X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=4af58b671dd45294c2bc1b0a35ab6f54a246bd1b;hb=f78f30b84a0345ea31b30c5bd95e338c9d9ebd4b;hp=5ace5922af201154ff5f96f9f0385a868365072a;hpb=4fb7d637c3bcc3381918636fdd22733ff7bae3ac;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index 5ace5922..4af58b67 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -516,7 +516,7 @@ static void *Load_WAV(char *filename) if ((snd_info->data_ptr = Mix_LoadWAV(filename)) == NULL) { - Error(ERR_WARN, "cannot read sound file '%s'", filename); + Error(ERR_WARN, "cannot read sound file '%s': %s", filename, Mix_GetError()); free(snd_info); return NULL; } @@ -540,7 +540,7 @@ static void *Load_MOD(char *filename) if ((mod_info->data_ptr = Mix_LoadMUS(filename)) == NULL) { - Error(ERR_WARN, "cannot read music file '%s'", filename); + Error(ERR_WARN, "cannot read music file '%s': %s", filename, Mix_GetError()); free(mod_info); return NULL; }