X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=f911d2388bf854c9cc372d59d4e64debd6882aaa;hb=58f87f14af2c55cfe04c5b66fcede7876f16ef25;hp=86c5af997e1674cb94f94360ae06d584f0044e2f;hpb=7791c3e96a0985b5e4d85e2341b4d16a250693cf;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index 86c5af99..f911d238 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -48,10 +48,10 @@ #define SOUND_VOLUME_LEFT(x) (stereo_volume[x]) #define SOUND_VOLUME_RIGHT(x) (stereo_volume[SOUND_MAX_LEFT2RIGHT-x]) -#define SAME_SOUND_NR(x,y) ((x).nr == (y).nr) -#define SAME_SOUND_DATA(x,y) ((x).data_ptr == (y).data_ptr) +#define SAME_SOUND_NR(x, y) ((x).nr == (y).nr) +#define SAME_SOUND_DATA(x, y) ((x).data_ptr == (y).data_ptr) -#define SOUND_VOLUME_FROM_PERCENT(v,p) ((p) < 0 ? SOUND_MIN_VOLUME : \ +#define SOUND_VOLUME_FROM_PERCENT(v, p) ((p) < 0 ? SOUND_MIN_VOLUME : \ (p) > 100 ? (v) : \ (p) * (v) / 100) @@ -59,7 +59,7 @@ #define SOUND_VOLUME_LOOPS(v) SOUND_VOLUME_FROM_PERCENT(v, setup.volume_loops) #define SOUND_VOLUME_MUSIC(v) SOUND_VOLUME_FROM_PERCENT(v, setup.volume_music) -#define SETUP_SOUND_VOLUME(v,s) ((s) & SND_CTRL_MUSIC ? \ +#define SETUP_SOUND_VOLUME(v, s) ((s) & SND_CTRL_MUSIC ? \ SOUND_VOLUME_MUSIC(v) : \ (s) & SND_CTRL_LOOP ? \ SOUND_VOLUME_LOOPS(v) : \ @@ -141,6 +141,15 @@ static MusicInfo *getMusicInfoEntryFromMusicID(int); // mixer functions // ---------------------------------------------------------------------------- +static void Mixer_ChannelFinished(int channel) +{ + if (!mixer[channel].active) + return; + + mixer[channel].active = FALSE; + mixer_active_channels--; +} + void Mixer_InitChannels(void) { int i; @@ -148,6 +157,8 @@ void Mixer_InitChannels(void) for (i = 0; i < audio.num_channels; i++) mixer[i].active = FALSE; mixer_active_channels = 0; + + Mix_ChannelFinished(Mixer_ChannelFinished); } static void Mixer_ResetChannelExpiration(int channel) @@ -247,13 +258,7 @@ static void Mixer_PlayMusicChannel(void) static void Mixer_StopChannel(int channel) { - if (!mixer[channel].active) - return; - Mix_HaltChannel(channel); - - mixer[channel].active = FALSE; - mixer_active_channels--; } static void Mixer_StopMusicChannel(void) @@ -587,6 +592,14 @@ static void *Load_WAV_or_MOD(char *filename) return NULL; } +static int compareMusicInfo(const void *object1, const void *object2) +{ + const MusicInfo *mi1 = *((MusicInfo **)object1); + const MusicInfo *mi2 = *((MusicInfo **)object2); + + return strcmp(mi1->source_filename, mi2->source_filename); +} + static void LoadCustomMusic_NoConf(void) { static boolean draw_init_text = TRUE; // only draw at startup @@ -664,6 +677,9 @@ static void LoadCustomMusic_NoConf(void) closeDirectory(dir); + // sort music files by filename + qsort(Music_NoConf, num_music_noconf, sizeof(MusicInfo *), compareMusicInfo); + draw_init_text = FALSE; } @@ -679,6 +695,11 @@ int getMusicListSize(void) music_info->num_dynamic_file_list_entries); } +int getMusicListSize_NoConf(void) +{ + return num_music_noconf; +} + struct FileInfo *getSoundListEntry(int pos) { int num_sounds = getSoundListSize();