X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=6ca95ea47de709bce3727f24bed5315fe753550c;hb=97849fee52785abc83312cb229cb481eeb530b6b;hp=35c0a2465457b8f34e33423aa3a91213c7e0de3d;hpb=e89a21e95b3cb84d1515c0fb3378ce902a48c1c8;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index 35c0a246..6ca95ea4 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -741,6 +741,16 @@ static MusicInfo *getMusicInfoEntryFromMusicID(int pos) return mus_info[list_pos]; } +char *getSoundInfoEntryFilename(int pos) +{ + SoundInfo *snd_info = getSoundInfoEntryFromSoundID(pos); + + if (snd_info == NULL) + return NULL; + + return getBaseNamePtr(snd_info->source_filename); +} + char *getMusicInfoEntryFilename(int pos) { MusicInfo *mus_info = getMusicInfoEntryFromMusicID(pos); @@ -1103,7 +1113,7 @@ static void ReloadCustomMusic(void) LoadCustomMusic_NoConf(); } -void InitReloadCustomSounds(char *set_identifier) +void InitReloadCustomSounds(void) { if (!audio.sound_available) return; @@ -1111,7 +1121,7 @@ void InitReloadCustomSounds(char *set_identifier) ReloadCustomSounds(); } -void InitReloadCustomMusic(char *set_identifier) +void InitReloadCustomMusic(void) { if (!audio.music_available) return;