X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=d620dd93d0614b38ac5dfff9244d3abb518d5f7b;hb=56814df201c2d86273cf54e0e94c0448ce9bdd0f;hp=be88d8e105196a769f585d32f2505effff036eb8;hpb=e05dda5c8cc6687dcbc59e182a81aed627e262d0;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index be88d8e1..d620dd93 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -474,8 +474,8 @@ static void WriteReloadInfoToPipe(char *set_identifier, int type) unsigned long str_size4 = strlen(ti->basepath) + 1; unsigned long str_size5 = strlen(ti->fullpath) + 1; boolean override_level_artwork = (type == SND_CTRL_RELOAD_SOUNDS ? - setup.override_level_sounds : - setup.override_level_music); + gfx.override_level_sounds : + gfx.override_level_music); if (IS_CHILD_PROCESS()) return; @@ -483,7 +483,7 @@ static void WriteReloadInfoToPipe(char *set_identifier, int type) if (leveldir_current == NULL) /* should never happen */ Error(ERR_EXIT, "leveldir_current == NULL"); - memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */ + clear_mem(&snd_ctrl, sizeof(SoundControl)); /* to make valgrind happy */ snd_ctrl.active = FALSE; snd_ctrl.state = type; @@ -534,8 +534,8 @@ static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl) unsigned long str_size1, str_size2, str_size3, str_size4, str_size5; static char *set_identifier = NULL; boolean *override_level_artwork = (snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS ? - &setup.override_level_sounds : - &setup.override_level_music); + &gfx.override_level_sounds : + &gfx.override_level_music); checked_free(set_identifier); @@ -913,8 +913,8 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) { if (!mixer[i].active) { - Error(ERR_RETURN, "Mixer_InsertSound: Channel %d inactive", i); - Error(ERR_RETURN, "Mixer_InsertSound: This should never happen!"); + Error(ERR_INFO, "Mixer_InsertSound: Channel %d inactive", i); + Error(ERR_INFO, "Mixer_InsertSound: This should never happen!"); mixer_active_channels--; } @@ -933,7 +933,7 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) /* print some debugging information about audio channel usage */ for (i = audio.first_sound_channel; i < audio.num_channels; i++) { - Error(ERR_RETURN, "Mixer_InsertSound: %d [%d]: %ld (%ld)", + Error(ERR_INFO, "Mixer_InsertSound: %d [%d]: %ld (%ld)", i, mixer[i].active, mixer[i].data_len, (long)mixer[i].data_ptr); } #endif @@ -1147,8 +1147,8 @@ static void Mixer_Main_DSP() max_sample_size = fragment_size / (num_output_channels * sample_bytes); /* first clear the last premixing buffer */ - memset(premix_last_buffer, 0, - max_sample_size * num_output_channels * sizeof(long)); + clear_mem(premix_last_buffer, + max_sample_size * num_output_channels * sizeof(long)); for (i = 0; i < audio.num_channels; i++) { @@ -1559,6 +1559,8 @@ static void *Load_WAV(char *filename) #else /* AUDIO_UNIX_NATIVE */ + clear_mem(&header, sizeof(struct SoundHeader_WAV)); /* to make gcc happy */ + if ((file = fopen(filename, MODE_READ)) == NULL) { Error(ERR_WARN, "cannot open sound file '%s'", filename); @@ -1792,7 +1794,7 @@ void LoadCustomMusic_NoConf(void) } if (draw_init_text) - DrawInitText("Loading music:", 120, FC_GREEN); + DrawInitText("Loading music", 120, FC_GREEN); while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ { @@ -2110,7 +2112,7 @@ void PlaySoundExt(int nr, int volume, int stereo_position, int state) else if (stereo_position > SOUND_MAX_RIGHT) stereo_position = SOUND_MAX_RIGHT; - memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */ + clear_mem(&snd_ctrl, sizeof(SoundControl)); /* to make valgrind happy */ snd_ctrl.active = TRUE; snd_ctrl.nr = nr; @@ -2171,7 +2173,7 @@ void StopSoundExt(int nr, int state) if (!audio.sound_available) return; - memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */ + clear_mem(&snd_ctrl, sizeof(SoundControl)); /* to make valgrind happy */ snd_ctrl.active = FALSE; snd_ctrl.nr = nr;