X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=a70ea3accf9018ed7c264f76b6bc06f61a89f5b6;hb=8f33ee4940b9c35bf4627b7ef1126d03748da646;hp=1c0da669591633f3e2674158fd121d6be721bc2a;hpb=29fc833ae1b5e46a429a9fa82098e8ad94f6f400;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index 1c0da669..a70ea3ac 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -149,9 +149,19 @@ struct SoundControl typedef struct SoundControl SoundControl; static struct ArtworkListInfo *sound_info = NULL; +static struct ArtworkListInfo *music_info = NULL; + +#if 0 static SoundInfo **Sound = NULL; -static MusicInfo **Music = NULL; -static int num_sounds = 0, num_music = 0; +#endif + +static MusicInfo **Music_NoConf = NULL; + +#if 0 +static int num_sounds = 0; +#endif + +static int num_music_noconf = 0; static int stereo_volume[SOUND_MAX_LEFT2RIGHT + 1]; @@ -174,6 +184,11 @@ static int ulaw_to_linear(unsigned char); static void ReloadCustomSounds(); static void ReloadCustomMusic(); static void FreeSound(void *); +static void FreeMusic(void *); +static void FreeAllMusic_NoConf(); + +static SoundInfo *getSoundInfoEntryFromSoundID(int); +static MusicInfo *getMusicInfoEntryFromMusicID(int); /* ------------------------------------------------------------------------- */ @@ -222,7 +237,7 @@ static boolean TestAudioDevices(void) int i; /* look for available audio devices, starting with preferred ones */ - for (i=0; i= 0) break; @@ -292,7 +307,7 @@ void UnixCloseAudio(void) if (audio.device_fd) close(audio.device_fd); - if (IS_PARENT_PROCESS()) + if (IS_PARENT_PROCESS() && HAS_CHILD_PROCESS()) kill(audio.mixer_pid, SIGTERM); } @@ -307,7 +322,7 @@ static void InitAudioDevice_Linux(struct AudioFormatInfo *afmt) /* "ioctl()" expects pointer to 'int' value for stereo flag (boolean is defined as 'char', which will not work here) */ unsigned int fragment_spec = 0; - int fragment_size_query; + int fragment_size_query = -1; int stereo = TRUE; struct { @@ -500,6 +515,8 @@ static void WriteReloadInfoToPipe(char *set_identifier, int type) if (leveldir_current == NULL) /* should never happen */ Error(ERR_EXIT, "leveldir_current == NULL"); + memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */ + snd_ctrl.active = FALSE; snd_ctrl.state = type; snd_ctrl.data_len = strlen(set_identifier) + 1; @@ -552,8 +569,7 @@ static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl) &setup.override_level_sounds : &setup.override_level_music); - if (set_identifier) - free(set_identifier); + checked_free(set_identifier); set_identifier = checked_malloc(snd_ctrl->data_len); @@ -562,16 +578,12 @@ static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl) if (ti == NULL) ti = *ti_ptr = checked_calloc(sizeof(TreeInfo)); - if (leveldir_current->fullpath != NULL) - free(leveldir_current->fullpath); - if (leveldir_current->sounds_path != NULL) - free(leveldir_current->sounds_path); - if (leveldir_current->music_path != NULL) - free(leveldir_current->music_path); - if (ti->basepath != NULL) - free(ti->basepath); - if (ti->fullpath != NULL) - free(ti->fullpath); + + checked_free(leveldir_current->fullpath); + checked_free(leveldir_current->sounds_path); + checked_free(leveldir_current->music_path); + checked_free(ti->basepath); + checked_free(ti->fullpath); if (read(audio.mixer_pipe[0], set_identifier, snd_ctrl->data_len) != snd_ctrl->data_len || @@ -628,7 +640,7 @@ void Mixer_InitChannels() { int i; - for(i=0; i= num_music) /* invalid music */ return; - snd_ctrl.nr = snd_ctrl.nr % num_music; + if (snd_ctrl.nr < 0) /* undefined music */ + { + if (num_music_noconf == 0) /* no fallback music available */ + return; + + snd_ctrl.nr = UNMAP_NOCONF_MUSIC(snd_ctrl.nr) % num_music_noconf; + snd_info = Music_NoConf[snd_ctrl.nr]; + } + else + snd_info = getMusicInfoEntryFromMusicID(snd_ctrl.nr); + } + else + { + if (snd_ctrl.nr < 0 || snd_ctrl.nr >= num_sounds) + return; + + snd_info = getSoundInfoEntryFromSoundID(snd_ctrl.nr); + } + + /* + if (snd_ctrl.nr >= (IS_MUSIC(snd_ctrl) ? num_music : num_sounds)) + return; + */ +#else + if (IS_MUSIC(snd_ctrl)) + { + if (num_music_noconf == 0) + return; + + snd_ctrl.nr = snd_ctrl.nr % num_music_noconf; } else if (snd_ctrl.nr >= num_sounds) return; +#endif + +#if 0 +#if 1 + snd_info = (IS_MUSIC(snd_ctrl) ? getMusicInfoEntryFromMusicID(snd_ctrl.nr) : + getSoundInfoEntryFromSoundID(snd_ctrl.nr)); +#else + snd_info = (IS_MUSIC(snd_ctrl) ? Music_NoConf[snd_ctrl.nr] : + getSoundInfoEntryFromSoundID(snd_ctrl.nr)); +#endif +#endif - snd_info = (IS_MUSIC(snd_ctrl) ? Music[snd_ctrl.nr] : Sound[snd_ctrl.nr]); if (snd_info == NULL) return; @@ -846,6 +910,10 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) /* play music samples on a dedicated music channel */ if (IS_MUSIC(snd_ctrl)) { +#if 0 + printf("::: slot %d, ptr 0x%08x\n", snd_ctrl.nr, snd_ctrl.data_ptr); +#endif + Mixer_StopMusicChannel(); mixer[audio.music_channel] = snd_ctrl; @@ -855,7 +923,7 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) } /* check if (and how often) this sound sample is already playing */ - for (k=0, i=audio.first_sound_channel; i 0 && IS_LOOP(snd_ctrl)) { - for(i=audio.first_sound_channel; idata_ptr + num_channels * sample_pos; - for (i=0; inum_channels == 1 ? 0 : i); - for (j=0; jdata_ptr + num_channels * sample_pos; - for (i=0; inum_channels == 1 ? 0 : i); - for (j=0; j= mixer[i].data_len) Mixer_StopChannel(i); - for(i=0; i> 8) ^ 0x80; /* finally play the sound fragment */ @@ -1376,7 +1444,7 @@ void Mixer_Main() FD_ZERO(&mixer_fdset); FD_SET(audio.mixer_pipe[0], &mixer_fdset); - while(1) /* wait for sound playing commands from client */ + while (1) /* wait for sound playing commands from client */ { struct timeval delay = { 0, 0 }; @@ -1749,11 +1817,11 @@ static void *Load_WAV(char *filename) int i; if (snd_ctrl->format == AUDIO_FORMAT_U8) - for (i=0; idata_ptr = Mix_LoadMUS(filename)) == NULL) + { + Error(ERR_WARN, "cannot read music file '%s'", filename); + free(mod_info); + return NULL; + } + + mod_info->type = MUS_TYPE_MOD; + mod_info->source_filename = getStringCopy(filename); + + return mod_info; +#else + return NULL; +#endif +} + +static void *Load_WAV_or_MOD(char *filename) +{ + if (FileIsSound(filename)) + return Load_WAV(filename); + else if (FileIsMusic(filename)) + return Load_MOD(filename); + else + return NULL; +} + +void LoadCustomMusic_NoConf(void) +{ + static boolean draw_init_text = TRUE; /* only draw at startup */ + static char *last_music_directory = NULL; + char *music_directory = getCustomMusicDirectory(); + DIR *dir; + struct dirent *dir_entry; + int num_music = getMusicListSize(); + + if (!audio.sound_available) + return; + + if (last_music_directory != NULL && + strcmp(last_music_directory, music_directory) == 0) + return; /* old and new music directory are the same */ + + if (last_music_directory != NULL) + free(last_music_directory); + last_music_directory = getStringCopy(music_directory); + + FreeAllMusic_NoConf(); + + if ((dir = opendir(music_directory)) == NULL) + { + Error(ERR_WARN, "cannot read music directory '%s'", music_directory); + audio.music_available = FALSE; + return; + } + + if (draw_init_text) + DrawInitText("Loading music:", 120, FC_GREEN); + + while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ + { + char *basename = dir_entry->d_name; + char *filename = NULL; + MusicInfo *mus_info = NULL; + boolean music_already_used = FALSE; + int i; + + for (i = 0; i < num_music; i++) + { + struct FileInfo *music = getMusicListEntry(i); + + if (strcmp(basename, music->filename) == 0) + { + music_already_used = TRUE; + break; + } + } + + if (music_already_used) + continue; + +#if 0 + if (FileIsSound(basename) || FileIsMusic(basename)) + printf("DEBUG: loading music '%s' ...\n", basename); +#endif + + if (draw_init_text) + DrawInitText(basename, 150, FC_YELLOW); + + filename = getPath2(music_directory, basename); + +#if 1 + if (FileIsMusic(basename)) + mus_info = Load_WAV_or_MOD(filename); +#else + if (FileIsSound(basename)) + mus_info = Load_WAV(filename); + else if (FileIsMusic(basename)) + mus_info = Load_MOD(filename); +#endif + + free(filename); + + if (mus_info) + { + num_music_noconf++; + Music_NoConf = checked_realloc(Music_NoConf, + num_music_noconf * sizeof(MusicInfo *)); + Music_NoConf[num_music_noconf - 1] = mus_info; + } + } + + closedir(dir); + + draw_init_text = FALSE; + + if (num_music_noconf == 0) + Error(ERR_WARN, "cannot find any valid music files in directory '%s'", + music_directory); +} + int getSoundListSize() { return (sound_info->num_file_list_entries + sound_info->num_dynamic_file_list_entries); } +int getMusicListSize() +{ + return (music_info->num_file_list_entries + + music_info->num_dynamic_file_list_entries); +} + struct FileInfo *getSoundListEntry(int pos) { int num_list_entries = sound_info->num_file_list_entries; @@ -1782,16 +1986,57 @@ struct FileInfo *getSoundListEntry(int pos) &sound_info->dynamic_file_list[list_pos]); } +struct FileInfo *getMusicListEntry(int pos) +{ + int num_list_entries = music_info->num_file_list_entries; + int list_pos = (pos < num_list_entries ? pos : pos - num_list_entries); + + return (pos < num_list_entries ? &music_info->file_list[list_pos] : + &music_info->dynamic_file_list[list_pos]); +} + +static SoundInfo *getSoundInfoEntryFromSoundID(int pos) +{ + int num_list_entries = sound_info->num_file_list_entries; + int list_pos = (pos < num_list_entries ? pos : pos - num_list_entries); + SoundInfo **snd_info = + (SoundInfo **)(pos < num_list_entries ? sound_info->artwork_list : + sound_info->dynamic_artwork_list); + + return snd_info[list_pos]; +} + +static MusicInfo *getMusicInfoEntryFromMusicID(int pos) +{ + int num_list_entries = music_info->num_file_list_entries; + int list_pos = (pos < num_list_entries ? pos : pos - num_list_entries); + MusicInfo **mus_info = + (MusicInfo **)(pos < num_list_entries ? music_info->artwork_list : + music_info->dynamic_artwork_list); + + return mus_info[list_pos]; +} + int getSoundListPropertyMappingSize() { return sound_info->num_property_mapping_entries; } +int getMusicListPropertyMappingSize() +{ + return music_info->num_property_mapping_entries; +} + struct PropertyMapping *getSoundListPropertyMapping() { return sound_info->property_mapping; } +struct PropertyMapping *getMusicListPropertyMapping() +{ + return music_info->property_mapping; +} + void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries, struct ConfigInfo *config_suffix_list, char **base_prefixes, char **ext1_suffixes, @@ -1809,12 +2054,12 @@ void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries, sound_info->num_dynamic_file_list_entries = 0; sound_info->file_list = - getFileListFromConfigList(config_list, config_suffix_list, + getFileListFromConfigList(config_list, config_suffix_list, ignore_tokens, num_file_list_entries); sound_info->dynamic_file_list = NULL; sound_info->num_suffix_list_entries = 0; - for (i=0; config_suffix_list[i].token != NULL; i++) + for (i = 0; config_suffix_list[i].token != NULL; i++) sound_info->num_suffix_list_entries++; sound_info->suffix_list = config_suffix_list; @@ -1822,23 +2067,23 @@ void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries, /* ---------- initialize base prefix and suffixes lists ---------- */ sound_info->num_base_prefixes = 0; - for (i=0; base_prefixes[i] != NULL; i++) + for (i = 0; base_prefixes[i] != NULL; i++) sound_info->num_base_prefixes++; sound_info->num_ext1_suffixes = 0; - for (i=0; ext1_suffixes[i] != NULL; i++) + for (i = 0; ext1_suffixes[i] != NULL; i++) sound_info->num_ext1_suffixes++; sound_info->num_ext2_suffixes = 0; - for (i=0; ext2_suffixes[i] != NULL; i++) + for (i = 0; ext2_suffixes[i] != NULL; i++) sound_info->num_ext2_suffixes++; sound_info->num_ext3_suffixes = 0; - for (i=0; ext3_suffixes[i] != NULL; i++) + for (i = 0; ext3_suffixes[i] != NULL; i++) sound_info->num_ext3_suffixes++; sound_info->num_ignore_tokens = 0; - for (i=0; ignore_tokens[i] != NULL; i++) + for (i = 0; ignore_tokens[i] != NULL; i++) sound_info->num_ignore_tokens++; sound_info->base_prefixes = base_prefixes; @@ -1866,102 +2111,85 @@ void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries, sound_info->load_artwork = Load_WAV; sound_info->free_artwork = FreeSound; +#if 0 num_sounds = sound_info->num_file_list_entries; Sound = (SoundInfo **)sound_info->artwork_list; +#endif } -static MusicInfo *Load_MOD(char *filename) +void InitMusicList(struct ConfigInfo *config_list, int num_file_list_entries, + struct ConfigInfo *config_suffix_list, + char **base_prefixes, char **ext1_suffixes, + char **ext2_suffixes, char **ext3_suffixes, + char **ignore_tokens) { -#if defined(TARGET_SDL) - MusicInfo *mod_info; + int i; - if (!audio.sound_available) - return NULL; + music_info = checked_calloc(sizeof(struct ArtworkListInfo)); + music_info->type = ARTWORK_TYPE_MUSIC; - mod_info = checked_calloc(sizeof(MusicInfo)); + /* ---------- initialize file list and suffix lists ---------- */ - if ((mod_info->data_ptr = Mix_LoadMUS(filename)) == NULL) - { - Error(ERR_WARN, "cannot read music file '%s'", filename); - free(mod_info); - return NULL; - } + music_info->num_file_list_entries = num_file_list_entries; + music_info->num_dynamic_file_list_entries = 0; - mod_info->type = MUS_TYPE_MOD; - mod_info->source_filename = getStringCopy(filename); + music_info->file_list = + getFileListFromConfigList(config_list, config_suffix_list, ignore_tokens, + num_file_list_entries); + music_info->dynamic_file_list = NULL; - return mod_info; -#else - return NULL; -#endif -} + music_info->num_suffix_list_entries = 0; + for (i = 0; config_suffix_list[i].token != NULL; i++) + music_info->num_suffix_list_entries++; -void LoadCustomMusic(void) -{ - static boolean draw_init_text = TRUE; /* only draw at startup */ - static char *last_music_directory = NULL; - char *music_directory = getCustomMusicDirectory(); - DIR *dir; - struct dirent *dir_entry; + music_info->suffix_list = config_suffix_list; - if (!audio.sound_available) - return; + /* ---------- initialize base prefix and suffixes lists ---------- */ - if (last_music_directory != NULL && - strcmp(last_music_directory, music_directory) == 0) - return; /* old and new music directory are the same */ + music_info->num_base_prefixes = 0; + for (i = 0; base_prefixes[i] != NULL; i++) + music_info->num_base_prefixes++; - if (last_music_directory != NULL) - free(last_music_directory); - last_music_directory = getStringCopy(music_directory); + music_info->num_ext1_suffixes = 0; + for (i = 0; ext1_suffixes[i] != NULL; i++) + music_info->num_ext1_suffixes++; - FreeAllMusic(); + music_info->num_ext2_suffixes = 0; + for (i = 0; ext2_suffixes[i] != NULL; i++) + music_info->num_ext2_suffixes++; - if ((dir = opendir(music_directory)) == NULL) - { - Error(ERR_WARN, "cannot read music directory '%s'", music_directory); - audio.music_available = FALSE; - return; - } + music_info->num_ext3_suffixes = 0; + for (i = 0; ext3_suffixes[i] != NULL; i++) + music_info->num_ext3_suffixes++; - if (draw_init_text) - DrawInitText("Loading music:", 120, FC_GREEN); + music_info->num_ignore_tokens = 0; + for (i = 0; ignore_tokens[i] != NULL; i++) + music_info->num_ignore_tokens++; - while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ - { - char *basename = dir_entry->d_name; - char *filename = getPath2(music_directory, basename); - MusicInfo *mus_info = NULL; + music_info->base_prefixes = base_prefixes; + music_info->ext1_suffixes = ext1_suffixes; + music_info->ext2_suffixes = ext2_suffixes; + music_info->ext3_suffixes = ext3_suffixes; + music_info->ignore_tokens = ignore_tokens; -#if 0 - printf("DEBUG: loading music '%s' ...\n", basename); -#endif + music_info->num_property_mapping_entries = 0; - if (draw_init_text) - DrawInitText(basename, 150, FC_YELLOW); + music_info->property_mapping = NULL; - if (FileIsSound(basename)) - mus_info = Load_WAV(filename); - else if (FileIsMusic(basename)) - mus_info = Load_MOD(filename); + /* ---------- initialize artwork reference and content lists ---------- */ - free(filename); + music_info->sizeof_artwork_list_entry = sizeof(MusicInfo *); - if (mus_info) - { - num_music++; - Music = checked_realloc(Music, num_music * sizeof(MusicInfo *)); - Music[num_music - 1] = mus_info; - } - } + music_info->artwork_list = + checked_calloc(num_file_list_entries * sizeof(MusicInfo *)); + music_info->dynamic_artwork_list = NULL; - closedir(dir); + music_info->content_list = NULL; - draw_init_text = FALSE; + /* ---------- initialize artwork loading/freeing functions ---------- */ - if (num_music == 0) - Error(ERR_WARN, "cannot find any valid music files in directory '%s'", - music_directory); + music_info->load_artwork = Load_WAV_or_MOD; + music_info->free_artwork = FreeMusic; } void PlayMusic(int nr) @@ -2011,6 +2239,8 @@ void PlaySoundExt(int nr, int volume, int stereo_position, int state) else if (stereo_position > SOUND_MAX_RIGHT) stereo_position = SOUND_MAX_RIGHT; + memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */ + snd_ctrl.active = TRUE; snd_ctrl.nr = nr; snd_ctrl.volume = volume; @@ -2035,10 +2265,15 @@ void FadeSound(int nr) void FadeSounds() { - FadeMusic(); StopSoundExt(-1, SND_CTRL_FADE_ALL); } +void FadeSoundsAndMusic() +{ + FadeSounds(); + FadeMusic(); +} + void StopMusic(void) { if (!audio.music_available) @@ -2065,6 +2300,8 @@ void StopSoundExt(int nr, int state) if (!audio.sound_available) return; + memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */ + snd_ctrl.active = FALSE; snd_ctrl.nr = nr; snd_ctrl.state = state; @@ -2080,6 +2317,10 @@ static void ReloadCustomSounds() LoadArtworkConfig(sound_info); ReloadCustomArtworkList(sound_info); + +#if 0 + num_sounds = getSoundListSize(); +#endif } static void ReloadCustomMusic() @@ -2088,7 +2329,13 @@ static void ReloadCustomMusic() printf("DEBUG: reloading music '%s' ...\n", artwork.mus_current_identifier); #endif - LoadCustomMusic(); + LoadArtworkConfig(music_info); + ReloadCustomArtworkList(music_info); + +#if 1 + /* load all music files from directory not defined in "musicinfo.conf" */ + LoadCustomMusic_NoConf(); +#endif } void InitReloadCustomSounds(char *set_identifier) @@ -2110,6 +2357,7 @@ void InitReloadCustomMusic(char *set_identifier) return; #if defined(AUDIO_UNIX_NATIVE) + LoadArtworkConfig(music_info); /* also load config on sound client */ WriteReloadInfoToPipe(set_identifier, SND_CTRL_RELOAD_MUSIC); #else ReloadCustomMusic(); @@ -2134,14 +2382,15 @@ void FreeSound(void *ptr) #endif } - if (sound->source_filename) - free(sound->source_filename); + checked_free(sound->source_filename); free(sound); } -void FreeMusic(MusicInfo *music) +void FreeMusic(void *ptr) { + MusicInfo *music = (MusicInfo *)ptr; + if (music == NULL) return; @@ -2162,25 +2411,31 @@ void FreeMusic(MusicInfo *music) free(music); } -void FreeAllSounds() -{ - FreeCustomArtworkLists(sound_info); -} - -void FreeAllMusic() +static void FreeAllMusic_NoConf() { int i; - if (Music == NULL) + if (Music_NoConf == NULL) return; - for(i=0; i