X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=414ab122befa69174fd501a16ec44763f0a41797;hb=86e110774e5210b326e6867b134bd638d93554d3;hp=f659b031c71c68eba417f8651816c7b762fe7f72;hpb=e788c9b6a44d9f2dea7aa048b48a11b14761229e;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index f659b031..414ab122 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -71,6 +71,8 @@ #define SOUND_VOLUME_LEFT(x) (stereo_volume[x]) #define SOUND_VOLUME_RIGHT(x) (stereo_volume[SOUND_MAX_LEFT2RIGHT-x]) +#define SAME_SOUND_NR(x,y) ((x).nr == (y).nr) +#define SAME_SOUND_DATA(x,y) ((x).data_ptr == (y).data_ptr) #if 0 struct SoundHeader_SUN @@ -91,6 +93,18 @@ struct SoundHeader_8SVX }; #endif +#if defined(AUDIO_UNIX_NATIVE) +struct SoundHeader_WAV +{ + unsigned short compression_code; + unsigned short num_channels; + unsigned long sample_rate; + unsigned long bytes_per_second; + unsigned short block_align; + unsigned short bits_per_sample; +}; +#endif + struct AudioFormatInfo { boolean stereo; /* availability of stereo sound */ @@ -106,8 +120,8 @@ struct SampleInfo int type; int format; - long data_len; - void *data_ptr; + void *data_ptr; /* pointer to first sample (8 or 16 bit) */ + long data_len; /* number of samples, NOT number of bytes */ }; typedef struct SampleInfo SoundInfo; typedef struct SampleInfo MusicInfo; @@ -127,8 +141,8 @@ struct SoundControl int type; int format; - long data_len; - void *data_ptr; + void *data_ptr; /* pointer to first sample (8 or 16 bit) */ + long data_len; /* number of samples, NOT number of bytes */ #if defined(TARGET_ALLEGRO) int voice; @@ -814,9 +828,9 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) return; } - /* check if sound is already being played (and how often) */ + /* check if (and how often) this sound sample is already playing */ for (k=0, i=audio.first_sound_channel; i= 2) { @@ -866,7 +884,7 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) int playing_time = playing_current - mixer[i].playing_starttime; int actual; - if (!mixer[i].active || mixer[i].nr != snd_ctrl.nr) + if (!mixer[i].active || !SAME_SOUND_NR(mixer[i], snd_ctrl)) continue; actual = 1000 * playing_time / mixer[i].data_len; @@ -996,7 +1014,7 @@ static void HandleSoundRequest(SoundControl snd_ctrl) } for(i=audio.first_sound_channel; i WAV_HEADER_SIZE) ReadUnusedBytesFromFile(file, chunk_size - WAV_HEADER_SIZE); + + if (header.compression_code != 1) + { + Error(ERR_WARN, "sound file '%s': compression code %d not supported", + filename, header.compression_code); + fclose(file); + free(snd_info); + return NULL; + } + + if (header.num_channels != 1) + { + Error(ERR_WARN, "sound file '%s': number of %d channels not supported", + filename, header.num_channels); + fclose(file); + free(snd_info); + return NULL; + } + + if (header.bits_per_sample != 8 && header.bits_per_sample != 16) + { + Error(ERR_WARN, "sound file '%s': %d bits per sample not supported", + filename, header.bits_per_sample); + fclose(file); + free(snd_info); + return NULL; + } + + /* warn, but accept wrong sample rate (may be only slightly different) */ + if (header.sample_rate != DEFAULT_AUDIO_SAMPLE_RATE) + Error(ERR_WARN, "sound file '%s': wrong sample rate %d instead of %d", + filename, header.sample_rate, DEFAULT_AUDIO_SAMPLE_RATE); + +#if 0 + printf("WAV file: '%s'\n", filename); + printf(" Compression code: %d'\n", header.compression_code); + printf(" Number of channels: %d'\n", header.num_channels); + printf(" Sample rate: %ld'\n", header.sample_rate); + printf(" Average bytes per second: %ld'\n", header.bytes_per_second); + printf(" Block align: %d'\n", header.block_align); + printf(" Significant bits per sample: %d'\n", header.bits_per_sample); +#endif } else if (strcmp(chunk_name, "data") == 0) { @@ -1598,7 +1672,13 @@ static SoundInfo *Load_WAV(char *filename) return NULL; } - snd_info->format = AUDIO_FORMAT_U8; + if (header.bits_per_sample == 8) + snd_info->format = AUDIO_FORMAT_U8; + else /* header.bits_per_sample == 16 */ + { + snd_info->format = AUDIO_FORMAT_S16; + snd_info->data_len /= 2; /* correct number of samples */ + } #endif /* AUDIO_UNIX_NATIVE */