X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=f1a38d2c4cc69acbf26287d0eaaf5e83e2694ec8;hb=7ff43d7ba40390c41b10888aad0a35dfe3cad82a;hp=3b938200021f40a52504a665a164b3d65b66b99b;hpb=d0e7ff980c3d4d73ac39c2670177e6030b966760;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index 3b938200..f1a38d2c 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -24,6 +24,23 @@ #include "setup.h" +struct ListNode +{ + char *key; + void *content; + struct ListNode *next; +}; +typedef struct ListNode ListNode; + +static ListNode *newListNode(void); +static void addNodeToList(ListNode **, char *, void *); +static void deleteNodeFromList(ListNode **, char *, void (*function)(void *)); +static ListNode *getNodeFromKey(ListNode *, char *); +static int getNumNodes(ListNode *); + + +static struct SoundEffectInfo *sound_effect; +static ListNode *SoundFileList = NULL; static SoundInfo **Sound = NULL; static MusicInfo **Music = NULL; static int num_sounds = 0, num_music = 0; @@ -32,6 +49,11 @@ static int num_sounds = 0, num_music = 0; /* ========================================================================= */ /* THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS */ +static struct AudioFormatInfo afmt = +{ + TRUE, 0, DEFAULT_AUDIO_SAMPLE_RATE, DEFAULT_AUDIO_FRAGMENT_SIZE +}; + static int playing_sounds = 0; static struct SoundControl playlist[MAX_SOUNDS_PLAYING]; static struct SoundControl emptySoundControl = @@ -40,36 +62,35 @@ static struct SoundControl emptySoundControl = }; #if defined(PLATFORM_UNIX) -static int stereo_volume[PSND_MAX_LEFT2RIGHT+1]; -static char premix_first_buffer[SND_BLOCKSIZE]; +static int stereo_volume[PSND_MAX_LEFT2RIGHT + 1]; +static short premix_first_buffer[SND_BLOCKSIZE]; #if defined(AUDIO_STREAMING_DSP) -static char premix_left_buffer[SND_BLOCKSIZE]; -static char premix_right_buffer[SND_BLOCKSIZE]; -static int premix_last_buffer[SND_BLOCKSIZE]; +static short premix_left_buffer[SND_BLOCKSIZE]; +static short premix_right_buffer[SND_BLOCKSIZE]; +static long premix_last_buffer[SND_BLOCKSIZE]; #endif -static unsigned char playing_buffer[SND_BLOCKSIZE]; +static byte playing_buffer[SND_BLOCKSIZE]; #endif /* forward declaration of internal functions */ #if defined(AUDIO_STREAMING_DSP) static void SoundServer_InsertNewSound(struct SoundControl); +static void InitAudioDevice_DSP(struct AudioFormatInfo *); +#elif defined(PLATFORM_HPUX) +static void InitAudioDevice_HPUX(struct AudioFormatInfo *); #elif defined(PLATFORM_UNIX) static unsigned char linear_to_ulaw(int); static int ulaw_to_linear(unsigned char); -#endif - -#if defined(AUDIO_LINUX_IOCTL) -static boolean InitAudioDevice_Linux(); -#elif defined(PLATFORM_NETBSD) -static boolean InitAudioDevice_NetBSD(); -#elif defined(PLATFORM_HPUX) -static boolean InitAudioDevice_HPUX(); #elif defined(PLATFORM_MSDOS) static void SoundServer_InsertNewSound(struct SoundControl); static void SoundServer_StopSound(struct SoundControl); static void SoundServer_StopAllSounds(); #endif +static void ReloadCustomSounds(); +static void ReloadCustomMusic(); +static void FreeSound(void *); + #if defined(PLATFORM_UNIX) static int OpenAudioDevice(char *audio_device_name) { @@ -209,7 +230,7 @@ void SoundServer(void) (int)sqrt((float)(PSND_MAX_LEFT2RIGHT * PSND_MAX_LEFT2RIGHT - i * i)); #if defined(PLATFORM_HPUX) - InitAudioDevice_HPUX(); + InitAudioDevice_HPUX(&afmt); #endif FD_ZERO(&sound_fdset); @@ -277,12 +298,12 @@ void SoundServer(void) if (snd_ctrl.reload_sounds) { artwork.sounds_set_current = set_name; - audio.func_reload_sounds(); + ReloadCustomSounds(); } else { artwork.music_set_current = set_name; - audio.func_reload_music(); + ReloadCustomMusic(); } free(set_name); @@ -342,26 +363,13 @@ void SoundServer(void) if (playing_sounds || snd_ctrl.active) { - struct timeval delay = { 0, 0 }; - byte *sample_ptr; - long sample_size; - static long max_sample_size = 0; - static long fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE; - int sample_rate = DEFAULT_AUDIO_SAMPLE_RATE; - static boolean stereo = TRUE; - if (playing_sounds || (audio.device_fd = OpenAudioDevice(audio.device_name)) >= 0) { + struct timeval delay = { 0, 0 }; + if (!playing_sounds) /* we just opened the audio device */ - { -#if defined(AUDIO_LINUX_IOCTL) - stereo = InitAudioDevice_Linux(fragment_size, sample_rate); -#elif defined(PLATFORM_NETBSD) - stereo = InitAudioDevice_NetBSD(fragment_size, sample_rate); -#endif - max_sample_size = fragment_size / (stereo ? 2 : 1); - } + InitAudioDevice_DSP(&afmt); if (snd_ctrl.active) /* new sound has arrived */ SoundServer_InsertNewSound(snd_ctrl); @@ -370,34 +378,67 @@ void SoundServer(void) select(audio.soundserver_pipe[0] + 1, &sound_fdset, NULL, NULL, &delay) < 1) { + int max_sample_size; + int fragment_size = afmt.fragment_size; + int sample_bytes = (afmt.format & AUDIO_FORMAT_U8 ? 1 : 2); + boolean stereo = afmt.stereo; + FD_SET(audio.soundserver_pipe[0], &sound_fdset); + max_sample_size = fragment_size / ((stereo ? 2 : 1) * sample_bytes); + /* first clear the last premixing buffer */ - memset(premix_last_buffer, 0, fragment_size * sizeof(int)); + memset(premix_last_buffer, 0, + max_sample_size * (stereo ? 2 : 1) * sizeof(long)); - for(i=0;i> PSND_MAX_VOLUME_BITS; /* fill the last mixing buffer with stereo or mono sound */ if (stereo) { - int middle_pos = PSND_MAX_LEFT2RIGHT/2; - int left_volume = stereo_volume[middle_pos +playlist[i].stereo]; - int right_volume = stereo_volume[middle_pos -playlist[i].stereo]; + int middle_pos = PSND_MAX_LEFT2RIGHT / 2; + int left_volume = stereo_volume[middle_pos + playlist[i].stereo]; + int right_volume= stereo_volume[middle_pos - playlist[i].stereo]; for(j=0; j> PSND_MAX_LEFT2RIGHT_BITS; premix_right_buffer[j] = - (right_volume * (int)premix_first_buffer[j]) + (right_volume * premix_first_buffer[j]) >> PSND_MAX_LEFT2RIGHT_BITS; - premix_last_buffer[2*j+0] += premix_left_buffer[j]; - premix_last_buffer[2*j+1] += premix_right_buffer[j]; + + premix_last_buffer[2 * j + 0] += premix_left_buffer[j]; + premix_last_buffer[2 * j + 1] += premix_right_buffer[j]; } } else { - for(j=0;j255) - playing_buffer[i] = 255; - else - playing_buffer[i] = (premix_last_buffer[i]>>1)^0x80; + /* cut off at 17 bit value */ + if (premix_last_buffer[i] < -65535) + premix_last_buffer[i] = -65535; + else if (premix_last_buffer[i] > 65535) + premix_last_buffer[i] = 65535; + + /* shift to 16 bit value */ + premix_last_buffer[i] >>= 1; + + if (afmt.format & AUDIO_FORMAT_U8) + { + playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; + } + else if (afmt.format & AUDIO_FORMAT_LE) /* 16 bit */ + { + playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; + playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; + } + else /* big endian */ + { + playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; + playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; + } } /* finally play the sound fragment */ @@ -592,10 +651,22 @@ static void sound_handler(struct SoundControl snd_ctrl) #if !defined(PLATFORM_WIN32) static void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) { + SoundInfo *snd_info; int i, k; if (snd_ctrl.music) snd_ctrl.nr = snd_ctrl.nr % num_music; + else if (snd_ctrl.nr >= num_sounds) + return; + + snd_info = (snd_ctrl.music ? Music[snd_ctrl.nr] : Sound[snd_ctrl.nr]); + if (snd_info == NULL) + { +#if 0 + printf("sound/music %d undefined\n", snd_ctrl.nr); +#endif + return; + } /* if playlist is full, remove oldest sound */ if (playing_sounds == MAX_SOUNDS_PLAYING) @@ -691,11 +762,9 @@ static void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) if (!playlist[i].active || (snd_ctrl.music && i == audio.music_channel)) { - SoundInfo *snd_info = - (snd_ctrl.music ? Music[snd_ctrl.nr] : Sound[snd_ctrl.nr]); - snd_ctrl.data_ptr = snd_info->data_ptr; snd_ctrl.data_len = snd_info->data_len; + snd_ctrl.format = snd_info->format; playlist[i] = snd_ctrl; playing_sounds++; @@ -787,16 +856,31 @@ static void SoundServer_StopAllSounds() /* ------------------------------------------------------------------------- */ #if defined(AUDIO_LINUX_IOCTL) -static boolean InitAudioDevice_Linux(long fragment_size, int sample_rate) +static void InitAudioDevice_Linux(struct AudioFormatInfo *afmt) { /* "ioctl()" expects pointer to 'int' value for stereo flag (boolean is defined as 'char', which will not work here) */ + unsigned int fragment_spec = 0; + int fragment_size_query; int stereo = TRUE; - unsigned long fragment_spec = 0; + struct + { + int format_ioctl; + int format_result; + } + formats[] = + { + /* supported audio format in preferred order */ + { AFMT_S16_LE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_LE }, + { AFMT_S16_BE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_BE }, + { AFMT_U8, AUDIO_FORMAT_U8 }, + { -1, -1 } + }; + int i; /* determine logarithm (log2) of the fragment size */ - for (fragment_spec=0; (1 << fragment_spec) < fragment_size; - fragment_spec++); + while ((1 << fragment_spec) < afmt->fragment_size) + fragment_spec++; /* use two fragments (play one fragment, prepare the other); one fragment would result in interrupted audio output, more @@ -812,36 +896,43 @@ static boolean InitAudioDevice_Linux(long fragment_size, int sample_rate) Error(ERR_EXIT_SOUND_SERVER, "cannot set fragment size of /dev/dsp -- no sounds"); - /* try if we can use stereo sound */ - if (ioctl(audio.device_fd, SNDCTL_DSP_STEREO, &stereo) < 0) + i = 0; + afmt->format = 0; + while (formats[i].format_result != -1) { -#ifdef DEBUG - static boolean reported = FALSE; - - if (!reported) + unsigned int audio_format = formats[i].format_ioctl; + if (ioctl(audio.device_fd, SNDCTL_DSP_SETFMT, &audio_format) == 0) { - Error(ERR_RETURN, "cannot get stereo sound on /dev/dsp"); - reported = TRUE; + afmt->format = formats[i].format_result; + break; } -#endif - stereo = FALSE; } - if (ioctl(audio.device_fd, SNDCTL_DSP_SPEED, &sample_rate) < 0) + if (afmt->format == 0) /* no supported audio format found */ + Error(ERR_EXIT_SOUND_SERVER, + "cannot set audio format of /dev/dsp -- no sounds"); + + /* try if we can use stereo sound */ + afmt->stereo = TRUE; + if (ioctl(audio.device_fd, SNDCTL_DSP_STEREO, &stereo) < 0) + afmt->stereo = FALSE; + + if (ioctl(audio.device_fd, SNDCTL_DSP_SPEED, &afmt->sample_rate) < 0) Error(ERR_EXIT_SOUND_SERVER, "cannot set sample rate of /dev/dsp -- no sounds"); /* get the real fragmentation size; this should return 512 */ - if (ioctl(audio.device_fd, SNDCTL_DSP_GETBLKSIZE, &fragment_size) < 0) + if (ioctl(audio.device_fd, SNDCTL_DSP_GETBLKSIZE, &fragment_size_query) < 0) Error(ERR_EXIT_SOUND_SERVER, "cannot get fragment size of /dev/dsp -- no sounds"); - - return (boolean)stereo; + if (fragment_size_query != afmt->fragment_size) + Error(ERR_EXIT_SOUND_SERVER, + "cannot set fragment size of /dev/dsp -- no sounds"); } #endif /* AUDIO_LINUX_IOCTL */ #if defined(PLATFORM_NETBSD) -static boolean InitAudioDevice_NetBSD(long fragment_size, int sample_rate) +static void InitAudioDevice_NetBSD(struct AudioFormatInfo *afmt) { audio_info_t a_info; boolean stereo = TRUE; @@ -853,23 +944,25 @@ static boolean InitAudioDevice_NetBSD(long fragment_size, int sample_rate) a_info.play.sample_rate = sample_rate; a_info.blocksize = fragment_size; + afmt->format = AUDIO_FORMAT_U8; + afmt->stereo = TRUE; + if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0) { /* try to disable stereo */ a_info.play.channels = 1; - stereo = FALSE; + + afmt->stereo = FALSE; if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0) Error(ERR_EXIT_SOUND_SERVER, "cannot set sample rate of /dev/audio -- no sounds"); } - - return stereo; } #endif /* PLATFORM_NETBSD */ #if defined(PLATFORM_HPUX) -static boolean InitAudioDevice_HPUX() +static void InitAudioDevice_HPUX(struct AudioFormatInfo *afmt) { struct audio_describe ainfo; int audio_ctl; @@ -887,12 +980,27 @@ static boolean InitAudioDevice_HPUX() ioctl(audio_ctl, AUDIO_SET_CHANNELS, 1); ioctl(audio_ctl, AUDIO_SET_SAMPLE_RATE, 8000); - close(audio_ctl); + afmt->format = AUDIO_FORMAT_U8; + afmt->stereo = FALSE; + afmt->sample_rate = 8000; - return TRUE; /* to provide common interface for InitAudioDevice_...() */ + close(audio_ctl); } #endif /* PLATFORM_HPUX */ +#if defined(PLATFORM_UNIX) +static void InitAudioDevice_DSP(struct AudioFormatInfo *afmt) +{ +#if defined(AUDIO_LINUX_IOCTL) + InitAudioDevice_Linux(afmt); +#elif defined(PLATFORM_NETBSD) + InitAudioDevice_NetBSD(afmt); +#elif defined(PLATFORM_HPUX) + InitAudioDevice_HPUX(afmt); +#endif +} +#endif /* PLATFORM_UNIX */ + #if defined(PLATFORM_UNIX) && !defined(AUDIO_STREAMING_DSP) /* these two are stolen from "sox"... :) */ @@ -1022,6 +1130,10 @@ static SoundInfo *Load_WAV(char *filename) if (!audio.sound_available) return NULL; +#if 0 + printf("loading WAV file '%s'\n", filename); +#endif + snd_info = checked_calloc(sizeof(SoundInfo)); #if defined(TARGET_SDL) @@ -1115,8 +1227,7 @@ static SoundInfo *Load_WAV(char *filename) return NULL; } - for (i=0; idata_len; i++) - ((byte *)snd_info->data_ptr)[i] = ((byte *)snd_info->data_ptr)[i] ^ 0x80; + snd_info->format = AUDIO_FORMAT_U8; #endif /* PLATFORM_UNIX */ @@ -1126,22 +1237,95 @@ static SoundInfo *Load_WAV(char *filename) return snd_info; } -SoundInfo *LoadCustomSound(char *basename) +static void deleteSoundEntry(SoundInfo **snd_info) +{ + if (*snd_info) + { + char *filename = (*snd_info)->source_filename; + +#if 1 + printf("[decrementing reference counter of sound '%s']\n", filename); +#endif + + if (--(*snd_info)->num_references <= 0) + { +#if 1 + printf("[deleting sound '%s']\n", filename); +#endif + + /* + FreeSound(*snd_info); + */ + deleteNodeFromList(&SoundFileList, filename, FreeSound); + } + + *snd_info = NULL; + } +} + +static void replaceSoundEntry(SoundInfo **snd_info, char *filename) +{ + ListNode *node; + + /* check if the old and the new sound file are the same */ + if (*snd_info && strcmp((*snd_info)->source_filename, filename) == 0) + { + /* The old and new sound are the same (have the same filename and path). + This usually means that this sound does not exist in this sound set + and a fallback to the existing sound is done. */ + +#if 0 + printf("[sound '%s' already exists (same list entry)]\n", filename); +#endif + + return; + } + + /* delete existing sound file entry */ + deleteSoundEntry(snd_info); + + /* check if the new sound file already exists in the list of sounds */ + if ((node = getNodeFromKey(SoundFileList, filename)) != NULL) + { +#if 0 + printf("[sound '%s' already exists (other list entry)]\n", filename); +#endif + + *snd_info = (SoundInfo *)node->content; + (*snd_info)->num_references++; + } + else if ((*snd_info = Load_WAV(filename)) != NULL) /* load new sound */ + { + (*snd_info)->num_references = 1; + addNodeToList(&SoundFileList, (*snd_info)->source_filename, *snd_info); + } +} + +static void LoadCustomSound(SoundInfo **snd_info, char *basename) { char *filename = getCustomSoundFilename(basename); + if (strcmp(basename, SND_FILE_UNDEFINED) == 0) + { + deleteSoundEntry(snd_info); + return; + } + if (filename == NULL) { Error(ERR_WARN, "cannot find sound file '%s'", basename); - return FALSE; + return; } - return Load_WAV(filename); + replaceSoundEntry(snd_info, filename); } -void InitSoundList(int num_list_entries) +void InitSoundList(struct SoundEffectInfo *sounds_list, int num_list_entries) { - Sound = checked_calloc(num_list_entries * sizeof(SoundInfo *)); + if (Sound == NULL) + Sound = checked_calloc(num_list_entries * sizeof(SoundInfo *)); + + sound_effect = sounds_list; num_sounds = num_list_entries; } @@ -1150,10 +1334,17 @@ void LoadSoundToList(char *basename, int list_pos) if (Sound == NULL || list_pos >= num_sounds) return; - if (Sound[list_pos]) - FreeSound(Sound[list_pos]); +#if 0 + printf("loading sound '%s' ... [%d]\n", + basename, getNumNodes(SoundFileList)); +#endif + + LoadCustomSound(&Sound[list_pos], basename); - Sound[list_pos] = LoadCustomSound(basename); +#if 0 + printf("loading sound '%s' done [%d]\n", + basename, getNumNodes(SoundFileList)); +#endif } static MusicInfo *Load_MOD(char *filename) @@ -1300,6 +1491,7 @@ void PlaySoundExt(int nr, int volume, int stereo, boolean loop_type) snd_ctrl.active = TRUE; #if 0 + /* now only used internally in sound server child process */ snd_ctrl.data_ptr = Sound[nr].data_ptr; snd_ctrl.data_len = Sound[nr].data_len; #endif @@ -1429,6 +1621,149 @@ void StopSoundExt(int nr, int method) #endif } +ListNode *newListNode() +{ + return checked_calloc(sizeof(ListNode)); +} + +void addNodeToList(ListNode **node_first, char *key, void *content) +{ + ListNode *node_new = newListNode(); + +#if 0 + printf("LIST: adding node with key '%s'\n", key); +#endif + + node_new->key = getStringCopy(key); + node_new->content = content; + node_new->next = *node_first; + *node_first = node_new; +} + +void deleteNodeFromList(ListNode **node_first, char *key, + void (*destructor_function)(void *)) +{ + if (node_first == NULL || *node_first == NULL) + return; + + printf("[CHECKING LIST KEY '%s' == '%s']\n", + (*node_first)->key, key); + + if (strcmp((*node_first)->key, key) == 0) + { + printf("[DELETING LIST ENTRY]\n"); + + free((*node_first)->key); + if (destructor_function) + destructor_function((*node_first)->content); + *node_first = (*node_first)->next; + } + else + deleteNodeFromList(&(*node_first)->next, key, destructor_function); +} + +ListNode *getNodeFromKey(ListNode *node_first, char *key) +{ + if (node_first == NULL) + return NULL; + + if (strcmp(node_first->key, key) == 0) + return node_first; + else + return getNodeFromKey(node_first->next, key); +} + +int getNumNodes(ListNode *node_first) +{ + return (node_first ? 1 + getNumNodes(node_first->next) : 0); +} + +void dumpList(ListNode *node_first) +{ + ListNode *node = node_first; + + while (node) + { + printf("['%s' (%d)]\n", node->key, + ((SoundInfo *)node->content)->num_references); + node = node->next; + } + + printf("[%d nodes]\n", getNumNodes(node_first)); +} + +static void LoadSoundsInfo() +{ + char *filename = getCustomSoundConfigFilename(); + struct SetupFileList *setup_file_list; + int i; + + /* always start with reliable default values */ + for (i=0; i '%s'\n", sound_effect[i].filename); + else + printf("-> UNDEFINED [-> '%s']\n", sound_effect[i].default_filename); + } +#endif + } +} + +static void ReloadCustomSounds() +{ + int i; + +#if 0 + printf("DEBUG: reloading sounds '%s' ...\n", artwork.sounds_set_current); +#endif + + LoadSoundsInfo(); + + for(i=0; isource_filename) + free(sound->source_filename); + free(sound); }