2) +#endif + +#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 +#define DEFAULT_AUDIO_FRAGMENT_SIZE_UNIX AUDIO_FRAGMENT_SIZE_512 +#define DEFAULT_AUDIO_FRAGMENT_SIZE_WIN32 AUDIO_FRAGMENT_SIZE_2048 + +#if defined(PLATFORM_UNIX) +#define DEFAULT_AUDIO_FRAGMENT_SIZE DEFAULT_AUDIO_FRAGMENT_SIZE_UNIX +#else +#define DEFAULT_AUDIO_FRAGMENT_SIZE DEFAULT_AUDIO_FRAGMENT_SIZE_WIN32 +#endif + #if !defined(PLATFORM_MSDOS) -#define MAX_SOUNDS_PLAYING 16 +#define MAX_SOUNDS_PLAYING 16 #else -#define MAX_SOUNDS_PLAYING 8 +#define MAX_SOUNDS_PLAYING 8 +#endif + +#if !defined(PLATFORM_HPUX) +#define SND_BLOCKSIZE 4096 +#else +#define SND_BLOCKSIZE 32768 #endif /* some values for PlaySound(), StopSound() and friends */ @@ -92,6 +139,7 @@ #endif #endif +#if 0 struct SoundHeader_SUN { unsigned long magic; @@ -108,6 +156,7 @@ struct SoundHeader_8SVX unsigned long chunk_size; char magic_8SVX[4]; }; +#endif struct SampleInfo { @@ -121,6 +170,7 @@ struct SampleInfo #if defined(TARGET_SDL) Mix_Chunk *mix_chunk; + Mix_Music *mix_music; #endif }; @@ -145,20 +195,27 @@ struct SoundControl }; /* general sound functions */ -void UnixOpenAudio(struct AudioSystemInfo *); -void UnixCloseAudio(struct AudioSystemInfo *); +void UnixOpenAudio(void); +void UnixCloseAudio(void); /* sound server functions */ +void InitPlaylist(void); +void StartSoundserver(void); void SoundServer(void); /* sound client functions */ -boolean LoadSound(struct SampleInfo *); +boolean LoadSound(char *); +boolean LoadMod(char *); +int LoadMusic(void); +void PlayMusic(int); void PlaySound(int); void PlaySoundStereo(int, int); void PlaySoundLoop(int); void PlaySoundExt(int, int, int, boolean); +void FadeMusic(void); void FadeSound(int); void FadeSounds(void); +void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int);