X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=a242713161fd2dd111f19257c8078a76f414ccdf;hb=87f531efe267aa3d6a27cc3a68c68c1a4df7b18b;hp=e7cd64613e149132c4c7d875b8b18b7530543ed5;hpb=463778af29aada177d4a00c566653b92be3b507a;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index e7cd6461..a2427131 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -66,6 +66,7 @@ #define MUS_TYPE_MOD 2 #define DEVICENAME_DSP "/dev/dsp" +#define DEVICENAME_SOUND_DSP "/dev/sound/dsp" #define DEVICENAME_AUDIO "/dev/audio" #define DEVICENAME_AUDIOCTL "/dev/audioCtl" @@ -234,6 +235,7 @@ static boolean TestAudioDevices(void) static char *audio_device_name[] = { DEVICENAME_DSP, + DEVICENAME_SOUND_DSP, DEVICENAME_AUDIO }; int audio_device_fd = -1; @@ -271,6 +273,12 @@ static boolean ForkAudioProcess(void) return FALSE; } +#if 0 + printf("PID: %d [%s]\n", getpid(), + (IS_CHILD_PROCESS(audio.mixer_pid) ? "child" : "parent")); + Delay(10000 * 0); +#endif + if (IS_CHILD_PROCESS(audio.mixer_pid)) Mixer_Main(); /* this function never returns */ else @@ -350,7 +358,7 @@ static void InitAudioDevice_Linux(struct AudioFormatInfo *afmt) if (ioctl(audio.device_fd, SNDCTL_DSP_SETFRAGMENT, &fragment_spec) < 0) Error(ERR_EXIT_SOUND_SERVER, - "cannot set fragment size of /dev/dsp -- no sounds"); + "cannot set fragment size of audio device -- no sounds"); i = 0; afmt->format = 0; @@ -366,7 +374,7 @@ static void InitAudioDevice_Linux(struct AudioFormatInfo *afmt) if (afmt->format == 0) /* no supported audio format found */ Error(ERR_EXIT_SOUND_SERVER, - "cannot set audio format of /dev/dsp -- no sounds"); + "cannot set audio format of audio device -- no sounds"); /* try if we can use stereo sound */ afmt->stereo = TRUE; @@ -375,15 +383,15 @@ static void InitAudioDevice_Linux(struct AudioFormatInfo *afmt) if (ioctl(audio.device_fd, SNDCTL_DSP_SPEED, &afmt->sample_rate) < 0) Error(ERR_EXIT_SOUND_SERVER, - "cannot set sample rate of /dev/dsp -- no sounds"); + "cannot set sample rate of audio device -- no sounds"); /* get the real fragmentation size; this should return 512 */ if (ioctl(audio.device_fd, SNDCTL_DSP_GETBLKSIZE, &fragment_size_query) < 0) Error(ERR_EXIT_SOUND_SERVER, - "cannot get fragment size of /dev/dsp -- no sounds"); + "cannot get fragment size of audio device -- no sounds"); if (fragment_size_query != afmt->fragment_size) Error(ERR_EXIT_SOUND_SERVER, - "cannot set fragment size of /dev/dsp -- no sounds"); + "cannot set fragment size of audio device -- no sounds"); } #endif /* AUDIO_LINUX_IOCTL */ @@ -397,8 +405,8 @@ static void InitAudioDevice_NetBSD(struct AudioFormatInfo *afmt) a_info.play.encoding = AUDIO_ENCODING_LINEAR8; a_info.play.precision = 8; a_info.play.channels = 2; - a_info.play.sample_rate = sample_rate; - a_info.blocksize = fragment_size; + a_info.play.sample_rate = afmt->sample_rate; + a_info.blocksize = afmt->fragment_size; afmt->format = AUDIO_FORMAT_U8; afmt->stereo = TRUE; @@ -412,7 +420,7 @@ static void InitAudioDevice_NetBSD(struct AudioFormatInfo *afmt) if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0) Error(ERR_EXIT_SOUND_SERVER, - "cannot set sample rate of /dev/audio -- no sounds"); + "cannot set sample rate of audio device -- no sounds"); } } #endif /* PLATFORM_NETBSD */ @@ -425,7 +433,7 @@ static void InitAudioDevice_HPUX(struct AudioFormatInfo *afmt) audio_ctl = open("/dev/audioCtl", O_WRONLY | O_NDELAY); if (audio_ctl == -1) - Error(ERR_EXIT_SOUND_SERVER, "cannot open /dev/audioCtl -- no sounds"); + Error(ERR_EXIT_SOUND_SERVER, "cannot open audio device -- no sounds"); if (ioctl(audio_ctl, AUDIO_DESCRIBE, &ainfo) == -1) Error(ERR_EXIT_SOUND_SERVER, "no audio info -- no sounds"); @@ -490,14 +498,16 @@ static void ReadSoundControlFromMainProcess(SoundControl *snd_ctrl) Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds"); } -static void WriteReloadInfoToPipe(char *set_name, int type) +static void WriteReloadInfoToPipe(char *set_identifier, int type) { SoundControl snd_ctrl; TreeInfo *ti = (type == SND_CTRL_RELOAD_SOUNDS ? artwork.snd_current : artwork.mus_current); unsigned long str_size1 = strlen(leveldir_current->fullpath) + 1; - unsigned long str_size2 = strlen(ti->basepath) + 1; - unsigned long str_size3 = strlen(ti->fullpath) + 1; + unsigned long str_size2 = strlen(leveldir_current->sounds_path) + 1; + unsigned long str_size3 = strlen(leveldir_current->music_path) + 1; + unsigned long str_size4 = strlen(ti->basepath) + 1; + unsigned long str_size5 = strlen(ti->fullpath) + 1; boolean override_level_artwork = (type == SND_CTRL_RELOAD_SOUNDS ? setup.override_level_sounds : setup.override_level_music); @@ -510,11 +520,11 @@ static void WriteReloadInfoToPipe(char *set_name, int type) snd_ctrl.active = FALSE; snd_ctrl.state = type; - snd_ctrl.data_len = strlen(set_name) + 1; + snd_ctrl.data_len = strlen(set_identifier) + 1; if (write(audio.mixer_pipe[1], &snd_ctrl, sizeof(snd_ctrl)) < 0 || - write(audio.mixer_pipe[1], set_name, + write(audio.mixer_pipe[1], set_identifier, snd_ctrl.data_len) < 0 || write(audio.mixer_pipe[1], &override_level_artwork, sizeof(boolean)) < 0 || @@ -528,12 +538,20 @@ static void WriteReloadInfoToPipe(char *set_name, int type) sizeof(unsigned long)) < 0 || write(audio.mixer_pipe[1], &str_size3, sizeof(unsigned long)) < 0 || + write(audio.mixer_pipe[1], &str_size4, + sizeof(unsigned long)) < 0 || + write(audio.mixer_pipe[1], &str_size5, + sizeof(unsigned long)) < 0 || write(audio.mixer_pipe[1], leveldir_current->fullpath, str_size1) < 0 || - write(audio.mixer_pipe[1], ti->basepath, + write(audio.mixer_pipe[1], leveldir_current->sounds_path, str_size2) < 0 || + write(audio.mixer_pipe[1], leveldir_current->music_path, + str_size3) < 0 || + write(audio.mixer_pipe[1], ti->basepath, + str_size4) < 0 || write(audio.mixer_pipe[1], ti->fullpath, - str_size3) < 0) + str_size5) < 0) { Error(ERR_WARN, "cannot pipe to child process -- no sounds"); audio.sound_available = audio.sound_enabled = FALSE; @@ -546,29 +564,34 @@ static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl) TreeInfo **ti_ptr = ((snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS) ? &artwork.snd_current : &artwork.mus_current); TreeInfo *ti = *ti_ptr; - unsigned long str_size1, str_size2, str_size3; - static char *set_name = NULL; + unsigned long str_size1, str_size2, str_size3, str_size4, str_size5; + static char *set_identifier = NULL; boolean *override_level_artwork = (snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS ? &setup.override_level_sounds : &setup.override_level_music); - if (set_name) - free(set_name); + if (set_identifier) + free(set_identifier); - set_name = checked_malloc(snd_ctrl->data_len); + set_identifier = checked_malloc(snd_ctrl->data_len); if (leveldir_current == NULL) leveldir_current = checked_calloc(sizeof(TreeInfo)); + if (ti == NULL) ti = *ti_ptr = checked_calloc(sizeof(TreeInfo)); if (leveldir_current->fullpath != NULL) free(leveldir_current->fullpath); + if (leveldir_current->sounds_path != NULL) + free(leveldir_current->sounds_path); + if (leveldir_current->music_path != NULL) + free(leveldir_current->music_path); if (ti->basepath != NULL) free(ti->basepath); if (ti->fullpath != NULL) free(ti->fullpath); - if (read(audio.mixer_pipe[0], set_name, + if (read(audio.mixer_pipe[0], set_identifier, snd_ctrl->data_len) != snd_ctrl->data_len || read(audio.mixer_pipe[0], override_level_artwork, sizeof(boolean)) != sizeof(boolean) || @@ -581,25 +604,35 @@ static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl) read(audio.mixer_pipe[0], &str_size2, sizeof(unsigned long)) != sizeof(unsigned long) || read(audio.mixer_pipe[0], &str_size3, + sizeof(unsigned long)) != sizeof(unsigned long) || + read(audio.mixer_pipe[0], &str_size4, + sizeof(unsigned long)) != sizeof(unsigned long) || + read(audio.mixer_pipe[0], &str_size5, sizeof(unsigned long)) != sizeof(unsigned long)) Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds"); leveldir_current->fullpath = checked_calloc(str_size1); - ti->basepath = checked_calloc(str_size2); - ti->fullpath = checked_calloc(str_size3); + leveldir_current->sounds_path = checked_calloc(str_size2); + leveldir_current->music_path = checked_calloc(str_size3); + ti->basepath = checked_calloc(str_size4); + ti->fullpath = checked_calloc(str_size5); if (read(audio.mixer_pipe[0], leveldir_current->fullpath, str_size1) != str_size1 || - read(audio.mixer_pipe[0], ti->basepath, + read(audio.mixer_pipe[0], leveldir_current->sounds_path, str_size2) != str_size2 || + read(audio.mixer_pipe[0], leveldir_current->music_path, + str_size3) != str_size3 || + read(audio.mixer_pipe[0], ti->basepath, + str_size4) != str_size4 || read(audio.mixer_pipe[0], ti->fullpath, - str_size3) != str_size3) + str_size5) != str_size5) Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds"); if (snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS) - artwork.sounds_set_current_name = set_name; + artwork.snd_current_identifier = set_identifier; else - artwork.music_set_current_name = set_name; + artwork.mus_current_identifier = set_identifier; } #endif /* AUDIO_UNIX_NATIVE */ @@ -916,7 +949,7 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) library, we use the current playing time (in milliseconds) instead. */ #if DEBUG - /* Channel sanity check -- this should normally not be needed */ + /* channel allocation sanity check -- should not be needed */ if (mixer_active_channels == audio.num_channels - (mixer[audio.music_channel].active ? 0 : 1)) { @@ -1859,7 +1892,9 @@ void LoadCustomMusic(void) strcmp(last_music_directory, music_directory) == 0) return; /* old and new music directory are the same */ - last_music_directory = music_directory; + if (last_music_directory != NULL) + free(last_music_directory); + last_music_directory = getStringCopy(music_directory); FreeAllMusic(); @@ -1879,6 +1914,10 @@ void LoadCustomMusic(void) char *filename = getPath2(music_directory, basename); MusicInfo *mus_info = NULL; +#if 0 + printf("DEBUG: loading music '%s' ...\n", basename); +#endif + if (draw_init_text) DrawInitText(basename, 150, FC_YELLOW); @@ -2133,7 +2172,7 @@ static void ReloadCustomSounds() int i; #if 0 - printf("DEBUG: reloading sounds '%s' ...\n",artwork.sounds_set_current_name); + printf("DEBUG: reloading sounds '%s' ...\n",artwork.snd_current_identifier); #endif LoadSoundsInfo(); @@ -2170,7 +2209,7 @@ static void ReloadCustomSounds() static void ReloadCustomMusic() { #if 0 - printf("DEBUG: reloading music '%s' ...\n", artwork.music_set_current_name); + printf("DEBUG: reloading music '%s' ...\n", artwork.mus_current_identifier); #endif #if 0 @@ -2181,25 +2220,25 @@ static void ReloadCustomMusic() LoadCustomMusic(); } -void InitReloadSounds(char *set_name) +void InitReloadSounds(char *set_identifier) { if (!audio.sound_available) return; #if defined(AUDIO_UNIX_NATIVE) - WriteReloadInfoToPipe(set_name, SND_CTRL_RELOAD_SOUNDS); + WriteReloadInfoToPipe(set_identifier, SND_CTRL_RELOAD_SOUNDS); #else ReloadCustomSounds(); #endif } -void InitReloadMusic(char *set_name) +void InitReloadMusic(char *set_identifier) { if (!audio.music_available) return; #if defined(AUDIO_UNIX_NATIVE) - WriteReloadInfoToPipe(set_name, SND_CTRL_RELOAD_MUSIC); + WriteReloadInfoToPipe(set_identifier, SND_CTRL_RELOAD_MUSIC); #else ReloadCustomMusic(); #endif